Dec 282017
 
ENTER-EASE 1.1 : FILE MANAGER UTILIZING NUMERIC KEYPAD-- Enter-Ease utilizes the keypad so commands can be initiated quicker than with the function keys or mouse.

Full Description of File


ENTER-EASE 1.1
FILE MANAGER UTILIZING NUMERIC KEYPAD-
FILE MANAGER, DESCRIBER, MONITOR, GRAPHER,
AND VIEWER; DOS SHELL; FINANCIAL TOOL
Enter-Ease utilizes the keypad so commands
can be initiated quicker than with the
function keys or mouse. MAKES DOS BETTER
THAN WINDOWS!
Utilities - Disk/File
KAYL SOFTWARE


File ENTER_E.ZIP from The Programmer’s Corner in
Category File Managers
ENTER-EASE 1.1 : FILE MANAGER UTILIZING NUMERIC KEYPAD– Enter-Ease utilizes the keypad so commands can be initiated quicker than with the function keys or mouse.
File Name File Size Zip Size Zip Type
0_UNREG.000 22 22 stored
1.BAT 14 14 stored
11.BAT 15 15 stored
ABB.DAT 895 452 deflated
ABBFILE.DAT 42 41 deflated
ADDMACH.EXE 7800 2947 deflated
ALABASTR.DAT 57 41 deflated
ALABASTR.EXE 31130 11147 deflated
AUTOLOFF.BAT 41 39 deflated
AUTOXK01.BAT 55 54 deflated
AUTOXK05.BAT 51 51 stored
AUTOXK30.BAT 52 52 stored
AUTOXK90.BAT 52 52 stored
BRUN45.EXE 77440 53681 deflated
CALENT.EXE 15512 5524 deflated
CRSRSETG.DAT 6 6 stored
CRSWTCH.EXE 22144 6164 deflated
DEINSTAL.EXE 10464 3847 deflated
DINOSAUR.EXE 17992 5997 deflated
DINSTALL.EXE 33114 9574 deflated
DPMESSAG.DAT 25621 3478 deflated
ENTDATE.EXE 21992 7814 deflated
ENTERE.DOC 47836 15340 deflated
ENTERE.EXE 103766 39741 deflated
ENTEXT.DAT 36 34 deflated
ENTEXTOD.DAT 13 13 stored
ENTMESS.EXE 12696 3797 deflated
ENTRSCRN.EXE 19790 6631 deflated
ENTSC1.EXE 12168 3764 deflated
ENTSC2.EXE 11944 3728 deflated
ENTSC3.EXE 12408 3855 deflated
ENTSC4.EXE 11896 3721 deflated
ENTSC5.EXE 11896 3762 deflated
ENTSC6.EXE 14424 4332 deflated
ENTSC7.EXE 11992 3791 deflated
ENTSC8.EXE 11912 3750 deflated
ENTSC9.EXE 15288 4423 deflated
ENTSCKH.EXE 12792 4015 deflated
ENTSCMS.EXE 12830 4978 deflated
ENTWAT.EXE 23280 13228 deflated
EXP.GPH 1877 619 deflated
EXT.DAT 1362 632 deflated
FILECOMP.EXE 15038 4160 deflated
FILE_ID.DIZ 324 251 deflated
HISTMENU.EXE 25414 10146 deflated
HISTWAT.EXE 24514 14082 deflated
I.BAT 13 13 stored
INSERT.DAT 5 5 stored
INSTALL.EXE 25234 9174 deflated
KEYCODES.DAT 160 118 deflated
LEGAL.DOC 3935 1768 deflated
LNCOM.DAT 67 7 deflated
MEMMENU.EXE 24592 9635 deflated
MESSSEND.EXE 19030 7843 deflated
NMBRFILE.ENT 38 21 deflated
NUMGRAPH.EXE 7240 2355 deflated
NUMVGPH2.EXE 19122 7193 deflated
ORDER.DOC 2463 975 deflated
PATHDAT.DAT 57 29 deflated
PCTRPGM.EXE 30342 10823 deflated
PREHIST.EXE 15992 5337 deflated
READ_ME.DOC 49 48 deflated
REINSTAL.EXE 10384 4079 deflated
SIN.GPH 1887 611 deflated
STARTENT.EXE 11872 4998 deflated
USERMSG.DAT 7 7 stored
VIEWBAT.EXE 11472 4552 deflated
VIEWDATA.DAT 4 4 stored

Download File ENTER_E.ZIP Here

Contents of the ENTERE.DOC file



_______
____|__ | (R)
--| | |-------------------
| ____|__ | Association of
| | |_| Shareware
|__| o | Professionals
-----| | |---------------------
|___|___| MEMBER



ENTER-EASE(TM) a.k.a. ENTER-E(TM)

By Jim Kayl

(C)-Copyright 1993, 1994


Enter-E is a revolutionary DOS shell that makes the computer
both easy to use and more productive. It is both user friendly
and efficient, providing an environment where the user can load
applications with the touch of a key, work with files with two.

Enter-E allows the user to quickly access the power of DOS.
Whether they are veteran DOS users, 'just get by' DOS users, or
have no knowledge of DOS, they will find computing easier,
faster and safer with Enter-E.

