Dec 182017
MENU MAKER – is a program that enables anyone to create beautiful pop down shadow box window menus. | |||
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File Name | File Size | Zip Size | Zip Type |
INVOICE | 1650 | 386 | deflated |
MM.DOC | 42242 | 11239 | deflated |
MM.EXE | 50665 | 10865 | deflated |
SAMPLE1.COM | 14208 | 2624 | deflated |
SAMPLE2.COM | 14208 | 2704 | deflated |
SAMPLE3.COM | 14208 | 2528 | deflated |
SAMPLE4.COM | 14208 | 2628 | deflated |
SAMPLE5.COM | 14208 | 2653 | deflated |
Download File MM117.ZIP Here
Contents of the MM.DOC file
Copyright (C) 1990-91, William Cravener
All Rights Reserved
TABLE OF CONTENTS
CHAPTER 1 ......................................... ABOUT MENU MAKER.
CHAPTER 2A .................................... HOW to CREATE a MENU.
NEW-> CHAPTER 2B ........ HOW to ACTIVATE PROGRAMS/COMMANDS by DESCRIPTION.
CHAPTER 3 ............................... HOW to EDIT a CREATED MENU.
CHAPTER 4 ................................ SUMMARY of ALL OPERATIONS.
CHAPTER 5 ................... INVISIBLE CHECK MARKS & SUPER CHARGING.
CHAPTER 6 ........................... DISCLAIMER and AUTHORS ADDRESS.
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CHAPTER 1
ABOUT MENU MAKER:
MENU MAKER - is a program that enables anyone to create beautiful
pop down shadow box window menus. MENU MAKER creates a stand alone
COM file that loads quickly. The user created window menus can consist
of up to 4 pages that pop down at the press of a function key.
Create any type of menu screen you can imagine using the full ASCII
character set and Many Color options. You can also pop down the DOS
prompt at any time for typed in commands without exiting the menu.
If your tired of the hum drum DOS command line this program is for you.
MENU MAKER will give you the means to create beautiful menu screens that
give you the full power of DOS plus give you the means to create your
own custom interface. MENU MAKER will also let you EDIT any of your -
custom created menus.
Your created menu will activate any DOS command or any of your favorite
programs. This is done very easily, simply by placement of the menu bar
and pressing the [ENTER] key. MENU MAKER lets the user create his or her
own personalized menus, ultra easy to use for the beginner and powerful
enough for the will seasoned pro.
MENU MAKER enables you to also create menus with more than (1) column
of command strings per menu screen. Place as many command string columns
that you can fit on the screen. All commands that are on the same screen
line can be accessed by moving the menu highlight bar from right to left
or left to right using the arrow keys.
With MENU MAKERs new feature you can create menus with your own typed
in description of your assigned command and program, of which you can
then highlight to activate. You are however limited to only a single
column of descriptive commands, unlike the multiple columns that can
be created in the first described method. Descriptive commands are -
an excellent way of setting up a menu for a Novice user or where a more
easily understandable explanation of a command or program is needed.
The menus you create will also be Microsoft Mouseable, if a mouse
driver is present then you can move the Menu Bar up, down, right
or left by moving the Mouse in the corresponding motion. Press the
left button to pop down the next menu screen, Press the right button
to activate your command or program.
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CHAPTER 2A
HOW TO CREATE A MENU:
The best way to learn how to use MENU MAKER is to step through the -
complete creation of a simple menu.
First lets start MENU MAKER by typing MM at the DOS prompt then press
the [ENTER] key. After MENU MAKER displays the title screen you will
see displayed at the lower left instructions for displaying the -
operations screen. This screen will display all operations avaliable
for creating your menu. There are two ways of activating any given
operation, either by pressing the appropriate function key or by -
placement of the menu bar and pressing the [ENTER] key. Use the method
you feel most comfortable with.
The first step in creating our menu is to create a background for placing
our shadow box's over. This background not only adds attractiveness to
the menu but also adds 3 dimensional depth to your created menu screen.
Press [Alt-F9] to display the operations screen and either place the
menu bar over the [ Pick Color for Draw Fill or Box ] or simply press
function key [F7]. This pops down the color options for CGA and Mono
chrome monitors. Will use color value [15] for our sample menu - you
do this by moving the cursor over that value using the arrow keys and
pressing [ENTER]. Now that we have a color value we need a character
to fill the screen with.
