Category : Recently Uploaded Files
Archive   : HST32B2A.ZIP
Filename : H32FIX.TXT

 
Output of file : H32FIX.TXT contained in archive : HST32B2A.ZIP
HOST 3.2 Beta 1a:

Red error when starbase's are built bug
fixed.

HOST 3.2 Beta 1c:

All ships in free space visible
to Informer bug fixed.

Super star destroyer always visible bug
fixed.

Bio scanners will not scan native life
on planets with 20 or more defense outposts.

Spelling error: "Trader" ----> "Traitor"

Spelling error: "Assult" ----> "Assault"

Defaults set to:
Cloaked Ships May be robbed: NO
ATT/NUK : YES
Web mine sweep range : 0 ly
Mine sweep range : 5 ly
Max minefield radius : 150 ly

Glory device no longer sends two messages if
one of your own ships get hit with the shock
wave.

SENDMESS.EXE now sends messages from the host
to the 3.5 interface.

The REAL XYPLAN.DAT file is:
XYPLAN DAT 3,000 02-23-93 8:34a

The other XYPLAN.DAT file that was sent out
with the other beta test host files was not
the one and only one that I made. I don't know
where in the world it came from. Delete the
bogus XYPLAN.DAT that came with the other beta
test.


HOST 3.2 Beta Test 1d

--------------------------------------

Thanks to the help of [email protected] ( Colin Foss )
Bugs in 3.2 that caused host crashes have been found and fixed.

Super Spi ships caused the host to crash when they were successful
at changing the planet's friendly code 20% of the time.

Chunnel function crashed host if the fire cloud's friendly code
was set to a certain friendly code.

---------------------------------------

Other fixes and changes:

Cobol ram scoop works even if the cobol reaches its waypoint.

TYPO Fixed: "on the this planet" ---> "on this planet"

TYPO Fixed: "We can have" ---> "We have"

Master.exe 3.20a now clears the priority build points.

Fixed clone function, it sometimes required one unit too much
tech to clone a ship.

TYPO FIXED: "A cloaked ship has detected" --->
"A cloaked ship has been detected"

BAD GAMMAR FIXED: "Defense outposts using ion discharge" --->
"Defense outposts are using an ion discharge"

TYPO FIXED: "magacredits" ---> "megacredits"


ADDED: A LOKI will not decloak a cloaked Lizard ship or Fed Ship.

ADDED: Hyper jumping ships do not get sucked into planets by warp wells.

Error in growth rate fixed, populations grow at a faster rate. (Same as 3.14b)

ADDED: Hitting a deep space mine will slow a ship by 10 ly.

ADDED: Cloaked ships that hit a mine and go over the damage that prevents cloak
limit will come out of cloak.

HOST now dumps messages to RACE 12 to a HOSTMESS.TXT file and to HOST.LOG.

ADDED: Engine shield bonus is not in effect when a ship is attacking a planet.

----------------------------

HOST 3.2 Beta Test 1e

Fixed: The Super Stardestroyer is immune to all NUK / ATT attacking planets
if the Imperial Assault mission is turned on. It does not matter
which race owns the Super Star Destroyer, it is immune.
It is a ship thing, not a race thing.


----------------------------

HOST 3.2 Beta Test 2a

Fixed:
BUG: "bum" on a planet causes the money to vanish
When a planet's friendly code code is set to "bum" and the money
on the planet is greater then 32,768 mc the money is not beamed
up to the enemy ships in orbit. Negative amounts of money may
appear on the ship in orbit instead.

FIXED: Bug Number 0007 fixed.
Primarily what the bug is involves the score not decrementing
when losing a base.

Changed: Ion storms now start closer to the edge of the map

----------------------

Size of HOST.EXE reduced from 151,774 bytes to under 143,700 bytes.

Speed increase:

Speed of HOST 3.2 beta 2a is about 55% faster than HOST 3.2 beta 1d.

On an Intel 486DX2-66 8meg of ram
Windows 95 Final Beta
running HOST.EXE in a small DOS Window (Not full screen):

500 ships 47 starbases 150 to 200 messages per player:
HOST 3.2 Beta 1d: 2' 42"
HOST 3.2 Beta 2a: 1' 13"
Host used 337K of Conventional memory

---------------------

HCONFIG ITEMS ADDED:

Cobol Fuel Scoop:
The amount of fuel that the Cobol Class makes per LY can be
changed from the default of 2kt to 0kt 1kt 2kt 3kt or 4kt
per light year traveled. This is the amount of fuel that
a Cobol class ship will extract from the near-vacuum of space
for every light year that the ship travels.

