Category : OS/2 Files
Archive   : GPPDEV8F.ZIP
Filename : AVLSET.CCP
/*
Copyright (C) 1988 Free Software Foundation
written by Doug Lea ([email protected])
This file is part of the GNU C++ Library. This library is free
software; you can redistribute it and/or modify it under the terms of
the GNU Library General Public License as published by the Free
Software Foundation; either version 2 of the License, or (at your
option) any later version. This library is distributed in the hope
that it will be useful, but WITHOUT ANY WARRANTY; without even the
implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the GNU Library General Public License for more details.
You should have received a copy of the GNU Library General Public
License along with this library; if not, write to the Free Software
Foundation, 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#ifdef __GNUG__
#pragma implementation
#endif
#include
#include "
#include
/*
constants & inlines for maintaining balance & thread status in tree nodes
*/
#define AVLBALANCEMASK 3
#define AVLBALANCED 0
#define AVLLEFTHEAVY 1
#define AVLRIGHTHEAVY 2
#define LTHREADBIT 4
#define RTHREADBIT 8
static inline int bf(
{
return t->stat & AVLBALANCEMASK;
}
static inline void set_bf(
{
t->stat = (t->stat & ~AVLBALANCEMASK) | (b & AVLBALANCEMASK);
}
static inline int rthread(
{
return t->stat & RTHREADBIT;
}
static inline void set_rthread(
{
if (b)
t->stat |= RTHREADBIT;
else
t->stat &= ~RTHREADBIT;
}
static inline int lthread(
{
return t->stat & LTHREADBIT;
}
static inline void set_lthread(
{
if (b)
t->stat |= LTHREADBIT;
else
t->stat &= ~LTHREADBIT;
}
/*
traversal primitives
*/
{
if (t != 0) while (t->lt != 0) t = t->lt;
return t;
}
{
if (t != 0) while (t->rt != 0) t = t->rt;
return t;
}
{
if (!rthread(t)) while (!lthread(r)) r = r->lt;
return r;
}
{
if (!lthread(t)) while (!rthread(l)) l = l->rt;
return l;
}
Pix
{
if (t == 0)
return 0;
for (;;)
{
int cmp =
if (cmp == 0)
return Pix(t);
else if (cmp < 0)
{
if (lthread(t))
return 0;
else
t = t->lt;
}
else if (rthread(t))
return 0;
else
t = t->rt;
}
}
/*
The combination of threads and AVL bits make adding & deleting
interesting, but very awkward.
We use the following statics to avoid passing them around recursively
*/
static int _need_rebalancing; // to send back balance info from rec. calls
static
static
static int _already_found; // for deletion subcases
static
static int _max_hold_index; // # elements-1 in _hold_nodes
void
{
int cmp =
if (cmp == 0)
{
_found_node = t;
return;
}
else if (cmp < 0)
{
if (lthread(t))
{
++count;
_found_node = new
set_lthread(_found_node, 1);
set_rthread(_found_node, 1);
_found_node->lt = t->lt;
_found_node->rt = t;
t->lt = _found_node;
set_lthread(t, 0);
_need_rebalancing = 1;
}
else
_add(t->lt);
if (_need_rebalancing)
{
switch(bf(t))
{
case AVLRIGHTHEAVY:
