Dec 112017
C source/binary to a virtual reality demo useing Powerglove. Need 3d-rendering library R386DEV4.ZIP to recompile. | |||
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File Name | File Size | Zip Size | Zip Type |
BALL.PLG | 1026 | 279 | deflated |
COURT.WLD | 2358 | 731 | deflated |
COURTWAL.PLG | 80 | 47 | deflated |
COURTWL2.PLG | 80 | 47 | deflated |
FINGER1.PLG | 206 | 99 | deflated |
FINGER2.PLG | 306 | 135 | deflated |
HANDLE.PLG | 247 | 117 | deflated |
HANDSM.FIG | 1542 | 397 | deflated |
LINE.PLG | 74 | 45 | deflated |
PALM.PLG | 603 | 177 | deflated |
RACQUET.FIG | 205 | 90 | deflated |
RACQUET.PLG | 1561 | 509 | deflated |
RB.C | 23210 | 5662 | deflated |
RB.DOC | 3066 | 1281 | deflated |
RB.DSK | 230 | 125 | deflated |
RB.EXE | 167856 | 64801 | deflated |
RB.OBJ | 19663 | 9705 | deflated |
RB.PRJ | 8906 | 2087 | deflated |
README | 2805 | 1173 | deflated |
REND386.CFG | 3244 | 1266 | deflated |
SOURCE.EXE | 106022 | 103086 | deflated |
THUMB.PLG | 205 | 97 | deflated |
VD256.RVD | 9960 | 3635 | deflated |
Download File RACBALL.ZIP Here
Contents of the README file
Thank You for your interest in PCVR. The following will give you some idea
about our magazine, its past themes, and subscription information.
-------------------------------------------------------------------------------
PCVR, a new Virtual Reality publication, introduces high-tech Virtual Reality
equipment, theories, and software to the layperson by simplifying procedures,
languages, and materials. The equipment necessary for a Virtual Reality system
usually costs over $25,000 and is primarily available to universities and
businesses. PCVR changes this situation by bringing the technology into the
home through tutorials and do-it-yourself projects. Through step-by-step
articles, a complete Virtual Reality system can be built for under $3000
including the personal computer necessary to execute the system.
For $26 a year, subscribers receive 6 issues which contain; editorials,
thought-provoking columns, hardware/software topics, tutorials, and
do-it-yourself projects. We also include a disk as a convenience to the reader,
which contains all the software discussed in the articles.
The hardware projects have covered connecting the Sega 3D glasses and Mattel
Powerglove to an IBM personal computer, building a head mounted display, and
constructing a head tracker device. These do-it-yourself projects use
off-the-shelf components which enables a non-technical person access to Virtual
Reality equipment in their own home.
The tutorials explain the major technical areas of Virtual Reality without the
jargon usually associated with industry journals.
PCVR intends to bring Virtual Reality out of science laboratories and into the
general computer community.
-------------------------------------------------------------------------------
Subscription Information (6 Issues):
$26.00 US/Canada
$38.00 Overseas
Trial Issues One and Two (each):
$3.00 US/Canada
$5.00 Overseas
Back Issues:
$4.50 US/Canada
$6.50 Overseas
-------------------------------------------------------------------------------
Issue Themes:
Issue 1 - Theme: PowerGlove Interface - 28 Pages
Issue 2 - Theme: PowerGlove Software - 35 Pages
Issue 3 - Theme: Head Mounted Display and Sega 3D Glasses - 36 Pages
Issue 4 - Theme: Rend386 Rendering Software - 45 Pages
Issue 5 - Theme: Head Tracking - 36 Pages
Issue 6 - Theme: 3D Sound - To Be Released December, 1992
-------------------------------------------------------------------------------
PCVR can be contacted at: PCVR
1706 Sherman Hill Rd. #A
Laramie, Wyoming 82060
Phone/FAX:(307) 742 - 7675
EMAIL:[email protected]
about our magazine, its past themes, and subscription information.
-------------------------------------------------------------------------------
PCVR, a new Virtual Reality publication, introduces high-tech Virtual Reality
equipment, theories, and software to the layperson by simplifying procedures,
languages, and materials. The equipment necessary for a Virtual Reality system
usually costs over $25,000 and is primarily available to universities and
businesses. PCVR changes this situation by bringing the technology into the
home through tutorials and do-it-yourself projects. Through step-by-step
articles, a complete Virtual Reality system can be built for under $3000
including the personal computer necessary to execute the system.
For $26 a year, subscribers receive 6 issues which contain; editorials,
thought-provoking columns, hardware/software topics, tutorials, and
do-it-yourself projects. We also include a disk as a convenience to the reader,
which contains all the software discussed in the articles.
The hardware projects have covered connecting the Sega 3D glasses and Mattel
Powerglove to an IBM personal computer, building a head mounted display, and
constructing a head tracker device. These do-it-yourself projects use
off-the-shelf components which enables a non-technical person access to Virtual
Reality equipment in their own home.
The tutorials explain the major technical areas of Virtual Reality without the
jargon usually associated with industry journals.
PCVR intends to bring Virtual Reality out of science laboratories and into the
general computer community.
-------------------------------------------------------------------------------
Subscription Information (6 Issues):
$26.00 US/Canada
$38.00 Overseas
Trial Issues One and Two (each):
$3.00 US/Canada
$5.00 Overseas
Back Issues:
$4.50 US/Canada
$6.50 Overseas
-------------------------------------------------------------------------------
Issue Themes:
Issue 1 - Theme: PowerGlove Interface - 28 Pages
Issue 2 - Theme: PowerGlove Software - 35 Pages
Issue 3 - Theme: Head Mounted Display and Sega 3D Glasses - 36 Pages
Issue 4 - Theme: Rend386 Rendering Software - 45 Pages
Issue 5 - Theme: Head Tracking - 36 Pages
Issue 6 - Theme: 3D Sound - To Be Released December, 1992
-------------------------------------------------------------------------------
PCVR can be contacted at: PCVR
1706 Sherman Hill Rd. #A
Laramie, Wyoming 82060
Phone/FAX:(307) 742 - 7675
EMAIL:[email protected]
December 11, 2017
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