Dec 222017
 
Lossless Datacompression Sources 1.0 A compilation of source code for 9 types of data compression including Huffman, LZW, Arithmatic, Splay Trees, etc.
File LDS_10.ZIP from The Programmer’s Corner in
Category Miscellaneous Language Source Code
Lossless Datacompression Sources 1.0 A compilation of source code for 9 types of data compression including Huffman, LZW, Arithmatic, Splay Trees, etc.
File Name File Size Zip Size Zip Type
AR002 0 0 stored
AR.C 9965 3295 deflated
AR.H 1974 797 deflated
DECODE.C 1118 481 deflated
ENCODE.C 8018 1911 deflated
HUF.C 7105 1957 deflated
IO.C 2365 909 deflated
MAKEFILE 748 355 deflated
MAKETBL.C 1525 581 deflated
MAKETREE.C 2630 970 deflated
ASH 0 0 stored
ARITH.C 7788 1904 deflated
ARITH.H 565 234 deflated
COMP.H 1180 510 deflated
COMPRESS.C 3478 1052 deflated
EXPAND.C 3628 1075 deflated
FILES.C 3875 859 deflated
FILES.H 347 158 deflated
MAKE.BAT 130 74 deflated
MODEL.C 33986 6716 deflated
README 1248 602 deflated
TEST.C 976 332 deflated
COMP 0 0 stored
BITIO.C 5713 1776 deflated
BITIO.H 435 201 deflated
CODER.C 6198 2023 deflated
CODER.H 1394 585 deflated
COMP-1.C 4399 1572 deflated
COMP-2.C 7002 2299 deflated
EXPAND-1.C 4245 1552 deflated
EXPAND-2.C 4786 1682 deflated
MAKE.BAT 484 110 deflated
MODEL-1.C 3193 1259 deflated
MODEL-1A.C 4562 1626 deflated
MODEL-2.C 27727 7326 deflated
MODEL-2A.C 6196 2100 deflated
MODEL.H 657 331 deflated
READ.ME 2093 681 deflated
FIN 0 0 stored
COMP2.ASM 3561 1164 deflated
DECOMP2.ASM 3785 1118 deflated
FIN.C 3096 1000 deflated
MAKE.BAT 65 39 deflated
HUF 0 0 stored
DHUFF.C 4636 1331 deflated
HUFF1.C 9875 2339 deflated
MAKE.BAT 26 21 deflated
README.DOC 1181 493 deflated
LZ 0 0 stored
LZRW1 0 0 stored
LZRW1.C 5467 1596 deflated
MAKE.BAT 18 18 stored
LZW 0 0 stored
COMMLZW.C 6912 2193 deflated
DEBUG.H 256 134 deflated
LZW.DOC 1792 966 deflated
LZWCOM.C 2816 1082 deflated
LZWUNC.C 4352 1554 deflated
MAKE.BAK 56 34 deflated
MAKE.DOC 145 117 deflated
SGTTY.H 24 24 stored
CMPRSN.DOC 13583 4958 deflated
LZARI.C 12853 4022 deflated
LZHUF.C 14655 3878 deflated
LZSS.C 8537 3068 deflated
MAKE.BAT 38 25 deflated
SPLAY 0 0 stored
MAKE.BAT 13 13 stored
README.DOC 475 278 deflated
SPLAY.C 11499 3751 deflated

Download File LDS_10.ZIP Here

Contents of the READ.ME file



CODER.H This is the header file needed to use CODER.C.

CODER.C This file contains the routines needed to implement
an arithemtic coder.

BITIO.H This is the header file needed to use BITIO.C.

BITIO.C This is the module used to do bit-oriented I/O.

COMP-1.C This is the main module for a fixed-context
compression program. It is used to drive MODEL-1
and MODEL-1A. It doesn't know about escape codes.

EXPAND-1.C This is the main module for a fixed-context
decompression program. It is used with MODEL-1
and MODEL-1A. Doesn't know about escape codes,
order (-1) models, or any of that stuff.

MODEL.H This is the header file that is used when working
with any of the modeling modules.

MODEL-1.C This is the modeling model for a very siple order-0
fixed context model. To be used with COMP-1 or
EXPAND-1.

COMP-2.C This is the main module for a highest-context
compression program. It handles escape codes, and
does compression ratio checking as well. It is
used with MODEL-2 and MODEL-2A.

EXPAND-2.C This is the main module for a highest-context
decompression program. It understands all of the
fancy stuff used in MODEL-2 and MODEL-2A.

MODEL-2.C This is the highly optimized source for a
variable order compression program. It is
used with COMP-2 or EXPAND-2.

MODEL-1A.C This is an order-1 fixed context modeling unit, that
can be combined with COMP-1 and EXPAND-1. Used
to test compression for higher order models that
don't use escape codes.

MODEL-2A.C This is the source for an order-1 highest-order
modeling program. It understands escape codes,
but has a simple data structure that takes up a
lot of room. So it is fast, but takes up lots
of RAM. Can't be expanded beyond order-1 in a

PC due to memory limitations.



Contents of the README file



CODER.H This is the header file needed to use CODER.C.

CODER.C This file contains the routines needed to implement
an arithemtic coder.

BITIO.H This is the header file needed to use BITIO.C.

BITIO.C This is the module used to do bit-oriented I/O.

COMP-1.C This is the main module for a fixed-context
compression program. It is used to drive MODEL-1
and MODEL-1A. It doesn't know about escape codes.

EXPAND-1.C This is the main module for a fixed-context
decompression program. It is used with MODEL-1
and MODEL-1A. Doesn't know about escape codes,
order (-1) models, or any of that stuff.

MODEL.H This is the header file that is used when working
with any of the modeling modules.

