Dec 252017
Entere 1.0: The DOS Substitute is a DOS shell and program manager. Entere makes computing both simpler and more productive. Shareware ($49/$79) from Kayl Software.

Full Description of File

Entere 1.0: The DOS Substitute is a DOS shell
and program manager. Entere makes computing
both simpler and more productive. It offers a
wide range of utilities that would appeal to
all computer users. Shareware ($49/$79) from
Kayl Software.

File ENTERE.ZIP from The Programmer’s Corner in
Category File Managers
Entere 1.0: The DOS Substitute is a DOS shell and program manager. Entere makes computing both simpler and more productive. Shareware ($49/$79) from Kayl Software.
File Name File Size Zip Size Zip Type
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BRUN45.EXE 77440 53681 deflated
CALENT.EXE 10742 5847 deflated
CRSRSETG.DAT 6 6 stored
CRSWTCH.EXE 12758 5883 deflated
DPMESSAG.DAT 41969 3700 deflated
ENTDATE.EXE 15928 4926 deflated
ENTERE.DOC 36548 12121 deflated
ENTERE.EXE 82696 39540 deflated
ENTEXT.DAT 36 34 deflated
ENTEXTOD.DAT 13 13 stored
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FILECOMP.EXE 7270 4287 deflated
FILE_ID.DIZ 245 186 deflated
FORMCONV.EXE 7246 4014 deflated
I.BAT 13 13 stored
I2.BAT 15 15 stored
INIT1.DAT 29 8 deflated
INIT2.DAT 29 8 deflated
INIT3.DAT 29 8 deflated
INIT4.DAT 29 8 deflated
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INIT6.DAT 29 8 deflated
INIT7.DAT 29 8 deflated
INIT8.DAT 29 8 deflated
INIT9.DAT 29 8 deflated
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INSTALL2.EXE 8862 5010 deflated
KEYCODES.DAT 165 120 deflated
LNCOM.DAT 133 9 deflated
LNCOM2.DAT 133 9 deflated
MONITR{}.DAT 5 5 stored
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NMBRFILE.ENT 38 21 deflated
NUMGPH.EXE 7992 2719 deflated
NUMGRAPH.EXE 7240 2354 deflated
NUMINGPH.EXE 13624 4593 deflated
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NUMVGPH.EXE 11634 3427 deflated
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ORDER.FRM 5281 1919 deflated
PATHDAT.DAT 57 29 deflated
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PCTRPGM.EXE 22878 9458 deflated
RUNLOG.ENT 280 36 deflated
USERMSG.DAT 7 7 stored
VIEWDATA.DAT 4 4 stored

Download File ENTERE.ZIP Here

Contents of the ENTERE.DOC file


City: State: Zip:
-------------------------------- ------- -------------


DISK SIZE: 5.25 3.5

DENSITY: 320 720 1.2 1.44

CIRCLE ONE: 80286 80386 80486 OTHER:



To register as an Entere user please fill out this page and make
check for the appropriate amount payable to Kayl Software. Send both

Suite 25
8380 Northgate Ave.
Canoga Park, CA 91304
(818) 883-5723


Do you like Entere? YES NO


Possible improvements:


Would you prefer a scrollable file menu? YES NO

Would you prefer a version that utilizes the mouse? YES NO

Please send your evaluation of Entere with or without registration

Suite 25
8380 Northgate Ave.
Canoga Park, CA 91304
(818) 883-5723

Thank you.
Dear Entere User,

Entere is a shareware product, you may use it for free for two weeks,
on a trial basis. However after that Entere may not be used at all,
unless a valid registration has been sent.

Crime doesn't pay, and you will be better off registering. It is not
only your duty, but also in your best interest. Not only does
registration give you the latest version, but it also gives you
discounts on other Kayl software and places your name on our
confidential mailing list so that you will know when the next version
of Entere is available. New versions will be made available to
registered users before the general public. Registration costs $49.

