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HOW TO WORK THROUGH AT EASE
Lessons in AT EASE flow back and forth between the computer and the
workbook. The workbook, a copy of which is sent to all registered
users, provides full instructions on how to get the maximum benefit
from At Ease. If you do not have a copy of the workbook, the
following will prove helpful.
1. The lessons proceed in order:
2. At Ease With Computer Programming teaches three main skills:
a) Creative Problem Solving (in the lessons on Thinking, Defining,
b) How to write solutions that work (in the lesson on
c) How to translate those solutions into structured computer code,
powerful macros, or effective database queries (in the lesson
3. Note: about 50% of the lesson on Formulating and about 80% of the
lesson on Computing are in the manual.
4. During your first viewing of a lesson, you should explore all
Overviews, Examples, and Explanations. But wait until your second
run-through before looking at Detail items. Details are clearly
labeled as such. (The information in the details is important, but
is outside the main flow of the lesson.)
5. The "ESC" key takes you out of any lesson and back to the main
6. To begin: enter the name of the lesson you want to view at the
DOS prompt and press Enter. So, for example, to start with the
first lesson, Thinking, just type "thinking" and press enter.
(This assumes you have installed the programs from the diskette
to a hard disk.) The only exception to this is the Conclusion:
That program name is "CONCLUDE".