Again press [Alt-F9] to display the operations screen and either place
the menu bar over the [ Display Ascii Character Set ] and press [ENTER]
or press function key [F3].
This pops down the complete Ascii character set, now using the arrow
keys place the cursor over the character value [178] then press the -
[ENTER] key. You can choose any character you like but will use this
one for our sample menu.
Now press function key [F4] to repeatedly print the character across
the whole length of the screen. Once we have this line complete we -
can easily fill the whole screen by pressing function key [F5] which
repeatedly copies the top line at the next line. By holding this key
down you can quickly fill up the whole screen.
The next step is to choose and place a shadow box that we can type
our DOS commands or Program names in. To do this we need to first -
choose a color for our shadow box.
Press [Alt-F9] to display the operations screen and place the menu bar
over the option [ Pick Color for Draw Fill or Box ] and press the -
[ENTER] key, or simply press function key [F7] this again pops down
the color options. Using the arrow keys place the blinking cursor over
the color value [30] then press the [ENTER] key. Again press [Alt-F9]
to display the operations screen and place the menu bar over the option
line [ Pick and Place a Shadow Box ] or simply press function key [F6].
You have (12) different ready made shadow boxes to choose from. You -
display each box by pressing any key. Will use box number [3] for our
sample menu. By pressing any key locate box number [3] then press the
[ENTER] key, you will then see a ruler and pointer displayed at the -
bottom of the screen.
At the very bottom of the screen you can see an instruction line showing
the current ROW and COLUMN of the ruler and pointer. Using the up and
down arrow keys move the ruler to ROW (2) and by using the right or left
arrow keys move the pointer to COLUMN (6). Now press the [ENTER] key and
the shadow box is placed at this location.
You will notice that MENU MAKER automatically shadows all underlying
characters within the shadowed areas along the bottom and right side
of the menu box. This effect is what adds that graphical 3 dimensional
appearance to your created menu screens.
The next step is to move the cursor down within the shadow box in -
order that we may type in our DOS commands or Program names. Move
the cursor down (2) rows from the upper left corner of the shadow box
and (4) columns over to the right. Now press function key [F9] this
will type a check mark character () that indicates were we want our
menu highlighting bar placed. You then type in your command string.
The typing color will be the same as the color choosen for the shadow
box but by calling up [ Pick Color for Draw Fill or Box ] you can
change to any color you wish to type with.
Will use a few basic DOS commands for this sample menu. For our first
command type DIR then press the [Shift][~] key on your keyboard. This
key types a marker that tells the computer we what it to pause after -
displaying the directory of files, neccessary or we would immediately
return to our menu screen and not be able to view the Directory Display.
Lets add a couple more commands by placing the cursor under the first
check mark then press [F9] and type in the next command string - TIME
which is the DOS command for setting the system time. Now move down
to the next line and press [F9] then type in the - DATE - command for
setting the system date.
The shadow box and complete command strings should look like the -
example below.
Pause marker - Press the Shift and ~ Key.
|
|
|
DIR~ - DOS command to display current directory.
TIME - DOS command to set system time.
DATE - DOS command to set system date.
| |
| |
Must be | (1) space between check mark and command.
|
You can add comments after your commands if you -
leave at least (2) blank spaces after command string.
For each DOS command or Program name we add, we must press [F9] to -
indicate a command string. You will notice that when [F9] is pressed
the cursor moves over (2) spaces. It is important that no more or no
less than (1) space lie between the check mark and our command string
or Program name. You can also add comments after a command string as
long as you leave at least (2) blank spaces after the command.
Ok now that the first shadow box is complete lets add another item
to our first page. It's nice to know the time of day while working -
so lets add a Time display to our menu. Press [Alt-F9] to display the
operations screen and place the menu bar over the option for the time
of day [ Add Time Display to Created Menu ] or simply press function
key [Alt-F10]. Now pick a color attribute you would like for your Time
display then press [ENTER]. Next using the arrow keys move the ruler
to - ROW (17) COLUMN (52) - then press the [ENTER] key to place the
Time display. As long as you do not cover over this Time display with
any other box the Time will be displayed on each menu page.
The time can also be displayed anywhere on the screen by typing in -
the time string -> 00:00:00
One more thing we need to do is to show which function key needs to be
pressed to pop down each of our two menu pages. Will do this by placing
a small instruction box on our menu screen using the method explained
above for our main menu box. First call up the color attribute chart
and choose a color for your shadow box. Use shadow box number (1) and
place it at ROW (16) COLUMN (9).