Aries Alchemy Switch
If yes the Aries class starship will convert minerals into fuel.

Bioscanners Switch

If yes the Cobol, Pawn and Brynhild class starships are capable of detecting
native life on other planets. If the starships mission is sensor sweep this
ability will be activated.

Mine Hit Tech Slowdown

This is the tech level of starship hulls that are not slowed down by a mine
hit. Ship hulls at this tech level and above will not be slowed by a mine hit.
Ship hulls below this setting will be slowed by 10LY when they hit a space
mine. (range 1 to 10 ) default = 7

HCONFIG.EXE now makes a CONFIG.TXT file in the hst data directory that it is
configuring when you save. This a text file is a listing of the current
config settings being used in the game.

Run the new HCONFIG.EXE before you run the new HOST 3.2 Beta 2a and
set the last 4 items or else HOST will switch ALL settings to default
settings.
You should set the last 4 settings to this:
Cobol class free fuel per LY 2 KT
Aries can convert minerals to fuel YES
Bioscanners YES
Hull Tech not slowed by mine hits 7


-------------------------------------------------------------------

Super refit mystery solved!

Problem:

Fed superrefit does not work, it removes the
ships weapons and leaves it with none.

Solution:

This happens when you are refitting a ship and you do
not have 100% of the beams or torp tubes on the starbase for
the refit.

E.I. To super refit a Nova Class you need at least 10 beam of
any one type on the starbase and at least 10 torp tubes of
any one type on the starbase. Normal ship building takes place
before the super refit, so if some other ship uses the refiting
ship's parts before hand, the super refit will not take place and
the ship will be left with no weapons. NOTE: If the Nova has 10 torp
tubes and 10 beams before the super refit, it will have the same
weapons after if there were not a full set of better parts on the

starbase.

-----------------------------------------------------------

BUG: "Score is all wrong, it shows too many starbases"
Article ID Number: VGAP0007
Article last modified on 03-26-1995
BUG #0007

-----------------------------------------------------------------------
This information in this article applies to:

- HOST 3.2 BETA 1a 1b 1c 1d

-----------------------------------------------------------------------

SYMPTOMS
========
Primarily what the bug is involves the score not decrementing when
losing a base. The trick is to not lose the planet or base though
to another player. On one planet I had (with a base), the planet
Izar had a neutronium dump explosion where everyone was killed.
The score didn't decrement to show that I no longer owned the planet
or base. The rst built correctly, the score simply didn't adjust.
A few turns later, I had the same thing happen at the planet Memory
Alpha where I had another base. All of the people died from a plague,
and the score didn't decrement to show that I no longer had the base
or planet. Things decrement fine when the planet or base turns over
to another race, it only happens when no one gets the planet. Had
another planet (Atari 1000) where another race pulled all of his
people off the planet to vacate because he was losing territory, sure
enough, the scores didn't decrement until someone else came along
and recolonized it (which really isn't reducing the scores,
simply adjusting it laterally).

Ronald Gretz

CAUSE
=====
Bug in HOST.EXE. Also can be caused by 3rd party programs changing
data in BDATA.HST without updating PDATA.HST and XYPLAN.HST.

WORKAROUND
==========

Use a alt score or update to host 3.2 beta 2a

DISCOVERED BY
=============

Ronald Gretz
March 22, 1995

STATUS
======

Tim has confirmed this to be a bug in VGA Planets HOST 3.2 beta 1?
Host 3.2 beta 2a fixes the problem by adding a new error check.

Tim Continuum BBS (209) 877-4921.

NOTES:
======

HOST 3.2 beta 2a replaces host 3.2 beta 1e as the latest host.


















  3 Responses to “Category : Recently Uploaded Files
Archive   : HST32B2A.ZIP
Filename : H32FIX.TXT

  1. Very nice! Thank you for this wonderful archive. I wonder why I found it only now. Long live the BBS file archives!

  2. This is so awesome! 😀 I’d be cool if you could download an entire archive of this at once, though.

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