PROGRAM MANAGER:

Enter-E can be used with Windows, but there are some good
reasons to just use Enter-E and DOS for your program manager
needs:

1) Enter-E consumes less than 1 meg of disk space.
2) Enter-E is reliable. It doesn't freeze on you and won't
corrupt your files. If the power goes out or you turn the
computer off, it will be no different then being in DOS.
3) When loading applications, you may send a starting macro to
them. Macros are easy to make in Enter-E.
4) Enter-E loads in about three seconds.
5) You may load applications by hitting just one predefined
key.
6) It doesn't require a mouse that takes up valuable desktop
space.
7) Enter-E isn't difficult to setup.
8) It has a lot of utilities that can be used when switching
between applications.
9) Enter-E doesn't cost $300!

THE NUMERIC KEYPAD:

The numeric keypad is the greatist input device available.
Almost everyone can touch type on the keypad, and it is the most
efficient tool for entering numeric data. With Enter-E and the
keypad you can point, enter numbers, and press enter, without
reaching for anything.

With Enter-E the user may do the following with just a numeric
keypad:

-Browse the hard disk, change directory and drive
-Copy files and directories
-Copy disks
-Rename, clone, compare, delete, back-up and print files
-Browse through ASCII files
-Begin installing an application from drive A: or B:
-Format drive A: or B:
-Obtain instant definitions for filename abbreviations and
extensions
-Obtain a file listing with detailed descriptions of each file
-Graph any number file
-Monitor a file
-Enter predefined DOS commands
-Run applications
-Utilize an adding machine
-Graph disk size and space
-Print day planners
-Set graph clock
-Run daily, monthly and quarterly batch files
-Log off
-Play Prehistoric Park game
-Determine present and future values of annuities and one-time
payments

SHAREWARE:

Enter-E is a shareware product. There are two versions, the
registered and the unregistered version. You may distribute the
unregistered version to friends so that they can evaluate it,
but you can not distribute the registered version. If you
receive a registered version from a friend, return it and ask
for the unregistered version.

The only way to legally receive the registered version is to
register, the registered version is

like software you purchase from the store, since you did
purchased it and paid your fair share, so should others.

The unregistered version contains the file
0_UNREG.000 and the registered version has the file 0_REG.000.
If you have the registered version it will contain a file called
ENTER_E.ZIP which contains the unregistered version, so
distribute only the ENTER_E.ZIP file.

SHAREWARE OMBUDSMAN:

This program is produced by a member of the Association of
Shareware Professionals (ASP). ASP wants to make sure that the
shareware principle works for you. If you are unable to resolve
a shareware-related problem with an ASP member by contacting the
member directly, ASP may be able to help. The ASP Ombudsman can
help you resolve a dispute or problem with an ASP member, but
does not provide technical support for members' products. Please
write to the ASP Ombudsman at 545 Grover Road, Muskegon, MI
49442-9427 USA, FAX 616-788-2765 or send a CompuServe message
via CompuServe Mail to ASP Ombudsman 70007,3536.


SUPPORT:

If you have any problems with Enter-E, reread the documentation
and if you still have problems, write a letter with your phone
number and a good time to call (preferrably weekends and
evenings) to:

KAYL SOFTWARE
Suite 25
8380 Northgate Ave.
Canoga Park, CA 91304
(818)883-5723

And we'll get back to you.

LEARNING ENTER-E:

To learn Enter-E read this documentation while the program is
run. Try each command on the computer only after reading about
it in the documentation. Do not memorize the key sequences
listed in the documentation. Enter-E provides menus so
memorization is not required.

In this text and the program itself, a key or keys that should
be entered into the computer will be enclosed in braces. Since
Enter-E doesn't require lower case input, {En} stands for Enter,
whereas {EN} would stand for press E then press N; {Sp} stands
for the space bar; {Num}, Numlock; {Bs}, Backspace. For example
{1En} would mean press the 1 key and press the enter key.

In other words type exactly what is enclosed in braces except
the lower case letters that are used to describe a special key.

FLOPPY FILE TRANSFER:

To install Enter-E, place the Enter-E installation disk into
drive A or B, make that drive active by typing {A:En} or {B:En},
respectively. There are two installation programs. Type
{1}{En} to start the floppy disk installation program. 1.BAT is
a batch file that runs INSTALL.EXE, which transfers the files on
the installation disk to your hard disk. Enter a new directory
to place Enter-E on, I suggest C:\ENTERE, and that directory
will be created and necessary files will be copied to it.

Next the program DINSTALL.EXE is automatically ran from the new
directory.



INSTALLATION:

To install Enter-E on the hard disk run DINSTALL.EXE, you may
use the 11.BAT file to start DINSTALL.EXE. It performs optional
modifications to your AUTOEXEC.BAT file and places the following
eight batch files on your C:\ root directory:

0.BAT
00.BAT
01.BAT
AUTOXK01.BAT
AUTOXK05.BAT
AUTOXK30.BAT
AUTOXK90.BAT
AUTOLOFF.BAT

It will also copy BRUN45.EXE to the C:\ root directory. This is
so that the DOS PATH statement wouldn't have to include the
Enter-E directory. Installation will prompt you before
overwriting any files.

The 00.BAT file needs to be ran after each boot. '00' should be
appended (added) to the end of your AUTOEXEC.BAT file, so that
Enter-E is automatically loaded when the system is rebooted. If
you have other software that is loaded automatically, then you
will have to start Enter-E manually by entering '00' from the
DOS prompt, or edit your AUTOEXEC.BAT file. (In Windows Enter-E
can be loaded by 'clicking' to DOS and entering 00.)