set_bf(t, AVLBALANCED);
_need_rebalancing = 0;
return;
case AVLBALANCED:
set_bf(t, AVLLEFTHEAVY);
return;
case AVLLEFTHEAVY:
if (bf(l) == AVLLEFTHEAVY)
{
if (rthread(l))
t->lt = l;
else
t->lt = l->rt;
set_lthread(t, rthread(l));
l->rt = t;
set_rthread(l, 0);
set_bf(t, AVLBALANCED);
set_bf(l, AVLBALANCED);
t = l;
_need_rebalancing = 0;
}
else
{
set_rthread(l, lthread(r));
if (lthread(r))
l->rt = r;
else
l->rt = r->lt;
r->lt = l;
set_lthread(r, 0);
set_lthread(t, rthread(r));
if (rthread(r))
t->lt = r;
else
t->lt = r->rt;
r->rt = t;
set_rthread(r, 0);
if (bf(r) == AVLLEFTHEAVY)
set_bf(t, AVLRIGHTHEAVY);
else
set_bf(t, AVLBALANCED);
if (bf(r) == AVLRIGHTHEAVY)
set_bf(l, AVLLEFTHEAVY);
else
set_bf(l, AVLBALANCED);
set_bf(r, AVLBALANCED);
t = r;
_need_rebalancing = 0;
return;
}
}
}
}
else
{
if (rthread(t))
{
++count;
_found_node = new
set_rthread(t, 0);
set_lthread(_found_node, 1);
set_rthread(_found_node, 1);
_found_node->lt = t;
_found_node->rt = t->rt;
t->rt = _found_node;
_need_rebalancing = 1;
}
else
_add(t->rt);
if (_need_rebalancing)
{
switch(bf(t))
{
case AVLLEFTHEAVY:
set_bf(t, AVLBALANCED);
_need_rebalancing = 0;
return;
case AVLBALANCED:
set_bf(t, AVLRIGHTHEAVY);
return;
case AVLRIGHTHEAVY:
if (bf(r) == AVLRIGHTHEAVY)
{
if (lthread(r))
t->rt = r;
else
t->rt = r->lt;
set_rthread(t, lthread(r));
r->lt = t;
set_lthread(r, 0);
set_bf(t, AVLBALANCED);
set_bf(r, AVLBALANCED);
t = r;
_need_rebalancing = 0;
}
else
{
set_lthread(r, rthread(l));
if (rthread(l))
r->lt = l;
else
r->lt = l->rt;
l->rt = r;
set_rthread(l, 0);
set_rthread(t, lthread(l));
if (lthread(l))
t->rt = l;
else
t->rt = l->lt;
l->lt = t;
set_lthread(l, 0);
if (bf(l) == AVLRIGHTHEAVY)
set_bf(t, AVLLEFTHEAVY);
else
set_bf(t, AVLBALANCED);
if (bf(l) == AVLLEFTHEAVY)
set_bf(r, AVLRIGHTHEAVY);
else
set_bf(r, AVLBALANCED);
set_bf(l, AVLBALANCED);
t = l;
_need_rebalancing = 0;
return;
}
}
}
}
}
Pix
{
if (root == 0)
{
++count;
root = new
set_rthread(root, 1);
set_lthread(root, 1);
return Pix(root);
}
else
{
_target_item = &item;
_need_rebalancing = 0;
_add(root);
return Pix(_found_node);
}
}
void
{
int comp;
if (_already_found)
{
if (rthread(t))
comp = 0;
else
comp = 1;
}
else
comp =
if (comp == 0)
{
if (lthread(t) && rthread(t))
{
_found_node = t;
if (t == par->lt)
{
set_lthread(par, 1);
par->lt = t->lt;
}
else
{
set_rthread(par, 1);
par->rt = t->rt;
}
_need_rebalancing = 1;
return;
}
else if (lthread(t))
{
_found_node = t;
if (s != 0 && lthread(s))
s->lt = t->lt;
t = t->rt;
_need_rebalancing = 1;
return;
}
else if (rthread(t))
{
_found_node = t;
if (p != 0 && rthread(p))
p->rt = t->rt;
t = t->lt;
_need_rebalancing = 1;
return;
}
else // replace item & find someone deletable
{
t->item = p->item;
_already_found = 1;
comp = -1; // fall through below to left
}
}
if (comp < 0)
{
if (lthread(t))
return;
_del(t, t->lt);