Kayl Software is offering a Preferred Membership for an additional
$30. Preferred Membership is a new kind of long-term relationship
between the user and software producer. Since the bulk of the cost
to a software company is programming, it should want to distribute
each version to as many people as possible. Also the serious user who
wants the latest version should not have to pay the full price for
each upgrade. After paying a $79 start-up membership price the user
can receive new versions of Entere for only $10, at the time of this

The preferred membership price represents more than just the initial
costs, but also an investment in the Entere software line. For over
a year Entere has been evolving feature by feature, now it is at a
point where it can be distributed, but it will continue to evolve in
the future. The Preferred Member will receive a coupon stating the
amount of the renewal fee. When a new version is released, the user
will receive an announcement and may send in the coupon with a check
for the renewal fee, then an updated version of Entere and a new
coupon with the same renewal fee will be sent to the user.

I reserve the right to increase the registration price, Preferred
Membership price and/or the renewal fee. I plan to increase the
registration price and the Preferred Membership price only when a new
version is introduced and expect to increase the renewal fee more
often. So if you sign-up for the Preferred Membership you are
acknowledging that you would like the current renewal fee whatever it
may be, you may call to find out the current prices and renewal fee.
Therefore it is important to register as soon as possible so that a
low renewal rate will be obtained. Then for as many years as Entere
is developed the latest version can be obtained for the renewal fee
that was current at the time of registration.

There are a lot of benefits to using Entere. I especially like the
key placement and look forward to making other products such as
possibly a spreadsheet, text editor and word processor. These will
be Entere supplements that will cost extra, but may only be available
to registered Entere users. I look forward to when most Entere users
will only have a numeric keypad on their desk.

Kayl Software is going in a completely different direction than
everyone else. Thank you for your time and cooperation.

Jim Kayl


Entere is a revolutionary utility program that makes the computer
both easy to use and more productive. It is both user friendly and
efficient, providing an environment where the user can load
applications with the touch of a key, work with files with two.

Entere allows the user to quickly access the power of DOS. Whether
they are veteran DOS users, 'just get by' DOS users, or have no
knowledge of DOS, they will find computing easier, faster, safer and
more pleasurable with Entere.


There are two ways to receive Entere. One is as a ZIP file called
ENTERE.ZIP. You must have a registered copy of PKWARE'S PKZIP to
unpack this Entere package. If you do, unpack ENTERE.ZIP's contents
to the sub-directory you would like Entere to reside, preferably its
own sub-directory called Entere. Go to that sub-directory and type
{INSTALL}+{Enter} or {IEn} ({I}+{Enter}). I recommend this way.

The other way to install Entere is to have a friend who has a copy,
place a high-density disk in his disk drive and press {0*} from the
Entere Prompt, then put the disk in your drive and type {INSTALL2} +
{Enter} OR {I2En} with that drive the active drive. This is only if
you do not have a registered copy of PKZIP. The installation program
makes a sub-directory on the C: drive called 'ENTERE{}.' It also
copies appropriate files to the sub-directory.

The installation programs place two batch files on the C:\ directory
called ENTERE.BAT and 0.BAT. These are used to start Entere. Use
ENTERE.BAT when the system is first booted and 0.BAT to load Entere
after it has been previously loaded on the system. BRUN45.EXE is
also copied to the C:\ directory, this is required so that the Entere
programs will run properly. The installation program also appends
'ENTERE' to the end of your AUTOEXEC.BAT file. Entere requires that
DOS recognize the S: drive, so the 'LASTDRIVE=Z' command must be in
the CONFIG.SYS file, refer to your DOS manual.


When Entere is installed, it determines the kind of monitor you
have. If you have a CGA or monochrome monitor, it will set the
screen saver wait variable to -91304, for originality. This will
cause Entere to restrict you from performing functions that use
graphics, for example you can not graph number files on CGA and
monochrome screens.

If you replace your monitor with an EGA or above, then to unrestrict
graphic operations reinstall Entere by entering {I} at the DOS prompt
on the Entere directory.

If you replace an EGA monitor with a CGA monitor for some odd reason,
you must reinstall Entere immediately.


