Category : OS/2 Files
Archive   : GPPDEV8F.ZIP
Filename : SKIPSET.HP

 
Output of file : SKIPSET.HP contained in archive : GPPDEV8F.ZIP
// This may look like C code, but it is really -*- C++ -*-
/*
Copyright (C) 1991 Free Software Foundation

This file is part of the GNU C++ Library. This library is free
software; you can redistribute it and/or modify it under the terms of
the GNU Library General Public License as published by the Free
Software Foundation; either version 2 of the License, or (at your
option) any later version. This library is distributed in the hope
that it will be useful, but WITHOUT ANY WARRANTY; without even the
implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the GNU Library General Public License for more details.
You should have received a copy of the GNU Library General Public
License along with this library; if not, write to the Free Software
Foundation, 675 Mass Ave, Cambridge, MA 02139, USA.
*/

/*
* Sets implemented via William Pugh SkipList algorithms.
* CACM, June 1990, p 668-676.
*
*/

#ifndef _SkipSet_h
#ifdef __GNUG__
#pragma interface
#endif
#define _SkipSet_h 1

#include ".Set.h"

#include
#include

class SkipSet;
class RealSkipSetNode;

class SkipSetNode
{
friend class SkipSet;
private:
RealSkipSetNode * * forward;
SkipSetNode(int size);
};

class RealSkipSetNode : public SkipSetNode
{
friend class SkipSet;
private:
item;
RealSkipSetNode( h, int size);
};

typedef RealSkipSetNode* SkipSetNodePtr;

inline SkipSetNode::SkipSetNode(int size)
: forward(new SkipSetNodePtr[size+1])
{
}

inline RealSkipSetNode::RealSkipSetNode( h, int size)
: item(h),
SkipSetNode(size)
{
}

class SkipSet : public Set
{
friend class SkipSetinit;
protected:
SkipSetNode* header;
int level;
int max_levels;
int randoms_left;
long random_bits;

static MLCG* gen;
int random_level(void);


SkipSetNodePtr leftmost(void);
SkipSetNodePtr rightmost(void);
SkipSetNodePtr pred(SkipSetNodePtr t);
SkipSetNodePtr succ(SkipSetNodePtr t);
void _kill(void);

private:
enum { BITS_IN_RANDOM = LONGBITS-1 };
public:
SkipSet(long size=DEFAULT_INITIAL_CAPACITY);
SkipSet(SkipSet& a);
~SkipSet();

Pix add( i);
void del( i);
int contains( i);

void clear(void);

Pix first(void);
void next(Pix& i);
& operator () (Pix i);
Pix seek( i);

Pix last(void);
void prev(Pix& i);

void operator |= (SkipSet& b);
void operator -= (SkipSet& b);
void operator &= (SkipSet& b);

int operator == (SkipSet& b);
int operator != (SkipSet& b);
int operator <= (SkipSet& b);

int OK(void);
};

/*
* A little overkill on the inlines.
*
*/

inline SkipSet::~SkipSet(void)
{
_kill();
delete header;
}

inline int SkipSet::operator != (SkipSet& b)
{
return ! (*this == b);
}

inline SkipSetNodePtr SkipSet::leftmost(void)
{
return header->forward[0];
}

inline SkipSetNodePtr SkipSet::succ(SkipSetNodePtr t)
{
SkipSetNodePtr result = 0;
if (t->forward[0]!=header) result = t->forward[0];
return result;
}

inline Pix SkipSet::first(void)
{
return Pix(leftmost());
}

inline Pix SkipSet::last(void)
{
return Pix(rightmost());
}

inline void SkipSet::next(Pix& i)
{
if (i != 0) i = Pix(succ((SkipSetNodePtr)i));
}

inline void SkipSet::prev(Pix& i)
{
if (i != 0) i = Pix(pred((SkipSetNodePtr)i));
}

inline & SkipSet::operator () (Pix i)
{
if (i == 0) error("null Pix");
return ((SkipSetNodePtr)i)->item;
}


inline int SkipSet::contains( key)
{
return seek(key) != 0;
}

static class SkipSetinit
{
public:
SkipSetinit();
~SkipSetinit();
private:
static int count;
} skipSetinit;

#endif


  3 Responses to “Category : OS/2 Files
Archive   : GPPDEV8F.ZIP
Filename : SKIPSET.HP

  1. Very nice! Thank you for this wonderful archive. I wonder why I found it only now. Long live the BBS file archives!

  2. This is so awesome! 😀 I’d be cool if you could download an entire archive of this at once, though.

  3. But one thing that puzzles me is the “mtswslnkmcjklsdlsbdmMICROSOFT” string. There is an article about it here. It is definitely worth a read: http://www.os2museum.com/wp/mtswslnk/