if (!_need_rebalancing)
return;
switch (bf(t))
{
case AVLLEFTHEAVY:
set_bf(t, AVLBALANCED);
return;
case AVLBALANCED:
set_bf(t, AVLRIGHTHEAVY);
_need_rebalancing = 0;
return;
case AVLRIGHTHEAVY:
switch (bf(r))
{
case AVLBALANCED:
if (lthread(r))
t->rt = r;
else
t->rt = r->lt;
set_rthread(t, lthread(r));
r->lt = t;
set_lthread(r, 0);
set_bf(t, AVLRIGHTHEAVY);
set_bf(r, AVLLEFTHEAVY);
_need_rebalancing = 0;
t = r;
return;
case AVLRIGHTHEAVY:
if (lthread(r))
t->rt = r;
else
t->rt = r->lt;
set_rthread(t, lthread(r));
r->lt = t;
set_lthread(r, 0);
set_bf(t, AVLBALANCED);
set_bf(r, AVLBALANCED);
t = r;
return;
case AVLLEFTHEAVY:
set_lthread(r, rthread(l));
if (rthread(l))
r->lt = l;
else
r->lt = l->rt;
l->rt = r;
set_rthread(l, 0);
set_rthread(t, lthread(l));
if (lthread(l))
t->rt = l;
else
t->rt = l->lt;
l->lt = t;
set_lthread(l, 0);
if (bf(l) == AVLRIGHTHEAVY)
set_bf(t, AVLLEFTHEAVY);
else
set_bf(t, AVLBALANCED);
if (bf(l) == AVLLEFTHEAVY)
set_bf(r, AVLRIGHTHEAVY);
else
set_bf(r, AVLBALANCED);
set_bf(l, AVLBALANCED);
t = l;
return;
}
}
}
else
{
if (rthread(t))
return;
_del(t, t->rt);
if (!_need_rebalancing)
return;
switch (bf(t))
{
case AVLRIGHTHEAVY:
set_bf(t, AVLBALANCED);
return;
case AVLBALANCED:
set_bf(t, AVLLEFTHEAVY);
_need_rebalancing = 0;
return;
case AVLLEFTHEAVY:
switch (bf(l))
{
case AVLBALANCED:
if (rthread(l))
t->lt = l;
else
t->lt = l->rt;
set_lthread(t, rthread(l));
l->rt = t;
set_rthread(l, 0);
set_bf(t, AVLLEFTHEAVY);
set_bf(l, AVLRIGHTHEAVY);
_need_rebalancing = 0;
t = l;
return;
case AVLLEFTHEAVY:
if (rthread(l))
t->lt = l;
else
t->lt = l->rt;
set_lthread(t, rthread(l));
l->rt = t;
set_rthread(l, 0);
set_bf(t, AVLBALANCED);
set_bf(l, AVLBALANCED);
t = l;
return;
case AVLRIGHTHEAVY:
set_rthread(l, lthread(r));
if (lthread(r))
l->rt = r;
else
l->rt = r->lt;
r->lt = l;
set_lthread(r, 0);
set_lthread(t, rthread(r));
if (rthread(r))
t->lt = r;
else
t->lt = r->rt;
r->rt = t;
set_rthread(r, 0);
if (bf(r) == AVLLEFTHEAVY)
set_bf(t, AVLRIGHTHEAVY);
else
set_bf(t, AVLBALANCED);
if (bf(r) == AVLRIGHTHEAVY)
set_bf(l, AVLLEFTHEAVY);
else
set_bf(l, AVLBALANCED);
set_bf(r, AVLBALANCED);
t = r;
return;
}
}
}
}
void
{
if (root == 0) return;
_need_rebalancing = 0;
_already_found = 0;
_found_node = 0;
_target_item = &item;
_del(root, root);
if (_found_node)
{
delete(_found_node);
if (--count == 0)
root = 0;
}
}
// build an ordered array of pointers to tree nodes back into a tree
// we know that at least one element exists
static
{
int lh, rh;
int mid = (lo + hi) / 2;
if (lo > mid - 1)
{
set_lthread(t, 1);
if (mid == 0)
t->lt = 0;
else
t->lt = _hold_nodes[mid-1];
lh = 0;
}
else
{
set_lthread(t, 0);
t->lt = _do_treeify(lo, mid-1, lh);
}
if (hi < mid + 1)
{
set_rthread(t, 1);
if (mid == _max_hold_index)
t->rt = 0;
else
t->rt = _hold_nodes[mid+1];
rh = 0;
}
else
{
set_rthread(t, 0);