Many things in life are difficult, but what is frustrating is that a
lot of things don't have to be difficult. The problem is that when
people create things like government forms and computer programs,
they don't stop to think about the user of the product. They don't
give the user or their time a second thought, but rather put their
time and effort above their users even though the users greatly out
number them. From the beginning if people had done their job in
considering 'the many' when designing things, the world would be a
more simple and productive place.

Especially in the software world where one program designer's
decision affects thousands of users. I can understand having hassles
performing tasks that aren't in the mainstream, but to have hassle
doing something like installing a program or making a macro is

I notice that people don't get mad at their computers when they have
to write a report or input a table of numbers. They get mad when the
software presents obsticles that shouldn't be. It's funny that
software makers are proclaimed as brilliant when they aren't smart
enough to make their programs easy to use. They say they are, but
they're not.

Companies write software with the idea that packaging is all that
counts or doing certain, bragable feats is all that matters. When
you buy software you are almost guaranteed to have hassles in one
form or another from installing it, to utilizing it. Computer games
are often purchased on a spur of a moment, on the basis that that day
they could be played. I often hesitate to buy software because of
the work involved in installing it and the difficulty in learning and
entering the commands. In fact I have bought software that I've never
used because I simply do not have the time to deal with it.

The mouse was invented to make things easier. It helps in that area,
maybe, but also clutters the desk and provides an unwanted work out.
Personally, I am not a mouse marksman, and don't like missing, it can
be dangerous.

The Entere concept is that software should be hassle-free. You should
be able to install it without any hassle, get by without having to
remember what keys are needed, and not have to mess with a mouse.


Entere can be used with multitasking software, but there are some
good reasons to just use Entere for your program manager needs:

1) Entere consumes less than 1 meg of disk space.
2) Entere is reliable. It doesn't freeze on you and won't
corrupt your files. If the power goes out or you turn the computer
off, no damage will result if the hard disk isn't engaged when the
power goes out.
3) When loading applications, you may send a starting macro to
them. Macros are easy to make in Entere.
4) Entere loads in about three seconds.
5) You may load applications by hitting just one predefined key.
6) It doesn't require a mouse that takes up valuable desktop
7) Entere isn't difficult to setup.
8) It has a lot of utilities that can be used when switching
between applications.
9) Entere doesn't cost $300!


While every other software company caters to the mouse simpletons and
the shift F6 fanatics, Kayl Software has built its software around
the numeric keypad.

The numeric keypad is the greatist input device available. Almost
everyone can touch type on the keypad, and it is the most efficient
tool for entering numeric data. With Entere and the keypad you can
point, enter numbers, and press enter, without reaching for anything.

Eventually spreadsheet users will be able to work with just a
numerical keypad on their desk, with the keyboard in a drawer
somewhere, when Kayl Software releases its spreadsheet and they are
registered Entere users. With Entere the user may do the following
with just a numeric keypad.

-Copy files and directories
-Copy disks
-Rename, clone, compare, delete and print files
-Browse through ASCII files
-Format drive A: or B:
-Graph any number file
-Enter predefined DOS commands
-Run applications
-Utilize an adding machine
-Print directories
-Check disk size and space
-Print day planners


There are two ways to learn Entere. Through the school of hard
knocks where you disregard the documentation and run it and see what
happens. Of course do so at your own risk and I am not liable for
you deleting all your files because you didn't know what you were
doing. I do not in any way recommend this method.

The other way is to read through this documentation while the program
is run. Try each command on the computer after reading about it in
the documentation.

Do not memorize the key sequences listed in braces in the
documentation, they are only to assist you in performing the commands
on the computer while you read the documentation. Entere requires
little memorization except for the secret keys that advanced users


A daily set-up program is ran each day, it performs daily functions
including aligning the current directories of each drive to the paths
set on a previous date. It also stamps the run log with a date.


Entere displays the key needed to activate a command in a bright
color, enclosed in braces, and followed by the command. The keys
that Entere uses most are centered around the numeric keypad. This is
so you can quickly enter commands with one hand, whether or not you
can type. Drink some coffee and smile!

