Category : OS/2 Files
Archive   : RUN.ZIP
Filename : RUN.C

 
Output of file : RUN.C contained in archive : RUN.ZIP
/* run.c
*
* Obnoxious Window by Alan Bishop ([email protected])
*
* The /h (hard) option turns off the tasklist flag
*
*/

#define INCL_WIN
#include

#include
#include
#include

MRESULT EXPENTRY ClientWndProc (HWND, USHORT, MPARAM, MPARAM);
void move_window(void);
void calculate_push(int x1, int y1, int x2, int y2, double *cx, double *cy, int mult);

#define ID_TIMER 1

HAB hab;
HWND hwndFrame;
static SWP frame;

int
main(int argc, char *argv[])
{
static CHAR szClientClass[] = "Welcome";
static ULONG flFrameFlags = FCF_SYSMENU | FCF_BORDER | FCF_TASKLIST;
HMQ hmq;
HWND hwndClient;
QMSG qmsg;

/* Turn on hard option */
if (argc == 2 && !strcmp(argv[1], "/h")) flFrameFlags &= ~FCF_TASKLIST;

hab = WinInitialize(0);
hmq = WinCreateMsgQueue(hab, 0);

WinRegisterClass(hab, szClientClass, ClientWndProc, 0L, 0);

hwndFrame = WinCreateStdWindow(HWND_DESKTOP, 0L,
&flFrameFlags, szClientClass, NULL, 0L, NULL, 0, &hwndClient);

WinSetWindowPos(hwndFrame, NULL, 100, 100, 50, 50,
SWP_MOVE | SWP_SIZE | SWP_SHOW);

WinSendMsg(hwndFrame, WM_SETICON, WinQuerySysPointer(HWND_DESKTOP,
SPTR_APPICON, FALSE), NULL);

WinStartTimer(hab, hwndFrame, ID_TIMER, 200);

/* Figure out how big the desktop is */
WinQueryWindowPos(HWND_DESKTOP, &frame);

while (WinGetMsg(hab, &qmsg, NULL, 0, 0)) {

WinDispatchMsg(hab, &qmsg);

/* Move the window every time we get a message */
move_window();
}

WinDestroyWindow(hwndFrame);
WinDestroyMsgQueue(hmq);
WinTerminate(hab);
return(0);
}

MRESULT EXPENTRY
ClientWndProc(HWND hwnd, USHORT msg, MPARAM mp1, MPARAM mp2)
{
HPS hps;

switch (msg) {

/* Just keep the screen clear */
case WM_PAINT :
hps = WinBeginPaint(hwnd, NULL, NULL);

GpiErase(hps);

WinEndPaint(hps);
return(0);

default :
return(WinDefWindowProc(hwnd, msg, mp1, mp2));

}
}

/* Recalculate where the window should be */
void
move_window()
{
SWP ipos;
POINTL mpos;
static double rdx = 0.0, rdy = 0.0;

WinQueryPointerPos(HWND_DESKTOP, &mpos);
WinQueryWindowPos(hwndFrame, &ipos);

/* Check bounds and bounce off of edges */
if (ipos.x < 2) {
ipos.x = 1;
rdx = 1.0;
}
if (ipos.y < 2) {
ipos.y = 1;
rdy = 1.0;
}
if (ipos.x > frame.cx - 52) {
ipos.x = frame.cx - 51;
rdx = -1.0;
}
if (ipos.y > frame.cy - 52) {
ipos.y = frame.cy - 51;
rdy = -1.0;
}

/* Calculate the push from: the four corners, the four points of the
* edge of the screen where horizontal and vertical lines meet,
* and the mouse
*/
calculate_push(0 , 0 , ipos.x, ipos.y, &rdx, &rdy, 1);
calculate_push(0 , frame.cy , ipos.x, ipos.y, &rdx, &rdy, 1);
calculate_push(frame.cx , 0 , ipos.x, ipos.y, &rdx, &rdy, 1);
calculate_push(frame.cx , frame.cy , ipos.x, ipos.y, &rdx, &rdy, 1);
calculate_push(ipos.x , 0 , ipos.x, ipos.y, &rdx, &rdy, 2);
calculate_push(ipos.x , frame.cy , ipos.x, ipos.y, &rdx, &rdy, 2);
calculate_push(0 , ipos.y , ipos.x, ipos.y, &rdx, &rdy, 2);
calculate_push(frame.cx , ipos.y , ipos.x, ipos.y, &rdx, &rdy, 2);
calculate_push((int) mpos.x, (int) mpos.y, ipos.x, ipos.y, &rdx, &rdy, 8);

ipos.x += (int) rdx;
ipos.y += (int) rdy;

WinSetWindowPos(hwndFrame, NULL, ipos.x, ipos.y, 0, 0,
SWP_MOVE);
}

void
calculate_push(int x1, int y1, int x2, int y2, double *cx, double *cy, int mult)
/* Figure out how much we should change the acceleration */
{
#define sign(x) (x > 0 ? 1 : x < 0 ? -1 : 0)
double dist;
double chx, chy;
double mag;
double dx, dy;

dx = (double) (x1 - x2);
dy = (double) (y1 - y2);

dist = dx*dx + dy*dy;

if (dist == 0.0) dist = 0.0001;
if (dx == 0.0) dx = 0.0001;

mag = 8000/dist*(double)mult;
chx = mag*sign(x2 - x1);
chy = mag*sign(y2 - y1);

if (chx > 10.0) chx = 10.0;
if (chy > 10.0) chy = 10.0;
if (chx < -10.0) chx = -10.0;
if (chy < -10.0) chy = -10.0;
*cx += chx;
*cy += chy;
}


  3 Responses to “Category : OS/2 Files
Archive   : RUN.ZIP
Filename : RUN.C

  1. Very nice! Thank you for this wonderful archive. I wonder why I found it only now. Long live the BBS file archives!

  2. This is so awesome! 😀 I’d be cool if you could download an entire archive of this at once, though.

  3. But one thing that puzzles me is the “mtswslnkmcjklsdlsbdmMICROSOFT” string. There is an article about it here. It is definitely worth a read: http://www.os2museum.com/wp/mtswslnk/