t->rt = _do_treeify(mid+1, hi, rh);
}
if (lh == rh)
{
set_bf(t, AVLBALANCED);
h = lh + 1;
}
else if (lh == rh - 1)
{
set_bf(t, AVLRIGHTHEAVY);
h = rh + 1;
}
else if (rh == lh - 1)
{
set_bf(t, AVLLEFTHEAVY);
h = lh + 1;
}
else // can't happen
abort();
return t;
}
static
{
if (n == 0)
t = 0;
else
{
int b;
_max_hold_index = n-1;
t = _do_treeify(0, _max_hold_index, b);
}
delete _hold_nodes;
return t;
}
void
{
if (t != 0)
{
if (!lthread(t)) _kill(t->lt);
if (!rthread(t)) _kill(t->rt);
delete t;
}
}
{
if ((count = b.count) == 0)
{
root = 0;
}
else
{
_hold_nodes = new
int i = 0;
while (t != 0)
{
_hold_nodes[i++] = new
t = b.succ(t);
}
root = _treeify(count);
}
}
int
{
if (count != y.count)
return 0;
else
{
for (;;)
{
if (t == 0)
return 1;
else if (!(
return 0;
else
{
t = succ(t);
u = y.succ(u);
}
}
}
}
int
{
if (count > y.count)
return 0;
else
{
for (;;)
{
if (t == 0)
return 1;
else if (u == 0)
return 0;
int cmp =
if (cmp == 0)
{
t = succ(t);
u = y.succ(u);
}
else if (cmp < 0)
return 0;
else
u = y.succ(u);
}
}
}
void
{
int rsize = count + y.count;
_hold_nodes = new
int k = 0;
for (;;)
{
if (t == 0)
{
while (u != 0)
{
_hold_nodes[k++] = new
u = y.succ(u);
}
break;
}
else if (u == 0)
{
while (t != 0)
{
_hold_nodes[k++] = t;
t = succ(t);
}
break;
}
int cmp =
if (cmp == 0)
{
_hold_nodes[k++] = t;
t = succ(t);
u = y.succ(u);
}
else if (cmp < 0)
{
_hold_nodes[k++] = t;
t = succ(t);
}
else
{
_hold_nodes[k++] = new
u = y.succ(u);
}
}
root = _treeify(k);
count = k;
}
void
{
int rsize = (count < y.count)? count : y.count;
_hold_nodes = new
int k = 0;
for (;;)
{
if (t == 0)
break;
if (u == 0)
{
while (t != 0)
{
delete t;
t = tmp;
}
break;
}
int cmp =
if (cmp == 0)
{
_hold_nodes[k++] = t;
t = succ(t);
u = y.succ(u);
}
else if (cmp < 0)
{
delete t;
t = tmp;
}
else
u = y.succ(u);
}
root = _treeify(k);
count = k;
}
void
{
int rsize = count;
_hold_nodes = new
int k = 0;
for (;;)
{
if (t == 0)
break;
else if (u == 0)
{
while (t != 0)
{
_hold_nodes[k++] = t;
t = succ(t);
}
break;
}
int cmp =
if (cmp == 0)
{
delete t;
t = tmp;
u = y.succ(u);
}
else if (cmp < 0)
{
_hold_nodes[k++] = t;
t = succ(t);
}
else
u = y.succ(u);
}
root = _treeify(k);
count = k;
}
int
{
if (i == 0) return 0;
for (
if (Pix(t) == i) return 1;
return 0;
}
int
{
int v = 1;
if (root == 0)
v = count == 0;
else
{
int n = 1;
while (t != 0)
{
++n;
v &=
trail = t;
t = succ(t);
}
v &= n == count;
}
if (!v) error("invariant failure");
return v;
}
Very nice! Thank you for this wonderful archive. I wonder why I found it only now. Long live the BBS file archives!
This is so awesome! 😀 I’d be cool if you could download an entire archive of this at once, though.
But one thing that puzzles me is the “mtswslnkmcjklsdlsbdmMICROSOFT” string. There is an article about it here. It is definitely worth a read: http://www.os2museum.com/wp/mtswslnk/