Each of the 4 possible menu pages is assigned a function key in this
order -
[F1] = Menu Page A
[F2] = Menu Page B
[F3] = Menu Page C
[F4] = Menu Page D
[F5] = Pops Down the DOS Prompt - this prompt shadow box is preset in
memory when MENU MAKER creates our
menu program. If you call this option
by pressing [F5] then decide you've
changed your mind just press [ENTER]
without typing in anything to Cancel.
The Pause (~) character is also valid.
[Esc] key will Exit your created Menu Program.
Your finished instruction shadow box should look like the example below.
|
|
- MENU OPTIONS -
[F1] = Menu Page A
[F2] = Menu Page B
[F5] = DOS Prompt
[Esc] to Exit Menu
Now that we have our first menu page completed we must store it in
memory for later when were ready to create our menu program. This
is done simply by pressing [Alt-F9] to display the operations screen
and placing the menu bar over [ Save Work Screen in Memory for [F1] ]
and pressing the [ENTER] key or by pressing function key [Alt-F1].
There will now be displayed at the bottom of the screen a request to
indicate which menu screen page this will be stored as.
Simply indicate this by pressing the appropriate letter [A] [B] [C] [D].
In this case we must press [A] for our first screen stored. A copy of
the menu screen is then stored in memory. You will note that the space
between the check mark and command string has been replaced with a block
marker. This mark is not placed on the copy of our menu page we have
stored in memory but is necessary for the creation of the second menu -
page as you will soon see, and will not be visible in our finish program.
This block marker tells MENU MAKER when it creates our stand alone menu
that any shadow box we overlay must have priority. In other words when
you pop down a second window, you wish the menu bar to go to the second
shadow box window instead of the first. Keep in mind that any menu box
that is marked with this block "between check mark and command" is from
a previous shadow box. You will come to understand this more clearly -
later on.
The next step is to overlay our second shadow box over the first box.
First choose a color for the next box as we did for the first using -
[Alt-F9] to display the operations screen and placing the menu bar over
the option [ Pick Color for Draw Fill or Box ] then press the [ENTER]
key, or by pressing function key [F7]. This again pops down the color
color options. Using the arrow keys place the blinking cursor over the
value [78] then press the [ENTER] key. Again press [Alt-F9] to display
the operations screen and place the menu bar over the option line -
[ Pick and Place a Shadow Box ] or simply press function key [F6].
For this menu page will choose shadow box number (8) and by using the
ruler place this box at ROW (3) COLUMN (21) then press the [ENTER] key.
Again note how MENU MAKER shadows any underlying characters for that 3
dimensional appearance. Lets move the cursor down within this second -
shadow box and type in a few example commands. Use function key [F9] to
place a menu bar check mark and type in the following DOS commands as
shown below.
The following example is for a dual-diskett system. For a hard drive
system replace drive letter B: with A:.
Your finished shadow box should look like the example below.
|
|
FORMAT B:/S
FORMAT B:
COPY MYMENU.COM B:
First option formats a diskett on
drive B: and adds system files.
Second option formats a diskett
on drive B:
Third option copies MYMENU.COM to
drive B:
Now that we have our second menu page completed we must store it in
memory as we did for the first menu page. Do this by pressing [Alt-F9]
to display the operations screen and placing the menu bar over the -
[ Save Work Screen in Memory for [F1] ] then press the [ENTER] key or
by pressing function key [Alt-F1]. Again displayed at the bottom of
the screen is a request to indicate which menu screen page this will
be stored as.
You indicate this by pressing the appropriate letter [A] [B] [C] [D].
In this case we must press [B] for our second screen to store. A copy
of the menu screen is then staved to memory.
MENU MAKER enables you to create menus with more than (1) column -
per menu screen - place as many command string columns that you can
fit on the screen. Any command strings that are on the same screen
line can be accessed by moving the menu highlight bar from right -
to left or left to right on your custom created menus. Be sure that
there is at least (2) blank spaces between the end of a column and the
beginning menu bar check mark of the next column of commands.
We're now ready to create the stand alone menu program - to do this
call up the operations screen and place the menu bar over the option
line [ Create Menu File ] or press function key [F1]. The program -
then asks you how many menu screen pages you have created - press the
number (2) to indicate there are two screen pages to write to disk.