The installation program appends your AUTOEXEC.BAT file with
'00', but permits you to skip this procedure. A back up is made
of the original AUTOEXEC.BAT file, it is given an extension with
the first two characters equal to the current month number and
the last character equal to the last digit in the current year.

Enter-E requires that the DOS SEARCH PATH include the C:\ root
directory. The Enter-E installation program will modify your
AUTOEXEC.BAT file if it doesn't include the C:\ directory in its
PATH statements, please refer to your DOS manual. Of course it
will prompt you before making modifications and you may want to
edit your AUTOEXEC.BAT file yourself. Simply reboot the computer
to activate the modified AUTOEXEC.BAT file and Enter-E will be
installed, type {00En} to start Enter-E.

After exiting to DOS from Enter-E, you may run 0.BAT to start
Enter-E again.

If you have a CGA or monochrome monitor please see CGA AND
MONOCHROME MONITORS at the end of the documentation.

DAILY SET-UP:

A daily set-up program is ran each day, it performs daily
functions including aligning the current directories of each
drive to the paths set on a previous date and stamping the run
log with a date. It also runs batch files, explained next.

AUTOXKxx.BAT AND AUTOLOFF.BAT BATCH FILES:

DOS's AUTOEXEC.BAT file is ran each time the computer is booted
and is a great way for veteran DOS users to control their
computer configuration. However some commands in your
AUTOEXEC.BAT file may only need to be activated daily or
monthly, for example a disk diagnostic tool that checks each
drive.

Enter-E provides batch files that are run every 1, 5, 30, and 90
days called AUTOXK01.BAT, AUTOXK05.BAT, AUTOXK30.BAT, and
AUTOXK90.BAT, respectively. They are placed on the C:\ root
directory. With a text editor you may edit these files to
perform tasks that you would like to have done only once in a
while. It only counts days that the computer is ran, so if the
computer is ran only on weekdays the AUTOXK90.BAT file will
actually run every 90*7/5 = 126 days.

AUTOLOFF.BAT is ran by pressing {Fn2} from the Enter-E prompt.
You can place disk parking commands in it and enter {Fn2} to log
off before turning your computer off. When you log off, Enter-E
automatically records your path settings, when you boot up
again, Enter-E sets the current directories on each drive to
those when you logged off. You might want to see CURRENT
DIRECTORY SETTING.

If you delete these batch files on the C:\ root directory,
Enter-E will continue to function.

DATA ENTRY:

Enter-E displays the key needed to activate a command in a
bright color, enclosed in braces, and followed by the command.
The keys that Enter-E uses most are centered around the numeric
keypad. This is so you can quickly enter commands with one hand,
whether or not you can type. Drink some coffee and smile!

THE ENTER-E PROMPT:

While other shells rely on trees that look real impressive in
their packaging, I chose to develop a more simple prompt that is
similar to the DOS prompt. With it you can see what you have
done and focus on the branch you are on. The Enter-E Prompt
lists the sub-directories that are directly connected to the
current directory, so it is not cluttered with all the
directories on the drive.

Pressing {0} will always lead to the Enter-E Prompt or the
Enter-E Tree.

Automatic DOS entry means that if you enter a letter, Enter-E
uses it as the first letter in a DOS command, as in DOS.
Automatic application running means that if you enter a letter
it searches for a predefined application run that is represented
by that key. You might want to see APPLICATION RUNNING later in
the documentation.

You have the option of having either automatic DOS command entry
or application running. If you have one then hit {Sp} to perform
the other. Application running is the default so to enter a DOS
command, first press {Sp} then enter the command. You can
always enter a DOS command by typing a {Bs} or a {\} first, or
use the arrow keys to view previous DOS entries.

To select automatic DOS entry, press {02}.
Press {Esc} to exit Enter-E, {Num} will exit and enter EXIT at
the DOS prompt, and {F2} will record the drive paths for the
next day and run the C:\AUTOLOFF.BAT file.

HELP:

Press {F1} for a help display. Enter-E will display all the
different keys used to initiate commands at the Enter-E prompt,
along with the name of the commands. However this takes up
space. If you are real smart, and learn what {*}, {En}, {+},
{-} etc. do then you can disable it by pressing {F1} again.

MOVING AROUND:

Of course the drives are represented by letters, from A up to Z,
and only one can be active. Pressing the {8} key will change
the active drive to the next lower letter, {9} will move to the
next higher letter. Enter-E can not be stationed on the A: or B:
drives, it is for the hard disk. Press {-} to choose a drive.
From this menu, {-} or {1} will go to the C: drive, {2} will go
to D:, etc.

CHANGING DIRECTORIES:

The sub-directories directly connected to the current directory
are displayed on the Enter-E prompt. The sub-directories are
numbered from {1} to {7} and {10} on. Hit the respective number
to go to the desired directory. To enter a two digit number
type a {.} and then the number. For example enter {.11} to enter
the number 11.

To go to the parent directory press {Enter}.

DOS SUBSTITUTE:

Enter-E lets you enter DOS commands just as if you were at the
DOS prompt, if Automatic DOS Entry is set ({02}). A command can
be entered just by typing it in at the Enter-E prompt, just be
sure that the command doesn't start with a key that Enter-E uses
to initiate an Enter-E operation, like 0,1,2,+, * etc. But if
you come across a command that begins with a special key, simply
type {Bs} or {\}, then enter the DOS
command.

