Category : Miscellaneous Language Source Code
Archive   : EIE.ZIP
Filename : EIE.DOC

 
Output of file : EIE.DOC contained in archive : EIE.ZIP








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³ Ûßßß ßÛß Ûßßß ³
³ Ûßß Û Ûßß ³
³ ÛÜÜÛ ÜÛÜ ÛÜÜÛ ³
³ EGA IMAGE EDITOR ³
³ ³
³ Version 1.91 ³
³ ³
³ Wrought and Written by Christopher B. Cornell. ³
³ EIE (c) COPYRIGHT 1990, 1991 by Christopher B. Cornell. ³
ÀÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÙ






INTRO, BRIEF HISTORY, DISCLAIMER, and TERMS

EIE is a programming tool to help BGI users create images. (For
those of you I just lost, BGI stand for Borland Graphics Interface, and
BGI users are people who use a compiler by Borland such as Turbo
Pascal or Turbo C.) I wanted to be able to write simple little games
(just for kicks) in Turbo C without having to worry about the specifics
of the graphics. I wanted to be able to precreate the images and
compile them into the program. I'm sure there is probably a program
out there somewhere that does just exactly what this one does, but I
haven't found it. So I created EIE.
In programming EIE, I focused on EGA/VGA graphics because I have
an EGA. I made it compatible with CGA and Hercules, but I never tested
it with these systems, so you're on your own. I make no promises about
how this program will perform, or that it will not damage your
equipment. I have not intentionaly put any kind of destructive factor
in EIE. Use EIE at your own risk.
Try EIE out before you buy it. If you use it, please buy it. Oh,
don't worry; it's not even expensive. It only costs $15 (U.S. funds).
See the "Ordering" section later in this document for how to buy EIE.



FILES YOU SHOULD HAVE

You should receive all of the following files together. If you
don't, contact me. See the "Contacting Me" section later in this
document.
_______________________________________________________________________

EIE.EXE ---> Program.
EIE.DOC ---> This Documentation file.
GOST.I -+
APPLE.I |
MARTINI.I +-> Image files.
BRICKS.I -+
_______________________________________________________________________

QUICK REFERENCE

Keys In EIE:

Up/Down arrow keys - move the green indicator up/down.
Space bar - plot a dot in the specified color.
Gray +/- keys - choose the color.
L - Load an image.
S - Save an image.
G - Grow the grid (Change the grid size).
Z - Zap the entire grid to the current color.
Escape key - Exit.


Compiling into your Turbo C program:

Convert to OBJ format using the BINOBJ program:
BINOBJ imagefile objfile public-name
example:
BINOBJ BOOK.I BOOK.OBJ bookimg

Declare image as an extern far array:
extern far public-name [];
example:
extern far bookimg [];

Link the object files just like normal.

ORDERING

EIE's FUTURE

Here is a list of some features I am considering for future
versions of EIE. Please feel free to send me suggestions or comments.


o rotate image left/right
o shift image up/down/left/right
o mouse support
o palette editing
o file lists upon loading and saving


WHAT YOU GET FOR ORDERING

When you order EIE, you will receive by mail,

o the next version of EIE, absolutely free
o any following version of EIE for the cost of postage
o a full printed manual (more than just what's in this file)
o tips on using EIE effectively
o source code to a sample game
o my respect and appreciation

SO ORDER NOW!


...detach and mail...
_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _

Cornell Software Systems eie ordering form
3845 Coffey Lane
Santa Rosa, CA 95403

_______________________________________________________________________
Name
_______________________________________________________________________
Address
_______________________________________________________________________
City, State Zip code

_______________________________________________________________________
Comments or suggestions
_______________________________________________________________________

_______________________________________________________________________

[ ] Enclosed is a check or money order for $15 (U.S. funds) for my EIE.


(Send to the address above)


CONTACTING ME

If you really must get a hold of me, you can contact me by voice
telephone at (707) 528-9008 or (707) 544-2394. Or you can write:

Christopher B. Cornell
3845 Coffey Lane
Santa Rosa, CA 95403

Please do contact me if...
...you find a bug.
...you have a suggestion or comment.
...you want to give me money.



  3 Responses to “Category : Miscellaneous Language Source Code
Archive   : EIE.ZIP
Filename : EIE.DOC

  1. Very nice! Thank you for this wonderful archive. I wonder why I found it only now. Long live the BBS file archives!

  2. This is so awesome! 😀 I’d be cool if you could download an entire archive of this at once, though.

  3. But one thing that puzzles me is the “mtswslnkmcjklsdlsbdmMICROSOFT” string. There is an article about it here. It is definitely worth a read: http://www.os2museum.com/wp/mtswslnk/