Next your asked to type in a complete Drive/Path/Name for the Menu
Type in a drive letter - [ A: B: C: D:]
The Path where the menu program can be found - [ \ <- Must be ROOT ]
A Name for the created menu program - [ MYMENU ] etc.
MENU MAKER automaticaly adds the .COM extension when the program
is created - it is not necessary to type in the .COM extension.
Try this Example: - B:\MYMENU [ENTER]
This will create the menu on drive B: in the ROOT directory.
When you have typed in your complete Path/Menu Name press the [ENTER]
key. Next call up the operations screen and move the menu bar over the
option line [ Exit - MENU MAKER - Program ] or just press the [Esc] key
to exit MENU MAKER.
Now simply type in the created menu file name at the DOS prompt and
press [ENTER] to start your created menu program.....
------------------------------------------------------------------------------
CHAPTER 2B
HOW to ACTIVATE PROGRAMS/COMMANDS by DESCRIPTION:
Here is a BRAND NEW Feature of MENU MAKER, it now gives you the -
means to activate your Commands strings or Programs by a user entered
description of the command or program. This description can be expessed
in anyway you like using up to a 60 character string.
For example, in the first Menu Screen we created above you could have
expressed the same Commands in the following way...
After you have filled the background and also choose and placed your
first Menu Box on the screen, you then place your Menu Bar check mark
indicaton as you did in the above example in Chapter 2A by pressing -
function key F9 to type a check mark.
Next press function key F10. The program then marks the current cursor
location with a asterisk [*] and a window box pops down asking you
which screen this description will be assigned to. Press the proper
screen numbered. Next a new window box appears requesting you to type
in the Command or Program Name you wish assigned to your description.
Type in up to a 60 character command and press the enter key. The cursor
will then return to its proper location right after the asterisk mark.
Lastly, you type in your description line as in the examples below.
Keep in mind that every description line must begin with the asterisk
[*] marker for it to be recognized by your created Menu program...
The shadow box and complete description lines should look like the
example below.
The asterisk must be at the beginning of all descriptive commands.
|
|
| _
* I'd like to view the current Directory~ |
* I'd like to change the System Time~ |
* I'd like to change the System Date~ Pause Marker
| | Press the Shift ~ Key
| |
Must be | (1) space between check mark and command.
|
Your descriptive explanation can be up to 60 characters
in length, all charcters beyond this length are not -
highlighted by the Menu Bar...
Here is another example:
The asterisk must be at the beginning of all descriptive commands.
|
|
| _
* Display all files in the current directory~ |
* Let's change the System to a New Time~ |
* Lets change the System Date~ Pause Marker
| | Press the Shift ~ Key
| |
Must be | (1) space between check mark and command.
|
Your descriptive explanation can be up to 60 characters
in length, all charcters beyond this length are not -
highlighted by the Menu Bar...
Now all you do is save the Menu Screen to memory as explained in -
Chapter 2A - HOW to CREATE a MENU...
------------------------------------------------------------------------------
CHAPTER 3
HOW TO EDIT A MENU:
The unique thing about MENU MAKER is it's ability to EDIT any menu you
have created. This is a great feature for correcting any misspellings
of your DOS command strings, program names and descriptions or adding
and removing a string, changing colors, descriptions or whatever.
Editing a menu is easy - first load the MENU MAKER progam by typing
MM at the DOS prompt then press [ENTER]. Once you see the blinking
cursor press function key [Alt-F9] to display the operations screen.
Now using the arrow keys place the menu bar over the option line -
[ Edit a Pre-existing Menu File ] then press the [ENTER] key. You are
then requested to type in the Drive/Path/Name of the menu you wish to
edit - then press the [ENTER] key.
Lets edit our sample menu program and make a simple change to one of -
the DOS commands we entered earlier. At the menu file name request type
B:\MYMENU and press the [ENTER] key. It's not necessary to type the .COM
extension. MENU MAKER will then search and load the menu program you have
requested for editing.
MENU MAKER will quickly load and display our first shadow box menu page.
Lets move the cursor down and change our DOS directory command from DIR~
to DIR/W~. Dont forget to add the pause mark (~) so the computer will
pause after displaying the directory listing.