In Entere and this documentation a key needed to initiate a command
will be enclosed in braces. So you will quickly know what key to


While other shells rely on trees that look really impressive in their
packaging, I chose to develop a more useful prompt that is similar to
the DOS prompt. With it you can see what you have done and focus on
the branch you are on. The Entere Prompt lists the sub-directories
that are directly connected to the current directory, so it is not
cluttered with all the directories on your drive.

Pressing {0} will always lead to the Entere Prompt or the Entere

You have the option of having either automatic DOS command entry or
application running. Hit {Space} to toggle between the two.
Automatic command entry allows you to enter a DOS command just by
typing it in, automatic application running allows you to load an
application just by entering the predefined initiator key, please see
APPLICATION RUNNING later in the documentation. You can always enter
a DOS command by typing a {Backspace} or a {\} first, or use the
arrow keys to view previous DOS entries.


Entere displays all the different keys used to initiate commands at
the Entere prompt, along with the appropriate commands. However this
takes up space. If you are real smart, and learn what {*}, {En},
{/}, {-} etc. do then you can disable it by pressing {Ins}, {Del},
{Home}, {End}, {Pgup}, or {Pgdn}, it doesn't matter which key you
press. Press one of those keys again to inable the Help Display.


Pressing the {8} key will move left one drive, {9} will move right.
Entere can not be stationed on the A: or B: drives, it is for the
hard disk. Press {-} to choose a drive. From this menu, {-} or {1}
will go to the C: drive, {2} will go to D:, etc.


The sub-directories directly connected to the current directory are
displayed on the Entere prompt. The sub-directories are numbered
from {1} to {8} and {10} on. Hit the respective number to go the
desired directory. To enter a two digit number type a {.} and then
the number. For example enter {.11} to enter the number 11.

To go to the parent directory press {Enter}.


Entere lets you enter DOS commands just as if you were at the DOS
prompt. A command can be entered just by typing it in at the Entere
prompt, just be sure that the command doesn't start with a key that
Entere uses to initiate an Entere operation. Like 0,1,2,+, * etc.
But if you come across a command that begins with a special hot key,
simply type {Backspace} or {\}, then enter the DOS command.

The command is recorded in a file that can contain up to 31 different
commands. So at a later time the command can be brought back by
using the {up}, {down} arrow keys, even after the computer has been
turned off. If a command is used that is exactly the same as the last
command entered it won't be added to the list, so there will be more
room for different commands.

Please note that when a DOS command is entered this way, it is with
Entere taking up RAM. If complete memory is needed, hit {Esc} at the
Prompt, to exit Entere, enter the command at the DOS prompt then type
{0En} to reload Entere.

Applications can be loaded from the DOS Substitute, but if you need
all the RAM you can get, define an Application Run discussed later.


Entere offers ten individual journals, each can hold valuable notes
and ideas you have while perusing your hard disk. Simply type in a
note at the DOS Substitute and instead of hitting enter, hit a shift
function key {shift F1-F10} and Entere will append (add) journal
1-10, respectively, with your note. If you want to delete an existing
journal and enter a note press {alt F1-F10}. From the Entere Prompt
type {shift F1-F10} to view a journal, respectively, or {alt F1-F10}
to print it on the printer.


A tree has been developed that lists the directories on the current
drive. Press {Num} to obtain the Entere tree. Press {Num} to toggle
back to the Entere Prompt. To move around the tree press the
{5} to go up one directory.
{2} to go down one.
{7} to go up five.
{4} to go down five.
{1} left.
{3} right.
All other keys work as in the Entere Prompt.


Pressing {/} from the Entere Prompt will present a menu of the
different types of directory listings you can have. Select the type
and than an extension menu allows you to select an extension to
list. Press {1-7} for one of the common extensions listed, {*} for
all extensions. Press {A-Z} to enter a different extension then
those presented. A record of previous extensions used is stored so
that they can be quickly obtained at a later listing, just hit {8} to
search back through the previous extensions, {9} to go forward. Press
{+} or {En} to select an extension. {0} to exit. Type {-} to clear
the previous extensions from Entere's memory. You may change the
common extensions listed each time by editing the ENTEXT.DAT file in
the ENTERE directory.