For example to use the "DIR /W" command, type {DIR /W}+{En}.

The command is recorded in a file that can contain up to 31
different commands. So at a later time the command can be
brought back by using the {up}, {down} arrow keys, even after
the computer has been turned off. If a command is used that is
exactly the same as either of the last two commands entered it
won't be added to the list, so there will be more room for
different commands.

The file that contains these commands is called LNCOM.DAT, if
you have a set of commands used for a project, you may copy the
LNCOM.DAT file on the Enter-E directory to the project
directory. Then when you have to do this project again, you may
simply copy the LNCOM.DAT file back to the Enter-E directory and
review and/or reenter the commands.

Please note that when a DOS command is entered this way, it is
with Enter-E taking up RAM. If complete memory is needed, hit
{Esc} at the Prompt, to exit Enter-E, enter the command at the
DOS prompt then type {0En} to reload Enter-E. But this is
usually not necessary.

Applications can be loaded from the DOS Substitute, but it is
usually better to define an Application Run discussed later.

DOS SUBSTITUTE\FILE CREATION:

You can create a file in the DOS SUBSTITUTE by entering a
filename and hitting F10 instead of enter, then enter the
contents of the file, enter a blank line to save the file and go
back to the Enter-E prompt.

To make a quick graph, create a number file with the desired
numbers, then go to the filemenu and highlight the filename and
enter {.77}.

DOS SUBSTITUTE\DAILY JOURNAL:

Enter-E offers ten individual journals, each can hold valuable
notes and ideas you have while perusing your hard disk. Simply
type in a note at the DOS Substitute and instead of hitting
enter, hit a shift function key {shift Fn1}-{shift Fn10} and
Enter-E will append (add) journal 1-10, respectively, with your
note. If you want to delete an existing journal and enter a note
press {alt F1}-{alt F10}. From the Enter-E Prompt type {shift
Fn1}-{shift Fn10} to view a journal, respectively, or {alt
Fn1}-{alt Fn10} to print it on the printer.

DOS SUBSTITUTE\RUN LOG COMMENTS:

If you would like to enter a comment in the Run Log explained
later, like 'NDI monthly statement', you may type it in at the
DOS Substitute and press {F9} instead of enter. Enter-E will add
it to the RUNLOG.ENT file with the date and time. This is good
for timesheets.

DISPLAY MESSAGE:

By pressing {,} at the Enter-E prompt you will be presented with
a menu of messages that can be displayed in big print on the
screen. For example pressing {,O} will display 'Out to lunch'
for everyone to see!



ENTER-E TREE:

A tree has been developed that lists the directories on the
active drive. Press {Ins}, {Del}, {Home}, {End}, {Pgup}, or
{Pgdn}, it doesn't matter which one, to obtain the Enter-E tree.
Press one again to toggle back to the Enter-E Prompt. To move
around the tree press the following:
{5} to go up one directory.
{2} to go down one.
{7} to go up five.
{4} to go down five.
{1} left.
{3} right.
All other keys work as in the Enter-E Prompt. This is actually a
tree editor and viewer. With it you can rename directories by
pressing {Num}.

TAKING DIRECTORY:

Pressing {/} from the Enter-E Prompt will present a menu of the
different types of directory listings you can have. Select the
type and than an extension menu allows you to select an
extension to list. Press {1}-{7} for one of the common
extensions listed, {*} for all extensions. Press {A}-{Z} to
enter a different extension then those presented. A record of
previous extensions used is stored so that they can be quickly
obtained at a later listing, just hit {8} to search back through
the previous extensions, {9} to go forward. Press {+} or {En} to
select an extension. {0} to exit. Type {-} to clear the previous
extensions from Enter-E's memory. You may change the common
extensions listed each time by editing the ENTEXT.DAT file in
the ENTERE directory.

Enter-E remembers the extension and the type you select and the
next time you need to take a directory, if you want the same
type and extension, enter {/*} from the Enter-E Prompt. {//}
will take an often used directory of all the files in the
current drive, displaying complete information. {/-} for a
listing without the extra information. {/7} will sort all files
by date.

Pressing {/Num} will allow you to take the directory of drives
C-Z, simply enter {/Num1} for drive C:, {/Num2} for D: etc.

To take the directory of drive A:, hit {/+}, {/En} for drive B:.
A standard I've held has been to make the {+} stand for drive A:
and {En} represent drive B:, when applicable.

To format drive A: or B: hit {..+} or {..En}, respectively.
Entere doesn't format the hard disk drives.

These last four commands should be memorized if you work with
floppy diskettes at all.

CURRENT DIRECTORY SETTING:

When you reboot the computer, the root directory of each drive
is the current directory. But Enter-E can automatically change
the current directory to any that you choose. Go to each drive
and set each current directory to the ones you want. Press {/9}
then press an ASCII key to represent the settings, for example
{2}. Change directories and hit {/82}, every current directory
will be set to those active at the time you hit {/92}. If you
want a group of sub-directories to be set after each boot, press
{/9+} with all the drives set to desired sub-directories, and do
not log off ({Fn2}). If you log off, the current directory of
each drive at the time of logging off are recorded and
automatically set the next day.

