Category : OS/2 Files
Archive   : IRIT-OS2.ZIP
Filename : POLY3D-R.CFG

 
Output of file : POLY3D-R.CFG contained in archive : IRIT-OS2.ZIP
;Maximum degree to average two normals of two defferent polygons at a vertex
AvgDegree 30

;Ambient light - must be in [0.0..1.0] range
Ambient 0.3

;Color map size is 2^BitsPerPixel. must be in [1..8] in GIF image file format.
BitsPerPixel 7

;Light source direction vector.
LightSrcX 1.0
LightSrcY 3.0
LightSrcZ 7.0

;If two sources at opposite direction as specified by Light source direction
;vector are assumed. Otherwise, only one at exactly specified is assumed.
TwoSources FALSE

;Dimensions of resulting images:
Xsize 320
Ysize 200

;If TRUE, Internal edges (Created by IRIT solid modeller) are also displayed
AvgDegree 30.0

;Default color (if none specified this one is pixed), and back ground color:
;
; BLACK = 0
; BLUE = 1
; GREEN = 2
; CYAN = 3
; RED = 4
; MAGENTA = 5
; BROWN = 20
; LIGHTGRAY = 7
; YELLOW = 62
; WHITE = 63
;
Color 63
BackGroundColor 1

;If TRUE uses Gouraud shading, otherwise Flat shading is used.
Gouraud FALSE


;Delete Back facing polygons if TRUE. This speeds the rendering, but can be
;applied to well oriented polygons only. The (specified!) POLYGON PLANE
;attribute normal (A B C component of PLANE) should point into the object,
;and the object should be closed.
;Output from IRIT solid modeller is well oriented.
backFacing FALSE

;Fineness control on the surface to polygons subdivision. The bigger the
;number the finer the subdivision is.
FineNess 4

More FALSE ;If true print more messages (boolean)


  3 Responses to “Category : OS/2 Files
Archive   : IRIT-OS2.ZIP
Filename : POLY3D-R.CFG

  1. Very nice! Thank you for this wonderful archive. I wonder why I found it only now. Long live the BBS file archives!

  2. This is so awesome! 😀 I’d be cool if you could download an entire archive of this at once, though.

  3. But one thing that puzzles me is the “mtswslnkmcjklsdlsbdmMICROSOFT” string. There is an article about it here. It is definitely worth a read: http://www.os2museum.com/wp/mtswslnk/