Once we have made this change we must re-save the changed menu page -
back in memory. Call up the operation screen and place the menu bar over
the option line [ Save Work Screen in Memory for [F1] ] then press the
[ENTER] key or press function key [Alt-F1].
There will now be displayed at the bottom of the screen a request to
indicate which menu screen this will be stored as. Again indicate this
by pressing the appropriate letter [A] [B] [C] [D]. In this case we must
press [A] for our first screen stored. A copy of the edited menu screen
is then re-stored in memory.
Ok now that we have made this change to our first menu page we must make
the same change to our second page. The reason for this is when we pop
down our second menu page over our first menu page the command - DIR~ -
will be visible to the left of our second shadow box. We must make the
same change to the DOS command as we did in our first menu page screen.
This has no effect on the operation of the created menu and is only -
neccessary for appearances.
To do this, first call up the operation screen then move the menu bar
over the option line [ View or Edit Work Screen - [B] ] then press the
[ENTER] key. Our second menu page will then be displayed on the screen.
Move the cursor down and type in - DIR/W~ as we did for the first page.
Now we must re-save this second page in memory as we did for the first-
page. Press [Alt-F9] to call up the operation screen and place the menu
bar over the option line [ Save Work Screen in Memory for [F1] ] then -
press the [ENTER] key or press function key [Alt-F1]. Again displayed at
the bottom of the screen is a request to indicate which menu screen this
will be stored as.
You indicate this by pressing the appropriate letter [A] [B] [C] [D]. In
this case we must press [B] for our second screen to re-store. A copy
of the menu screen is then re-stored in memory.
You can call up any menu page you have created by using any of the -
4 - View or Edit Options -
Alt-A = View or Edit Work Screen - [A]
Alt-B = View or Edit Work Screen - [B]
Alt-C = View or Edit Work Screen - [C]
Alt-D = View or Edit Work Screen - [D]
Now we just rewrite the menu file back to disk as we did in the creation
of our menu program. To do this call up the operations screen and place
the menu bar over the option line [ Create Menu File ] or press function
key [F1]. The program then asks you how many menu screen pages you have
created - press the number (2) to indicate there are two screen pages to
write to disk.
Next your asked to type in a complete Drive/Path/Name for the Menu
Type in - B:\MYMENU [ENTER]
This will re-create the menu on drive B: in the ROOT directory.
When you have typed in your complete Path/Menu/Name press the [ENTER]
key. Next call up the operations screen and move the menu bar over the
option line [ Exit - MENU MAKER - Program ] or just press the [Esc]
key to exit MENU MAKER.
------------------------------------------------------------------------------
CHAPTER 4
SUMMARY OF OPERATIONS:
Each option listed below can be activate Via menu bar placement or
by pressing the appropriate function key.
Once you have come to memorize all options it is not necessary to
call up the operations screen each time you wish to activate a
particular option.
You can instead simply press the appropriate function key from the -
current menu screen you are working on.
An exact copy of this summary can be accessed at anytime from within
the MENU MAKER program...
F1 = Create Menu File to disk
This option requests a drive letter / path / menu file name
then creates menu program by writing to assigned disk.
Menu must reside in the ROOT directory. [ \ 1- ROOT Path ]
You can cancel request by pressing the [Esc] key
F2 = Edit a Pre-Existing Menu File
This option requests a drive letter / path / menu file name
then searchs and loads a pre-existing menu program for editing.
You can cancel request by pressing the [ENTER] key
F3 = Display Ascii Character Set
This option displays the full ASCII character set -
to pick a character place the blinking cursor over the character
then press the [ENTER] key.
You can cancel request by pressing the [Esc] key
F4 = Repeat Character Picked from Set
This option types on the screen the ascii character picked from -
the ASCII character set.
All normal keyboard keys are functional.
F5 = Duplicate Top Line at Next Line
This option duplicates any line created on the top line of the screen.
Holding this key down will repeatedly duplicate down the screen the -
very top line.
F6 = Pick and Place a Shadow Box
This option gives you the choice of (12) ready drawn menu box's that
are located on the screen using a ruler and pointer then pressing the
[ENTER] key.
You can cancel request by pressing the [Esc] key
F7 = Pick Color for Draw Fill or Box
This option is used to choose a color attribute for typing drawing -
filling or - displaying-placing of ready drawn menu box's.
Default color value is (30 - CGA yellow on blue) (15 - MONO intense).