MEMORY:

Enter-E has a Memory Menu that allows you to use the DOS
commands CHKDSK, FREE and MEM. Please refer to your DOS manual.
Press {*} to go to the Memory Menu, press {*} again to use your
previous Memory Menu selection.

COPY MENU:

{+} gives you the Copy Menu. The Copy Menu allows you to copy
or move entire directories to other directories. It also allows
you to copy, move, or delete files with a certain extension. It
will give you adequate warning before deleting files.

To copy directories, tag a directory by pressing {+1}, move to
another directory then you can copy or move files to/from that
directory from/to the tagged directory. {+1} tags the current
directory. {+-+} lets you tag drive A: and {+-En} tags drive B:.
For example to copy all the files on the current directory to
the tagged directory, hit {+2*}. To copy only the *.DAT files
enter {+2DAT+}

{+/} will toggle the function performed from copy to move and
back to copy. {+6} lets you diskcopy two diskettes on the A:
and/or B: drives. Press {+} for A:, {En} for B: once for the
source then again for the target, refer to your DOS manual.

COPY MENU\SAFETY:

Enter-E offers a safety that prevents you from inadvertantly
copying over files. Hit {Num} from the Copy Menu or the File
Menu to turn the safety on or off. A circle near the prompt
indicates whether the safety is on or off. If it is red, it is
off, if blue then it is on. If the safety is off, any files on
the destination directory with the same name will be
automatically over-written.

Cloning files will also copy over files if the safety is off, if
it is on it won't.

FILE MENU:

The File Menu allows you to work with individual files and
automatically chooses the format to display the files. If you
have a lot of files in the directory, it will display them all,
but if you have less, it will display more information.
No matter how many files are on the directory, it will give the
complete information of the highlighted file in the upper left
corner of the screen.

To work with individual files hit {++} for files on the current
directory, {+En+} for files on drive A: and {+EnEn} for files on
drive B:.

You may use secret keys to work with the files on drive A: or
drive B:. Enter {.+} for A: {.En} for B:.

To move around the menu use the following keys:
-{8} up one
-{2} down one
-{4} left one
-{6} right one
-{7} left one and up five
-{1} left one and down five
-{9} right one and up five
-{3} right one and down five

{Pgdn} toggles the sorting from extension, to file size, to
date, to filename and back again. {Pgup} will toggle the sort
order from ascending to descending.


FILE MENU\MARKING:

Marking files can be fun. To mark a file in the File Menu press
{5}, to unmark it press {5} again, it's a toggle switch. To
mark a bunch of files at one time, wait until the next version.
Marking a file will put a flag somewhere in the name, you'll
know it when you see it. This is not just for fun, marking is
useful because it's how you tell Enter-E what files to work
with.

FILE MENU\MANIPULATION:

To copy or move files to the tagged directory, or to delete
files, mark them and hit {+}. Hit {/} to toggle from copy to
move and back again. Typing {.99} will delete the marked files.
Enter-E will always prompt you 'Press {+} to delete files'
before it ever deletes any files. Just type {0} for no. You
might want to keep the copy function set to move so that it will
always prompt you. Just type {0} if you just want to copy
files.

Pressing {.22} will automatically back-up a highlighted file,
changing the extension to a combination of the number
representing the month and the last digit of the year. For
example a back-up made in January, 1994 would have an
extension 014.

{.66} will add a highlighted file or marked files to the history
list explained later.

Pressing {.55} on a highlighted file will exit Enter-E and run
that file. {.54} will run a file without removing Enter-E from

memory.

Press {*} to rename a file. {-} to clone a file, change the
name and a replica of the file will be made.

Press {En} to View the contents of a highlighted file. See View
below.

To print a file mark it and press {.10}. This will not only
print out the file, but also print the filename, description,
date and time before the text is actually printed. To print just
the file, type {.20}. A mneumonic you may use is that if the
command sends output to the printer, the initiating input will
have a zero in it. For example to print the file directory,
type {.40}. {.80} will print only the first 80 characters of
each line in a file. {.50} will let you enter the number of
copies of each marked file to print. For example {.505} will
make 5 prints, while {.50.12} will make 12 prints of each marked
file.
To load an application all you have to do is press the
predefined initiator key. Discussed next.

FILE MENU\APPLICATION RUNNING:

To run an application you may simply point out a filename at the
File Menu and enter {.55} and Enter-E will exit to DOS and run
that file, then return to Enter-E. A better way of running
applications, if you have to run them more than once, is to
define an Application Run.

You may do this by simply highlighting a filename and hitting
{Sp}, then press the key that you would like to initiate the
application. You may use any of the ASCII keys on the keyboard
that Enter-E doesn't use for the initiator key including upper
and lower case letters.

Next enter a macro that you would like to have sent to the
application. You may input any key except [~] and [`] because
the [~] key is used to represent the enter key and [`]
represents the active drive letter when the application is
initiated. Press {En} when you are done.

Some programs allow you to enter parameters after the filename,
Enter-E will ask for a parameter after the filename. Press {En}
for none. If you would like to use a variable highlighted
filename as a parameter, enter {%1%2.%3} where %1 stands for the
current path, %2 stands for the highlighted filename and %3
stands for its extension. Then while in the File Menu you may
highlight a file, hit the initiator key and that filename will
be sent to the application. This is great for editors that
allow you to enter a filename to edit from the DOS prompt.

