Category : Printer + Display Graphics
Archive   : POV2SCN.ZIP
Filename : SPOTLITE.POV
// POV-Ray input file - Alexander Enzmann & CdW
#include "colors.inc"
#include "textures.inc"
camera {
location <0, 5, -12>
direction <0, 0, 1.5>
up <0, 1, 0>
right <4/3, 0, 0>
look_at <0, 0, 0>
}
// This is the spotlight.
light_source {
<10, 10, 0> color red 1 green 1 blue 0.5
spotlight
point_at <0, 1, 0>
tightness 50
radius 11
falloff 25
looks_like {
sphere {
<10, 10, 0>, 0.5
texture {
pigment { White }
finish { Luminous }
}
}
}
}
light_source {
<-10, 10, 0> color red 0.5 green 0.5 blue 1.0
spotlight
point_at <0, 1, 0>
tightness 50
radius 11
falloff 25
}
light_source {
<0, 10, -10> color red 1.0 green 0.1 blue 0.1
spotlight
point_at <0, 1, 0>
tightness 20
radius 11
falloff 35
}
// Create a sphere with a checker texture
sphere { <0, 0, 0>, 2
pigment { Sapphire_Agate }
finish {
specular 0.6
ambient 0.2
diffuse 0.8
}
}
// Create a ground plane
plane { y, -2.01
pigment {
checker colour White colour DarkSlateGrey
scale 2
}
finish {
ambient 0.2
diffuse 0.8
}
}
Very nice! Thank you for this wonderful archive. I wonder why I found it only now. Long live the BBS file archives!
This is so awesome! 😀 I’d be cool if you could download an entire archive of this at once, though.
But one thing that puzzles me is the “mtswslnkmcjklsdlsbdmMICROSOFT” string. There is an article about it here. It is definitely worth a read: http://www.os2museum.com/wp/mtswslnk/