Dec 102017
Full Description of File
PoV Scene Builder v0.99b 16bit version. PoVSB
is a Windows based modeler for the Persistence
of Vision Raytracer. PoVSB allows users of PoV
to quickly and easily design scenes in the
Windows environment. Four view of scene- 3 ISO
views, 1 Camera view, Objects supported Sphere
Box, Plane, Cone, Cylinder, Torus, Bzier
Surfaces, Height Fields, Blobs (Importing from
Blob Sculptor), Lathe. CSG- Union, Merge,
Intersection, Difference RAW- Flat or smooth
output to PoV format. DXF- Polylines
extruded/beveled- 3D Text. Smooth triangle
output for dxf objects. Rendering from within
PoVSB and much more!
is a Windows based modeler for the Persistence
of Vision Raytracer. PoVSB allows users of PoV
to quickly and easily design scenes in the
Windows environment. Four view of scene- 3 ISO
views, 1 Camera view, Objects supported Sphere
Box, Plane, Cone, Cylinder, Torus, Bzier
Surfaces, Height Fields, Blobs (Importing from
Blob Sculptor), Lathe. CSG- Union, Merge,
Intersection, Difference RAW- Flat or smooth
output to PoV format. DXF- Polylines
extruded/beveled- 3D Text. Smooth triangle
output for dxf objects. Rendering from within
PoVSB and much more!
16 Bit Version Of Scene Builder for POV-Ray raytracer. | |||
---|---|---|---|
File Name | File Size | Zip Size | Zip Type |
%.DXF | 9216 | 1453 | deflated |
3DFONTS.PSB | 24023 | 3969 | deflated |
@&8.DXF | 17582 | 2267 | deflated |
BC402RTL.DLL | 219648 | 81596 | deflated |
BIDS402.DLL | 69632 | 22515 | deflated |
CAN.PSB | 13055 | 1693 | deflated |
CHESS.RAW | 42774 | 5225 | deflated |
COLORS.DAT | 1222 | 501 | deflated |
CTL3DV2.DLL | 21648 | 10089 | deflated |
FACE.BLB | 1233 | 329 | deflated |
FILE_ID.DIZ | 622 | 412 | deflated |
INCLUDE.INC | 440 | 242 | deflated |
OWL202.DLL | 598544 | 191142 | deflated |
PANEL.GIF | 6088 | 5671 | deflated |
POV.BAT | 360 | 197 | deflated |
POV.DXF | 9557 | 1484 | deflated |
POVSB.DAT | 1594 | 813 | deflated |
POVSB.DXF | 17189 | 2192 | deflated |
POVSB.EXE | 818896 | 209059 | deflated |
POVSB.HLP | 328504 | 198934 | deflated |
POVSB.INI | 187 | 100 | deflated |
README.1ST | 347 | 225 | deflated |
SATELITE.PSB | 22390 | 959 | deflated |
TEAPOT.PSB | 44923 | 2256 | deflated |
TEST.BLB | 793 | 304 | deflated |
TEXTURES.DAT | 1396 | 477 | deflated |
TPCREAD.ME | 199 | 165 | deflated |
Download File PSB99B16.ZIP Here
Contents of the README.1ST file
PoV Scene Builder v0.99b 16bit version. PoVSB
is a Windows based modeler for the Persistence
of Vision Raytracer. PoVSB allows users of PoV
to quickly and easily design scenes in the
Windows environment. Four view of scene- 3 ISO
views, 1 Camera view, Objects supported Sphere
Box, Plane, Cone, Cylinder, Torus, Bzier
Surfaces, Height Fields, Blobs (Importing from
Blob Sculptor), Lathe. CSG- Union, Merge,
Intersection, Difference RAW- Flat or smooth
output to PoV format. DXF- Polylines
extruded/beveled- 3D Text. Smooth triangle
output for dxf objects. Rendering from within
PoVSB and much more!
Installation Directions:
Create a directory Called povsb.
Unzip files into the povsb directory.
MOVE ctl3dv2.dll to the windows\system directory. (If you don't do this you'll get an error)
That's it.
If you get any errors please e-mail me on what you did and see if you can reproduce the errors.
[email protected]
is a Windows based modeler for the Persistence
of Vision Raytracer. PoVSB allows users of PoV
to quickly and easily design scenes in the
Windows environment. Four view of scene- 3 ISO
views, 1 Camera view, Objects supported Sphere
Box, Plane, Cone, Cylinder, Torus, Bzier
Surfaces, Height Fields, Blobs (Importing from
Blob Sculptor), Lathe. CSG- Union, Merge,
Intersection, Difference RAW- Flat or smooth
output to PoV format. DXF- Polylines
extruded/beveled- 3D Text. Smooth triangle
output for dxf objects. Rendering from within
PoVSB and much more!
Installation Directions:
Create a directory Called povsb.
Unzip files into the povsb directory.
MOVE ctl3dv2.dll to the windows\system directory. (If you don't do this you'll get an error)
That's it.
If you get any errors please e-mail me on what you did and see if you can reproduce the errors.
[email protected]
December 10, 2017
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