Finally you may enter the current directory setting that you
would like set before each run. Enter {0} for none.

For example to run a desired program, point to it and hit
{SpAEnEn0}, then simply press the letter A and it will run
whenever you need to run it.

An application defined by hitting the space bar will
automatically make the file's sub-directory and drive the active
directory and drive whenever the application is ran. Pressing
{\} instead of the space bar will cause the application to be
loaded without the directory being changed from the directory
that is active before the Application Run is initiated.

These procedures generate batch files on the ENTERE directory,
The batch filenames start with the letter L followed by the
ASCII code for the initiator key assigned to the Application
Run. For example pressing {A} will run the L65.BAT file on the
ENTERE directory. You can of course modify these files with a
text editor to suit your needs.

VIEWING APPLICATION RUNS:

Pressing {+9} or {;} at the Enter-E Prompt will allow you to
view the batch file that is ran when you hit an initiator key.
While on the Run Viewing prompt hit any initiator key and it
will list out the batch file that is ran with that key, instead
of actually running the application.

THE RUN LOG:

Enter-E keeps a run log of the applications you run. Enter-E
stamps the log file every time you load an application with the
time, directory path and initiator key. It also adds the date
every day that you use Enter-E. {-En} at the Enter-E Prompt
will view it. The run log file is kept on the Enter-E directory
and is called RUNLOG.ENT.

Here is an example of Run Log entries:

06-05-1994 ========== 11:41:07 12:08:19 C:\W
12:16:28 D:\W
12:21:41 C:\W
12:56:29 C:\ENT1\ENT0194\S
12:59:14 C:\ENT1\ENT0194\N
18:31:09 E:\MM\F
18:34:40 E:\ENT\ENT0194\F))DPMESSAG.DAT
19:56:37 D:\C))ESCRN.DAT
LOG OFF------------------20:09:48

Where the letter following the last back slash \ was the
initiator key pressed. )) means the following filename was
entered as a variable parameter.

The run log is important if you have to fill out timesheets and
need to know what application you were in on a previous date.
Also you may add comments to this file by entering them at the
DOS Substitute and pressing {F9} instead of enter.

FILE MENU\VIEW:

You may view an ASCII file, just point to the file in the File
Menu and hit {En}.

The Enter-E keys are used as follows:
{7}-Left and up
{9}-Right and up
{1}-Left and down
{3}-Right and down
{5}-Beginning of line
{+}-Big page up
{En}-Big page down
{/}-Beginning
{*}-End
{Sp}-Search
{0}-Exit

The Enter-E View lets you adjust the number of spaces moved when
the number keys are pressed. Press {-} then enter the number of
columns moved to the left or right when you hit {4} or {6}
respectively. That number times 24 divided by 80, truncated, is
the number of rows shifted up and down when you hit {8} and {2}
respectively.

The Enter-E viewer is different from other viewers, it doesn't
use expanded or extended memory. Therefore it doesn't interfere
with TSRs or other programs when shelling to DOS. When viewing a
large file, Enter-E doesn't load the entire file at once, only
part of it. This can be good or bad, it will quickly load a
large file, but take longer to browse through it. The
Enter-E viewer is great when shelling out of a spreadsheet or
word processor that uses expanded memory, because other viewers
will cause the computer to lock up.

FILE MENU\GRAPHING:

Enter-E offers a unique way to determine mathematical
relationships in data. It will search through any ASCII file and
pick out numbers and graph them, automatically adjusting to the
amount of data in the file and the size of the numbers. It will
pick out numbers delimited by commas, spaces, anything other
than a minus sign. Enter-E often picks out numbers that are
irrelevant, like a date or index, but it will show relationships
in the data if they exist. It's not perfect but it's also not a
hassle. Enter-E ignores a date written in the ##/##/## format.
To obtain a graph of a file, point to it and enter {.77} then
enter the left and right margins to limit the number search. It
will pick out numbers that are only within the margins, i.e. it
will ignore the numbers that are to the left of the left margin
and right of the right margin. Simply press {.77EnEn} to graph
all the numbers in the file.

To graph a file quickly without using graphics, enter {.75}. To
print a file enter {.76}. These programs will however ignore the
last number of the file.

FILE MENU\COMPARING FILES:

You might want to compare two very similar files, for instance
to verify that two tables of numbers are the same, or to see
slight differences in two programs. Marking two files and
pressing {.88} will compare them line by line, Enter-E will
prompt you when it finds a difference in the programs. It will
display the lines that are different and you can press any
number key, {1}-{9}, to skip the two lines and continue
searching the data for differences, or press {+} to advance one
line in one file or {En} to advance the other. So it requires
some participation, but Enter-E does the hard work.

Hit {0} to exit.

FILE MENU\ABBREVIATIONS:

Notice how a filename can't be greater than 8 characters plus an
extension? Some columnists think that we'd have reached utopia
if filenames could be longer, you'd get to type a sentence to
load a file!

Most filenames contain abbreviations that describe a file. For
example AVRP.DAT could stand for an account value report data
file. Enter-E has three files on the ENTERE directory that
contain abbreviations paired with the meaning of the
abbreviation, they are ABB.DAT, ABBFILE.DAT, and EXT.DAT.

Pressing {.22} in the file menu will cause Enter-E to search the
ABB.DAT and EXT.DAT files for abbreviations that match the
highlighted file and list the meaning of any abbreviations
found.