MODEL-1.C This is the modeling model for a very siple order-0
fixed context model. To be used with COMP-1 or
EXPAND-1.

COMP-2.C This is the main module for a highest-context
compression program. It handles escape codes, and
does compression ratio checking as well. It is
used with MODEL-2 and MODEL-2A.

EXPAND-2.C This is the main module for a highest-context
decompression program. It understands all of the
fancy stuff used in MODEL-2 and MODEL-2A.

MODEL-2.C This is the highly optimized source for a
variable order compression program. It is
used with COMP-2 or EXPAND-2.

MODEL-1A.C This is an order-1 fixed context modeling unit, that
can be combined with COMP-1 and EXPAND-1. Used
to test compression for higher order models that
don't use escape codes.

MODEL-2A.C This is the source for an order-1 highest-order
modeling program. It understands escape codes,
but has a simple data structure that takes up a
lot of room. So it is fast, but takes up lots
of RAM. Can't be expanded beyond order-1 in a

PC due to memory limitations.


1. The problem was caused by an overflow in the arithmetic coder
due to long strings of repeated characters. This has been
fixed.

2. The program now tests for repeated strings and bypasses the
scan procedure. This has improved the performance significantly
for the slowest files.

3. I have included all the source files and executables. Most of
the changes are in MODEL.C. I have made some minor changes to
some of the other routines, such as correcting spelling mistakes.

4. I have checked the underflow situation at end of file, and I am
still convinced that my method works. The version of the
arithetic coding algorithm published in the CACM presents random
bits to the decoder at end of file, so that the final value output
by the coder must include enough bits to allow the final symbol
to be resolved no matter what follows. This means outputting the
underflow bits plus two more to ensure the input value is bracketed
by the high and low limits.

I get around this problem by returning zeroes after the decoder
detects end of file.

Thank you for the chance to fix the problems.

Charles.


Contents of the README.DOC file



CODER.H This is the header file needed to use CODER.C.

CODER.C This file contains the routines needed to implement
an arithemtic coder.

BITIO.H This is the header file needed to use BITIO.C.

BITIO.C This is the module used to do bit-oriented I/O.

COMP-1.C This is the main module for a fixed-context
compression program. It is used to drive MODEL-1
and MODEL-1A. It doesn't know about escape codes.

EXPAND-1.C This is the main module for a fixed-context
decompression program. It is used with MODEL-1
and MODEL-1A. Doesn't know about escape codes,
order (-1) models, or any of that stuff.

MODEL.H This is the header file that is used when working
with any of the modeling modules.

MODEL-1.C This is the modeling model for a very siple order-0
fixed context model. To be used with COMP-1 or
EXPAND-1.

COMP-2.C This is the main module for a highest-context
compression program. It handles escape codes, and
does compression ratio checking as well. It is
used with MODEL-2 and MODEL-2A.

EXPAND-2.C This is the main module for a highest-context
decompression program. It understands all of the
fancy stuff used in MODEL-2 and MODEL-2A.

MODEL-2.C This is the highly optimized source for a
variable order compression program. It is
used with COMP-2 or EXPAND-2.

MODEL-1A.C This is an order-1 fixed context modeling unit, that
can be combined with COMP-1 and EXPAND-1. Used
to test compression for higher order models that
don't use escape codes.

MODEL-2A.C This is the source for an order-1 highest-order
modeling program. It understands escape codes,
but has a simple data structure that takes up a
lot of room. So it is fast, but takes up lots
of RAM. Can't be expanded beyond order-1 in a

PC due to memory limitations.


1. The problem was caused by an overflow in the arithmetic coder
due to long strings of repeated characters. This has been
fixed.

2. The program now tests for repeated strings and bypasses the
scan procedure. This has improved the performance significantly
for the slowest files.

3. I have included all the source files and executables. Most of
the changes are in MODEL.C. I have made some minor changes to
some of the other routines, such as correcting spelling mistakes.

4. I have checked the underflow situation at end of file, and I am
still convinced that my method works. The version of the
arithetic coding algorithm published in the CACM presents random
bits to the decoder at end of file, so that the final value output
by the coder must include enough bits to allow the final symbol
to be resolved no matter what follows. This means outputting the
underflow bits plus two more to ensure the input value is bracketed
by the high and low limits.

I get around this problem by returning zeroes after the decoder
detects end of file.

Thank you for the chance to fix the problems.

Charles.
HUFFSTUFF.ZIP: 15-Aug-90
-----------------------------

The following files are included:


HUFF1.C C source code for Huffman Code compression program.

HUFF1.EXE Executable Huffman Code compression program compiled
under Lattice C V6.0.

DHUFF.C C Source code for Huffman Code decompression program.

DHUFF.EXE Executable Huffman Code decompression program compiled
under Lattice C V6.0.

README.DOC This file.


** These programs were compiled using the command:
lc -O -L -aw -ciust -d0 -n -ml


I believe that these programs are "portable" enough to be recompiled using
another C compiler without too much trouble.

Please feel free to modify, improve, etc. these programs as you see fit.
They are hereby placed in the public domain. Being interested in
compression techniques, I would like to see any modifications, improvements,
etc. (Variable code sizes, etc.)


William Demas
72677, 3146
The program SPLAY is a pascal to C translation of a program that
Kim Kokkonen wrote in Turbo Pascal to implement Splay Trees.

This program compresses and decompresses files, and does a pretty good
job of it.

Contents:

SPLAY.PAS Original TP source code
SPLAY.C Translation of code to C
SPLAY.EXE Compiled version of SPLAY.C (small model)
README.DOC You are looking at it

Read the comments at the beginning of SPLAY.C for more info.


 December 22, 2017  Add comments

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