Entere remembers the extension and the type you select and the next
time you need to take a directory, if you want the same type and
extension, enter {/*} from the Entere Prompt. {//} will take an
often used directory of all the files in the current drive,
displaying complete information. {/-} for a description without the
extra information.

Pressing {/Num} will allow you to take the directory of drives C-Z,
simply enter {/Num1} for drive C:, {/Num2} for D: etc.

To take the directory of drive A:, hit {/+}, {/En} for drive B:.
A standard I've held has been to make the {+} stand for drive A: and
{En} represent drive B:, when applicable.

To format drive A: or B: hit {..+} or {..En}, respectively. Entere
doesn't format the hard disk drives.


Entere has a Memory Menu that allows you to use the DOS commands
CHKDSK, FREE and MEM. Please refer to your DOS manual. Press {*} to
go to the Memory Menu, press {*} again to use your previous Memory
Menu selection.


{+} gives you the Copy Menu. The Copy Menu allows you to copy or
move entire directories to other directories. It also allows you to
copy, move, or delete files with a certain extension. It will give
you adequate warning before deleting files.

To copy directories, tag a directory by pressing {+1}, move to
another directory then you can copy or move files to/from that
directory from/to the tagged directory. {+1} tags the current
directory. {+-} gives you the drive menu. So you can tag drives A-I,
however what ever directory is active on that drive is the directory
operated on.

{+/} will change the function performed from copy to move to delete
and back to copy, etc. {+6} lets you diskcopy two diskettes on the A:
and/or B: drives. Press {+} for A:, {En} for B: once for the source
than again for the target, refer to your DOS manual.


Entere offers a safety that prevents you from inadvertantly copying
over files. Hit {Num} from the Copy Menu or the File Menu to turn the
safety on or off. A circle near the prompt indicates whether the
safety is on or off. If it is red, it is off, if blue then it is on.
If the safety is off, any files on the destination directory will be
automatically copied over.

Cloning files will also copy over files if the safety is off, if it
is on it won't.


To work with individual files hit {++} for files on the current
directory, {+En+} for files on drive A:, or {+EnEn} for files on
drive B:.

You may use secret keys to work with the files on drive A: or drive
B:. Enter {.+} for A: {.En} for B:.

The File Menu allows you to work with individual files and
automatically chooses the format to display the files. If you have a
lot of files in the directory, it will display them all, but if you
have less, it will display more information. No matter how many
files are on the directory, it will give the complete information of
the highlighted file in the upper left corner of the screen.

To move around the menu use the following keys:
-{8} up one
-{2} down one
-{4} left one
-{6} right one
-{7} left one and up five
-{1} left one and down five
-{9} right one and up five
-{3} right one and down five


Marking files can be fun. To mark a file in the File Menu press {5},
to unmark it press {5} again, it's a toggle switch. To mark a bunch
of files at one time, wait until the next version. Marking a file
will put a flag somewhere in the name, you'll know it when you see
it. This is not just for fun, marking is useful because it's how you
tell Entere what files to work with.


To copy files to the tagged directory, mark them and hit {+}. Hit
{/} to change from copy, move to delete and back again. Typing {.99}
will delete the marked files. Entere will always prompt you 'Press
{+} to delete files' before it ever deletes any files. Just type {0}
for no. You might want to keep the copy function set to move so that
it will always prompt you. Just type {0} if you just want to copy
files, Entere gives you the right to choose.

Pressing {.56} on a highlighted file will exit Entere and run that
file. {.54} will run a file without removing Entere from memory.

Press {*} to rename a file. {-} to clone a file, change the name and
a replica of the file will be made.

Press {En} to View the contents of a highlighted file. See View

To print a file mark it and press {.10}. This will not only print out
the file, but also print the filename, date and time before the text
is actually printed. To print just the file, type {.20}. A mneumonic
you may use is that if the command sends output to the printer, the
initiating input will have a zero in it. For example to print the
file directory, type {.40}.

