Category : The game DOOM - Wad files were custom maps
Archive   : DMP1666R.ZIP
Filename : FILE_ID.DIZ

 
Output of file : FILE_ID.DIZ contained in archive : DMP1666R.ZIP
dmp1666r - patches DOOM.WAD v1.666 to correct the E3M9 sector error.
Before using this program, make a backup copy of DOOM.WAD. This
utility must be used with the DOOM 1.666 registered wad from iD
software (patch the registered 1.2 wad with iDs 1.666 patch).
This utility must be in the same directory as DOOM.WAD (usually
your normal DOOM directory) and DOOM.WAD must be writeable (not
read only). This program simply changes the byte at offset 0026F90E
from a "06" to a "00", fixing the "P_PlayerInSpecialSector" error
in E3M9.


  3 Responses to “Category : The game DOOM - Wad files were custom maps
Archive   : DMP1666R.ZIP
Filename : FILE_ID.DIZ

  1. Very nice! Thank you for this wonderful archive. I wonder why I found it only now. Long live the BBS file archives!

  2. This is so awesome! 😀 I’d be cool if you could download an entire archive of this at once, though.

  3. But one thing that puzzles me is the “mtswslnkmcjklsdlsbdmMICROSOFT” string. There is an article about it here. It is definitely worth a read: http://www.os2museum.com/wp/mtswslnk/