You can cancel request by pressing the [Esc] key
F8 = Pick Color for Menu Bar
This option lets you assign a color attribute for the Menu Highlight
Bar for your created menu page.
Default color value is (112 - CGA and MONO - black on white)
This option can be used for each menu page you create.
You can cancel request by pressing the [Esc] key
F9 = Types Check Mark for Menu Bar Placement
This function key types a check mark to indicate were to place the
Menu Highlighting Bar - you then type in your command.
There must be only (1) blank space between check mark and command.
F10 = Assign Command/Program to Description
This function key first types a Asterisk * then a request box appears
asking you to type in your Command or Program Name. Type in a command
or program name then press enter, now you type in your description of
the assigned command or program name on your created menu screen.
Alt-F1 = Save Work Screen in Memory for [F1]
This option when activated will request user to indicate which menu
page to store current created work screen in.
Press: [A] [B] [C] or [D]
Alt-F2 = Clear Work Screen-last Color of [F7]
This option will clear the whole screen using the last color attribute
picked from option - [F7] = Pick Color for Draw Fill or Box
You are requested for a - Y/N (yes or no) key press input
Alt-F8 = Pick Color for Border [CGA]
This option works for CGA only and enables you to set a border color
for you created menu program.
You can cancel request by pressing the [Esc] key
Alt-F9 = This Operations Menu Screen
This function key displays the operations screen and can not be
activated Via menu bar placement.
Alt-F10 = Add Time Display to Created Menu
This option enables placement of a boxed display of the Time of Day.
Option first asks for color choice then placement using ruler and -
pointer or Time can be displayed be typing in - 00:00:00 anywhere on
menu work screen.
You can cancel request by pressing the [Esc] key
Alt-A = View or Edit - Menu Page - [A]
This option displays Work screen [A] for editing or viewing.
Must be activated before any EDITING.
Alt-B = View or Edit - Menu Page - [B]
This option displays Work screen [B] for editing or viewing.
Must be activated before any EDITING.
Alt-C = View or Edit - Menu Page - [C]
This option displays Work screen [C] for editing or viewing.
Must be activated before any EDITING.
Alt-D = View or Edit - Menu Page - [D]
This option displays Work screen [D] for editing or viewing.
Must be activated before any EDITING.
[Esc] = Exit - MENU MAKER - Program
This option will EXIT the MENU MAKER program.
You are requested for a - Y/N (yes or no) key press input
[Alt-H] For Help / Any other Key to Exit Operations Menu Screen
Help screen displays all the above function key operation instructions.
Next option returns you to the current work screen.
------------------------------------------------------------------------------
CHAPTER 5
INVISIBLE CHECK MARKS & SUPER CHARGING YOUR MENU'S:
After you have completed a Menu Screen and BEFORE you SAVE it to
MEMORY first call up the Pick a Color Screen - now choose the matching
background color where the foreground and background colors are the same
(invisible) to match the color you chose for your Menu Box or text print
used for your command or program names....
Here is a listing of the invisible colors:
blue on blue = attribute value 17
green on green = attribute value 34
cyan on cyan = attribute value 51
red on red = attribute value 68
magnetta on magnetta = attribute value 85
brown on brown = attribute value 102
white on white = attribute value 119
For a monochrome monitor use the attribute value 8 - black on black.
These are the invisible colors, each color group has one as you
can plainly see. Now place the blinking cursor over each Check Mark and
press function key [F9] - this will make the Check Mark disappear to the
viewer but as far as the computer is concerned each Check Mark is right
where you placed it. Now you can save the screen to memory.....
Keep in mind that when you press [F5] to pop down the DOS Prompt
window - you can also use the pause marker [~] at the end of your typed
in commands. This is very useful when you wish to launch a program that
displays information then exits back to DOS, this will enable you to view
the information and when ready press any key to return to the current -
Menu Screen...
Super Charging Your Menu's:
If you'd like to add some REAL SPEED to your custom created Menus
create a RAM DISK using DOS's VDISK.SYS utility or any Ram Disk program.
The Ram Disk need only be large enough to Copy your created Menu too plus
an extra 100 bytes or so for working room (there must be enough free space
remaining minus the size of your menu so the menu can create the batch file
that launchs your commands). This is a simple matter for those who are more
experienced in setting up a computer. For those who are not, here is a -
simplified method of creating a RAM DISK using DOS's VDISK.SYS utility.