For example EXT.DAT contains a line 'DAT DATA', if you highlight
a filename like 'AVRP.DAT' and press {.22}, Enter-E will report
DATA FILE. You probably knew that, but if you come across an
extension that you're not familiar with, simply highlight it and
press {.22} and it will search through 77 standard extensions
and report the definition of the extension, if found. Enter-E
matches filename abbreviations with those in ABB.DAT and
extension abbreviations with those
in EXT.DAT.

The data files contain lines with the abbreviations first,
followed by a space, then the definition followed by a carriage
return. Of course you may edit these files to make them custom,
especially ABB.DAT which you can cater to your own
abbreviations. For example if the extension 836 is used by your
company to represent client #836, NDI LIFE INSURANCE COMPANY,
you can add the line '836 ***NDI LIFE INSURANCE COMPANY***' to
the EXT.DAT file.

You can print out a directory listing, displaying filenames
followed by their definitions by pressing {.40} at the file
menu.

When you print out a marked file by pressing {.10}, it first
prints the filename followed by an abbreviation report. For
example printing the AVRP.836 file will print the title:
AVRP.836: ACCOUNT VALUE REPORT ***NDI LIFE INSURANCE COMPANY***
FILE before printing the document, if the appropriate
definitions are in the ABB.DAT and EXT.DAT files. And whenever
you print a file with the 836 extension, it will print ***NDI
LIFE INSURANCE COMPANY*** as a title, even if the file is all
numbers! To not include a title in your print out use {.20} to
print.

ABBREVIATIONS

Enter {...} from the Enter-E Prompt to obtain the Abbreviation
Prompt where you can enter an abbreviation and Enter-E will
search through the ABBFILE.DAT file and report any abbreviations
found. Press {En} to exit.

HISTORY:

Enter-E can watch a file daily and record byte, date and time
changes made to the file, if you enter {.66} while on a
highlighted file, Enter-E will track that file daily and record
any changes in the bytes, date and time.

Pressing {+8} at the Enter-E prompt will let you view the files
that you are tracking and select those that you would like to
view or graph. For example, after a while viewing the SAMPLE.DAT
file might look like this:

D:\SAMPLE.DAT
DATE TIME BYTES CHANGED BYTES
8/23/1993 6:38:28 --- 78,499
12/23/1993 17:11:36 342 78,841
2/18/1994 8:30:33 525 79,366

OPTIONS, OPTIONS:

Typing {0} at the Enter-E prompt will give you an options menu,
here commands are listed that are discussed later, hitting {0}
again will give you a similar menu, and another {0} will give
you a final menu. Hitting {0} a forth time will put you back on
the Enter-E prompt.

ADDING MACHINE:

Enter {01} at the prompt for an instant adding machine. Enter a
number, press {+} add, {-} subtract, {*} multiply, or {/} divide
then another number to perform the operation. {Num} for
options. Press any function key to save the numbers entered, if
you hit {Fn1}-{Fn4} it will also exit, press {Esc} to exit
without saving the data.

When Enter-E saves a number file it includes the accumulated
total, the product of your operations. To graph it without the
total included you need to use the special {.75} graph program
and {.76} print graph program. Highlight the saved number file
and press {.75} from the File Menu to graph it, {.76} to print
it.

ALABASTER(TM):

Pressing {03} from the Enter-Ease prompt will bring up the
ALABASTER I financial planner, which is bundled with Enter-E.
This software will generate the present and future values of
annuities and down payments and is very easy and fast to work
with.

There are seven variables that concern you:
{1}-Nominal interest rate
{2}-Principal, down payment
{3}-Future value
(4)-Compounding period
{5}-Term
{6}-Contribution and period

Press the number to adjust the respective variable. For example
to change the interest rate from 7 to 6, hit {16En}.

You must leave one of the variables empty, that is it can not
have a value. To do that hit {**} when adjusting a variable.
For example {3**} will clear the future value variable. Then
Enter-E will determine the value of that variable from the other
variables if available. For example if 2, principal, is
cleared, but you want to determine the future value given a
principal, first clear the future value variable {3**} then
adjust the principal by hitting {2} and entering the down
payment that you desire.

Pressing {6} will allow you to enter a periodic payment to the
fund. After entering the amount, enter the period. For example,
press {6*100En3} for a $100 monthly annuity. So you can combine
an annuity with a down payment and determine the future value of
the fund. You may "empty" the contribution variable {6**} and
Enter-E will determine the periodic contributions necessary
based on the other variables.

It automatically calculates the future and present values for
both an annuity due and an annuity immediate.



COLOR AND CURSOR CHANGE:

To change the colors Enter-E uses enter {06}. To change the
cursor enter {07}.

DOS SUBSTITUTE AND TREE:

To browse through previously entered DOS commands hit {08}.
Enter-E will set the number keypad to arrows, so you may use the
arrow keys to go up and down and edit the list of commands you
have entered previously. When you exit the DOS Substitute to
the Enter-E Prompt the keypad is automatically set to number
input. This of course won't work with laptop computers unless
your using an independent keypad.

Press {09} to switch between the Enter-E Prompt and the Enter-E
Tree.

