Category : OS/2 Files
Archive   : GPPDEV8F.ZIP
Filename : SKIPMAP.HP

 
Output of file : SKIPMAP.HP contained in archive : GPPDEV8F.ZIP
// This may look like C code, but it is really -*- C++ -*-
/*
Copyright (C) 1991 Free Software Foundation

This file is part of the GNU C++ Library. This library is free
software; you can redistribute it and/or modify it under the terms of
the GNU Library General Public License as published by the Free
Software Foundation; either version 2 of the License, or (at your
option) any later version. This library is distributed in the hope
that it will be useful, but WITHOUT ANY WARRANTY; without even the
implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the GNU Library General Public License for more details.
You should have received a copy of the GNU Library General Public
License along with this library; if not, write to the Free Software
Foundation, 675 Mass Ave, Cambridge, MA 02139, USA.
*/

/*
* Bags implemented via William Pugh SkipList algorithms.
* CACM, June 1990, p 668-676.
*
*/

#ifndef _SkipMap_h
#ifdef __GNUG__
#pragma interface
#endif
#define _SkipMap_h 1

#include "..Map.h"

#include
#include

class SkipMap;
class RealSkipMapNode;

class SkipMapNode
{
friend class SkipMap;
private:
RealSkipMapNode * * forward;
protected:
SkipMapNode(int size);
};

class RealSkipMapNode : public SkipMapNode
{
friend class SkipMap;
private:
item;
cont;
RealSkipMapNode( h, i, int size);
};

typedef RealSkipMapNode* SkipMapNodePtr;

inline SkipMapNode::SkipMapNode(int size)
: forward(new SkipMapNodePtr[size+1])
{
}

inline RealSkipMapNode::RealSkipMapNode( h, i, int size)
: item(h), cont(i),
SkipMapNode(size)
{
}

class SkipMap : public Map
{
friend class SkipMapinit;
protected:
SkipMapNode* header;
int level;
int max_levels;

int randoms_left;
long random_bits;

static MLCG* gen;
int random_level(void);

SkipMapNodePtr leftmost();
SkipMapNodePtr rightmost();
SkipMapNodePtr pred(SkipMapNodePtr t);
SkipMapNodePtr succ(SkipMapNodePtr t);
void _kill();
private:
enum { BITS_IN_RANDOM = LONGBITS-1 };

public:
SkipMap( dflt, long size=DEFAULT_INITIAL_CAPACITY);
SkipMap(SkipMap& a);
~SkipMap();

& operator [] ( key);

void del( key);

Pix first();
void next(Pix& i);
& key(Pix i);
& contents(Pix i);

Pix seek( key);
int contains( key);
void clear();

Pix last();
void prev(Pix& i);

int OK();
};

inline SkipMap::~SkipMap()
{
_kill();
delete header;
}

inline SkipMapNodePtr SkipMap::leftmost()
{
return header->forward[0]==header ? 0 : header->forward[0];
}

inline Pix SkipMap::first()
{
return Pix(leftmost());
}

inline Pix SkipMap::last()
{
return Pix(rightmost());
}

inline SkipMapNodePtr SkipMap::succ(SkipMapNodePtr t)
{
return t->forward[0]==header ? 0 : t->forward[0];
}

inline void SkipMap::next(Pix& i)
{
if (i != 0) i = Pix(succ((SkipMapNodePtr)i));
}

inline void SkipMap::prev(Pix& i)
{
if (i != 0) i = Pix(pred((SkipMapNodePtr)i));
}

inline & SkipMap::key (Pix i)
{
if (i == 0) error("null Pix");
return ((SkipMapNodePtr)i)->item;
}

inline & SkipMap::contents (Pix i)
{
if (i == 0) error("null Pix");
return ((SkipMapNodePtr)i)->cont;
}

inline int SkipMap::contains( key)
{
return seek(key) != 0;
}

static class SkipMapinit
{
public:
SkipMapinit();
~SkipMapinit();
private:
static int count;
} skipMapinit;

#endif


  3 Responses to “Category : OS/2 Files
Archive   : GPPDEV8F.ZIP
Filename : SKIPMAP.HP

  1. Very nice! Thank you for this wonderful archive. I wonder why I found it only now. Long live the BBS file archives!

  2. This is so awesome! 😀 I’d be cool if you could download an entire archive of this at once, though.

  3. But one thing that puzzles me is the “mtswslnkmcjklsdlsbdmMICROSOFT” string. There is an article about it here. It is definitely worth a read: http://www.os2museum.com/wp/mtswslnk/