On the floppy or hard disk drive you boot your computer from, in the root
directory, create a file with the name CONFIG.SYS.
Example: -> COPY CON CONFIG.SYS [ENTER]
DEVICE = VDISK.SYS Now press F6 or Ctrl-Z then [ENTER]
Your RAM disk will be assigned the next logical drive letter.
This tells DOS to install a 64 kilo-byte RAM disk with the default
specifications. You will refer to this disk by a drive letter like other
disk drives, but the drive letter you will use depends on what is now -
currently installed on your computer system. Also create a AUTOEXEC.BAT
file (using the same method as you used to create the CONFIG.SYS file) -
with the the command lines -
COPY MYMENU.COM D:\ <- use the drive letter assigned to your RAM disk.
D:\MYMENU If your not sure what it will be on your system,
this drive assignment will be shown to you when
DOS loads VDISK.SYS the next time you reboot.
(watch for it)
Also keep in mind that this drive assignment must be given to your
custom created Menu file when you create it to disk. Its a very simple-
matter to change the drive letter on any menus you have already created
by first loading MENU MAKER then loading your Menu using the Load to Edit
option - then pressing F1 to recreate the Menu with the new drive letter.
Be sure your menu file is also placed in the root directory of your boot
drive along with your AUTOEXEC.BAT file.
Now restart (reboot) your computer and your ready for some FAST action...
================================================================================
CHAPTER 6
DISCLAIMER:
This software and accompanying documentation file are provided -
"AS IS" without Warranty of any kind. Further, -SWIFT-WARE-
does not Warrant Guarantee or make any representations regarding
the use or the results of the use of this software. All risk taken
in the use of this software is assumed by you the user, and Not -
-SWIFT-WARE-, nor any club or vendor distributing this software.
THIS PROGRAM IS SHAREWARE:
The "ShareWare" concept is basically an experiment in marketing
and distribution of software. This is an attempt to cut down on
distribution and marketing expenses so that quality software can
be made widely available at the lowest possible cost. This concept
also makes it possible for users to try the software before they
decide to keep and hopefully pay for it. This is very handy in a
world full of competing packages.
* Please keep in mind the fundamental good spirit of free distribution. *
RESTRICTIONS:
Permission is given to freely copy and distribute this program so
long as there is no charge, (except for a minimal diskett cost) and
that it is not added as an incentive to market another software or
hardware product. This program is NOT a PUBLIC DOMAIN program, but
is being distributed under the - SHAREWARE - concept.
===============================================================================
Users are asked to send a Users Registration Fee of -
$10.00 US dollars
William Cravener
520 North Stateline Rd.
Sharon, Pa. 16146
Any questions comments or suggestions can be mailed to my home address
listed below or leave a message via Compuserve electronic mail service.
Compuserve - User ID. [72230,1306]
I will do my best to answer any questions you may have.
Sincerely
William Cravener
520 N. Stateline Rd.
Sharon, Pa. 16146
OTHER PROGRAMS by the AUTHOR:
BOBCAT ($15.00) ....... Lets anyone manage their Files and Directories.
With an easy press of a key you can copy, move
delete,view,mark,create,edit,compress,uncompress
format and many others. Plus enables the user to
assign up to 20 additional commands or programs
to the menuing system and many more features from
within an attractive window environment...
MENU MAKER ($10.00) ... Makes it easy for anyone to create beautiful
stand alone text mode shadow box window menus.
Create up to 4 windows you can pop down by the
press of a function key then highlight your -
commands or program names via menu bar or mouse
to activate them. Or you can assign your commands
and programs to User Assigned Descriptions that
you highlight to activate.
REDEFINE ($10.00) ..... Enables assigning up to 20/60 character command -
strings to any of the Alt + Number keys or function
keys F1 to F10 plus recall your last 10 DOS commands.
Also includes many utilities - View files, Copy,
Delete, Rename, Show All Paths, NotePad, and many
more in an easily Deactivated Pop Down TSR.
GRAB4 ($10.00) ....... TSR that makes it an easy task to capture text
mode screens from within most any running program.
Enables saving screens as Executables including -
their color values, or save as a readable text mode
ASCII file, you can also edit any current or saved
screen and capture or append to another file.
Easily Deactivated.
------------------------------- END OF DOCUMENT --------------------------------
December 18, 2017
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