To load an application all you have to do is press the predefined
initiator key. Discussed next.


To run an application you may simply point to it in the File Menu and
enter {.56} and it will run, but a better way of running
applications, if you have to run them more than once, is to define a
run. You may do this by simply pointing to it and hitting the {Space
bar}. Then press the key that you would like to initiate the
application followed by the start up macro that you would like to
send to the application. You may input any key except [~] because
that key is used to represent the enter key. Press {En} when you are
done. For example to run a desired program, point to it and hit
{SpAEn}, then simply press the letter A and it will run whenever you
need to run it. You may use any of the keys on the keyboard that
Entere doesn't use for the initiator key including upper and lower
case letters. You may not use the function keys, the arrow keys or
the insert and delete keys.

An application defined by hitting the space bar will automatically
make that sub-directory and drive the active directory and drive
whenever the application is ran. Pressing {.55} instead of the space
bar will cause the application to be loaded without the directory
being changed from the directory that is active before the
Application Run is initiated.


You may view an ASCII file. Just point to the file in the file menu
and hit {En}. The Entere View gives you the right to choose. It lets
you enter the number of spaces moved when the number keys are
pressed. Press {-} then enter the number of columns moved to the left
or right when you hit {4} or {6} respectively. That number times 24
divided by 80, truncated, is the number of rows shifted up and down
when you hit {8} and {2} respectively. The other number keys are
used as follows:

{7}-Left and up
{9}-Right and up
{1}-Left and down
{3}-Right and down
{5}-Beginning of line
{+}-Big page up
{En}-Big page down

Entere offers a unique way to determine linear relationships in data.
It will search through any ascii file and pick out numbers and graph
them, automatically adjusting to the amount of data in the file and
the size of the numbers. It will pick out numbers delimited by
commas, spaces, anything other than a minus sign. Entere often picks
out numbers that are irrelevant, like a date or index, but it will
show relationships in the data if they exist. It's not perfect but
it's also not a hassle. Entere ignores a date written in the ##/##/##
format. To obtain a graph of a file, point to it and enter {.33},
that's all!

Pressing {05} at the Entere Prompt will let you enter data to graph,
enter the message and then the number for each bar on the graph. It
will save a file and through the File Menu it can be graphed by
pointing to it and pressing {.31} for a vertical bar graph, {.32} for
a horizontal bar graph. {.34} will graph the numbers with months as
labels starting with January.


You might want to compare two very similar files, for instance to
verify that two tables of numbers are the same, or to see slight
differences in two programs. Marking two files and pressing {.88}
will compare them line by line, Entere will prompt you when it finds
a difference in the programs. It will display the lines that are
different and you can press a number key, {1-9}, to skip the two
lines and continue searching the data for differences, or press {+}
to advance one line in one file or {En} to advance the other. So it
requires some participation, but Entere does the hard work. Hit {0}
to exit.


Typing {0} at the Entere prompt will give you an options menu, here
commands are listed that are discussed later, hitting {0} again will
give you a similar menu, and another {0} will give you a final menu.
Hitting {0} a forth time will put you back on the Entere prompt.


Enter {01} at the prompt for an instant adding machine. Enter a
number, press {+} add, {-} subtract, {*} multiply, or {/} divide than
another number to perform the operation. {Num} for options. Press
any function key to save then numbers entered, if you hit {F1-F4} it
will also exit, press {Esc} to exit without saving the data.

When Entere saves a number file it includes the accumulated total,
the product of your operations. To graph it without the total
included you need to use the special {.35} graph program and {.36}
print graph program. Highlight the saved number file and press {.35}
from the File Menu to graph it, {.36} to print it.


To make a number list, to graph, type {05}. Enter title than enter a
series of messages and appropriate numbers. Enter {+}+{Enter} to
graph entered numbers. {0}+{Enter} to exit.


To change the colors Entere uses enter {06}. To change the cursor
enter {07}.


