Dec 052017
 
An arcade-like game for Windows. You basically shoot the asteroids, enemy ships and the mines.
File HYPEROID.ZIP from The Programmer’s Corner in
Category Windows 3.X Files
An arcade-like game for Windows. You basically shoot the asteroids, enemy ships and the mines.
File Name File Size Zip Size Zip Type
BLANK.BMP 246 58 deflated
BOMB.BMP 246 125 deflated
COPYING.TXT 12926 4813 deflated
HYPEROID.C 45236 10151 deflated
HYPEROID.DEF 522 245 deflated
HYPEROID.EXE 50752 20085 deflated
HYPEROID.H 7459 2535 deflated
HYPEROID.ICO 766 232 deflated
HYPEROID.MAK 633 311 deflated
HYPEROID.MAP 21406 3896 deflated
HYPEROID.RC 2087 711 deflated
LEVEL.BMP 246 92 deflated
LIFE.BMP 246 110 deflated
LIST.C 1301 457 deflated
MAKEFILE.MK 924 474 deflated
NUM0.BMP 246 114 deflated
NUM1.BMP 246 110 deflated
NUM2.BMP 246 132 deflated
NUM3.BMP 246 125 deflated
NUM4.BMP 246 118 deflated
NUM5.BMP 246 129 deflated
NUM6.BMP 246 121 deflated
NUM7.BMP 246 111 deflated
NUM8.BMP 246 132 deflated
NUM9.BMP 246 126 deflated
PANIC.ICO 2038 443 deflated
PLUS.BMP 246 97 deflated
READ.ME 4414 2116 deflated
ROIDSUPP.C 14791 4804 deflated
SCORE.BMP 246 95 deflated
SHIELD.BMP 246 126 deflated
WINEXT.H 2647 1050 deflated

Download File HYPEROID.ZIP Here

Contents of the READ.ME file


****************************************************************************
LEGAL JUNK:

Hyperoid - a game for Mircosoft Windows (tm)
Copyright (C) 1991 Edward Hutchins
internet: [email protected]
usnail: c/o Edward Hutchins, 63 Ridgemoor Dr., Clayton, MO 63105

This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 1, or (at your option)
any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.

Note: Windows is a trademark of Microsoft Corp. (Duh)

With this aside,
****************************************************************************

Hello, and Welcome to Hyperoid version 1.1!

The object of the game is intuitive---shoot everything! (Well, almost
everything, heh heh!). If the keyboard buffer overflows in all the
excitement, ignore the beeps you hear and they'll go away.

Hyperoids uses the palette manager, so if you have a palette-capable display
(and you read the on-line help pages) you should be able to set up better
colors than the Windows defaults. I have tested hyperoids on a monochrome
'286, and it seems to work fine. If you want to re-map the keys, look at
Appendix A (or the Windows SDK) for some non-ASCII virtual key codes.

The source is available through the same channel that you got the executable
through, as per the GNU general public licence. Please read the licence if
you have any questions, or contact me at the above addresses (email
preferred).

If you make modifications/bug fixes to Hyperoid, please use me as a clearing
house to prevent versions flooding out into the universe. (You don't have to,
but I'd appreciate it :-). If you write the world's greatest game using some
of my source, please send me note telling what it is and where it's available.

Changes since 1.0:
Explosion processing a little faster
Swarmers (little green guys) no longer flood the system
Scoring is better
Extra lives every 100,000 points (not 50,000)
Firepower reduced a little (hey, the game was too darn easy)
Spinning Game Over (Oooooh...)

Look for:
ls - *nix ls command with MUCHO bells&whistles (couldn't live w/out it!)
blitfix - util that sets the CS_BYTEALIGNCLIENT bit on all top windows
(speeds up my 1024x768 display by a factor of 3)
eyecon - xeyes clone (may have to be renamed)
ilbm - Amiga IFF bitmap viewer (supports HAM mode and palettes!)
life - 7 blit life with a few bells&whistles
loadmon - nifty system performance monitor
mbrot - mandelbrot hack that runs in the background
yow - Zippy the Pinhead in his very own icon, telling it like it is
(more games... stuff... junk...)
Coming real soon now to a (net,BBS,Wherever this stuff ends up) near YOU!

Appendix A: Virtual Key Codes
-----------------------------

VK_TAB 9 = default shields
VK_RETURN 13
VK_SHIFT 16
VK_CONTROL 17
VK_CAPITAL 20 - useful for autofire!
VK_ESCAPE 27 = default boss key
VK_SPACE 32 = default fire key
VK_PRIOR 33
VK_NEXT 34
VK_END 35
VK_HOME 36
VK_LEFT 37 = default counter-clockwise key
VK_UP 38 = default reverse thrust key
VK_RIGHT 39 = default clockwise key
VK_DOWN 40 = default thrust key
VK_INSERT 45
VK_DELETE 46
VK_A-VK_Z 64-90, 83 = default smartbomb key (ASCII 'S')
VK_NUMPAD0 96
VK_NUMPAD1 97
VK_NUMPAD2 98
VK_NUMPAD3 99
VK_NUMPAD4 100
VK_NUMPAD5 101
VK_NUMPAD6 102
VK_NUMPAD7 103
VK_NUMPAD8 104
VK_NUMPAD9 105
VK_MULTIPLY 106
VK_ADD 107
VK_SEPARATOR 108
VK_SUBTRACT 109
VK_DECIMAL 110
VK_DIVIDE 111
VK_F1-VK_F16 112-127



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