KEYBOARD HOLD:

I have a cluttered desk and often have the urge to place a book
on the keyboard. Pressing {0-} from the Enter-E prompt will load
a Picture Maker that can only be exited by entering the {91} key
sequence, so any other key sequences can be pressed and nothing
will happen.

PICTURE MAKER:

While in Enter-E if no key is pressed for a time period, Enter-E
will cut to a Picture Maker. This produces a picture in the
middle of your desk when the computer is not being used. Type
{001} to activate the Picture Maker.

To set the time Enter-E waits until it activates the Picture
Maker, press {002}, Enter {0} and the picture maker won't be
activated automatically.

A very useful utility is the Date Maker, even if you're married,
this utility displays the time and day in big bright numbers at
random places on the screen. This allows you to quickly obtain
the time and date from across the room, how about that! {003}
activates the Date Maker.

DAY PLANNER:

Most calendars display dates by month. However Enter-E makes a
Day Planner that displays days by week, so something that is due
on the first of next month doesn't seem a month away.

Press {004} to print out a day planner on your printer.

DAILY MESSAGE:

A daily message will be displayed each time Enter-E is loaded if
you enter {00En}. Enter that again to have a daily message not
shown.

UPDATE MAP:

Enter-E stores a map of the directories on your drives. If you
are fooling around with another shell or DOS and make a
sub-directory or remove a sub-directory, you need to update your
Enter-E map by pressing {0002} at the drive in question.

REDEFINE KEYS:

You may find that the keys Enter-E uses are not ideal for your
particular keyboard. Perhaps it is as difficult to enter input
as using another program. However you can redefine the keys
used to initiate commands by typing {0005}.

RAM-DISK OPTIMIZER:

Enter-E has a few files that it opens all the time to obtain
data. If you have a RAM disk, see your DOS manual, pressing
{000En}, while on the drive, will cause Enter-E to automatically
copy the data files to that drive each boot and use them instead
of the files on the Enter-E directory.

INSTANT VIEW:

The following key sequences will allow you to instantly view the
stated files:

{-/} C:\AUTOEXEC.BAT
{-*} C:\CONFIG.SYS
{-Num} C:\ENTERE\RUNLOG.ENT
{-+} C:\ENTERE\ENTERE.DOC
{-En) C:\ENTERE\LEGAL.DOC

The following key sequences will print the stated files:

{-0/} C:\AUTOEXEC.BAT
{-0*} C:\CONFIG.SYS
{-0Num} C:\ENTERE\RUNLOG.ENT
{-0+} C:\ENTERE\ENTERE.DOC + ORDER.DOC
{-0En) C:\ENTERE\LEGAL.DOC
{-0-) C:\ENTERE\ORDER.DOC

{-NumNum} Will delete the C:\ENTERE\RUNLOG.ENT file.

SECRET KEYS!:

Enter-E has some special commands that are very useful, however
they are only for the dedicated user who can actually remember
what key sequence to input. These input sequences can be input
from the Enter-E Prompt.

{.+} will let you work with the files of drive A:, {.En} for
drive B:. {..+} will format drive A:, {..En} for drive B:. When
formating a diskette drive, Enter-E will ask you for the size,
valid inputs are as follows:

{320} Double sided, double density, 5.25"
{720} Double sided, double density, 3.5"
{1.2} Double sided, quadruple density, 5.25"
{1.44} Double sided, quadruple density, 3.5"

{.00} will send a copy of the directory listing to the printer,
remember our little mnemonic, if it has a zero in it it involves
the printer. {..0} will print the date, time and form feed.

{.LA} will cause a Laser Jet printer to not cut off data sent to
the bottom of the page. {.LW} will allow word wrap. {.L4},
{.L6}, {.L8}, {.L2} will cause your printer to print four, six,
eight, and twelve lines per inch respectively. {.LN} will cause
your printer to print normal {.LC} will cause it to print
compressed. {.LP} for portrait. {.LL} for landscape.

In order to accomodate users with just numeric keypads, Enter-E
has key sequences that perform the same functions as respective
characters that are not on the numeric keypad. They are as
follows:

{.9+} = {Esc}
{.6+} = {Pgdn}
{.3+} = {Backspace}
{.3En}= {Space}

Many Enter-E operations require lettered input, requiring a
standard keyboard. But many don't and so a numeric keypad alone
may be used, however all other software require a standard
keyboard anyway so until a Kayl Software spreadsheet is
developed you must have a standard keyboard in front of you.



CGA AND MONOCHROME MONITORS:

When Enter-E is installed, it determines the kind of monitor you
have. If you have a CGA or monochrome monitor, it will set the
screen saver wait variable to -1. This will cause Enter-E to
restrict you from performing functions that use graphics, for
example you can not graph number files on CGA and monochrome
screens.

If you replace your monitor with an EGA or above, then to
unrestrict graphic operations reinstall Enter-E by entering
{11En} at the DOS prompt on the Enter-E directory.

If you replace an EGA monitor with a CGA monitor for some odd
reason, you must reinstall Enter-E immediately.












EVALUATION:


Do you like Enter-E? YES NO



Comments:



















Possible improvements:










Difficulties:









Would you prefer a scrollable file menu? YES NO

Would you prefer a version that utilizes the mouse? YES NO


Please send your evaluation of Enter-E with or without
registration to:

KAYL SOFTWARE
Suite 25
8380 Northgate Ave.
Canoga Park, CA 91304
(818) 883-5723

Thank you.





















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