To browse through previously entered DOS commands hit {08}. Entere
will set the number keypad to arrows, so you may use the arrow keys
to go up and down and edit the list of commands you have entered
previously. When you exit the DOS Substitute to the Entere Prompt
the keypad is automatically set to number input.

Press {09} to switch between the Entere Prompt and the Entere Tree.


While in Entere the DOS Substitute or the Application Runner if no
key is pressed for a time period, Entere will cut to a Picture Maker.
This produces a picture in the middle of your desk when the computer
is not being used. Type {001} to activate the Picture Maker.

To set the time Entere waits until it activates the Picture Maker,
press {002}, Enter {0} and the picture maker won't be activated

A very useful utility is the Date Maker, even if you're married, this
utility displays the time and day in big bright numbers at random
places on the screen. This allows you to quickly obtain the time and
date from across the room, how about that!


Most calendars display dates by month. However Entere makes a Day
Planner that displays days by week, so something that is due on the
first of next month doesn't seem a month away.

Press {004} to print out a day planner.


Cave Crusader is a spectacular fantasy game that actually could be
similar to future reality. Press {005} to load Cave Crusader. Entere
assumes that you have a C:\DOS\ directory with a version of GWBASIC
in that directory.

However the Cave Crusader game will be made available only to those
who register.


A daily message will be displayed each time Entere is loaded if you
enter {00En}. Enter that again to have a daily message not shown.


When you're working on the computer, moving from drive to drive, it's
nice that when you return to a drive it is set to the child directory
you were at when you left. However when you reboot, the drives are
reset to the root directory.

Pressing {00*} will save the current drives' directory settings in
Entere's infinitely superior memory. Then every morning it sets the
drives to these sub-directories.


Entere stores a map of the directories on your drives. If you are
fooling around with another shell or DOS and make a sub-directory or
remove a sub-directory, you need to update your Entere map by
pressing {0002} at the drive in question.


You may find that the keys Entere uses are not ideal for your
particular keyboard. Perhaps it is as difficult to enter input as
using another program. However you can redefine the keys used to
initiate commands by typing {0005}.


Entere has some special commands that are very useful, however they
are only for the dedicated user who can actually remember what key
sequence to input. These input sequences can be input from the Entere

{.+} will let you work with the files of drive A:, {.En} for drive
B:. {..+} will format drive A:, {..En} for drive B:. When formating
a diskette drive, Entere will ask you for the size, valid inputs are
as follows:

{320} Double sided, double density, 5.25"
{720} Double sided, double density, 3.5"
{1.2} Double sided, quadruple density, 5.25"
{1.44} Double sided, quadruple density, 3.5"

{.00} will send a copy of the directory listing to the printer,
remember our little mnemonic, if it has a zero in it it involves the
printer. {..0} will send a form feed.

{...} to copy selected files to the tagged directory, Entere will
give you the freedom to choose each file you want copied.

{.LA} will cause my Laser Jet printer to not cut off data I send to
it at the bottom of the page, maybe it'll work for yours. {.LW} will
allow word wrap. {.L4}, {.L6}, {.L8}, {.L2} will cause your printer
to print four, six, eight, and twelve lines per inch respectively.
{.LN} will cause your printer to print normal {.LC} will cause it to
print compressed. {.LP} for portrait. {.LL} for landscape.

In order to accomodate users with just numeric keypads, Entere has
key sequences that perform the same functions as respective
characters that are not on the numeric keypad. They are as follows:

{.9+} = {Esc}
{.6+} = {Pgdn}
{.3+} = {Backspace}
{.3En}= {Space}

Many Entere operations require lettered input, requiring a standard
keyboard. But many don't and so a numeric keypad alone may be used,
however all other software require a standard keyboard anyway so
until a Kayl Software spreadsheet and/or data base is developed you
must have a standard keyboard nearby.

Entere keeps a run log of the applications you run. Entere stamps
the log file every time you load an application with the time and
initiator key. It also adds the date every day that you use Entere.
{0R} at the Entere Prompt will view it. The run log file is kept on
the Entere directory and is called RUNLOG.ENT.

 December 25, 2017  Add comments

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