Category : Files from Magazines
Archive   : DEC92_1.ZIP
Filename : README.ASC

 
Output of file : README.ASC contained in archive : DEC92_1.ZIP

SPATIAL.ASC
Title: SPATIAL DATA AND THE VORONOI TESSELLATION
Keywords: DEC92 DATABASE GIS
Published source code for Hrvoje Lukatela and John Russell's
article on representing data in terms of spatial relationships is
becoming increasingly common. The authors use trigonometry, 3-D
vector algebra, and the Voronoi tessellation to build a complete
geographical information system to explore spatial data types.
Also see SPATIAL.ZIP and COASTS.ZIP

SPATIAL.ZIP
Title: SPATIAL DATA AND THE VORONOI TESSELLATION
Keywords: DEC92 DATABASE GIS
Complete system including EXE, DAT, IDX, and other files
implementing Hrvoje Lukatela and John Russell's GIS. Requires
PKUNZIP.EXE to extract. Also see COASTS.ZIP and SPATIAL.ASC.

COASTS.ZIP
Title: SPATIAL DATA AND THE VORONOI TESSELLATION
Keywords: DEC92 DATABASE GIS
File providing coastline information for use with Hrvoje Lukatela
and John Russell's article. Requires PKUNZIP.EXE to extract. Also
see SPATIAL.ASC and SPATIAL.ZIP.

SOUND.ASC
Title: SOUND AS A DATA TYPE
Keywords: DEC92 MACINTOSH QUICKTIME SOUND
Published source code for Aaron Walsh's article on programming
for sound on QuickTime, Apple's system-wide architecture for
handling dynamic data. Aaron presents a technique for converting
traditional Macintosh sound resources to QuickTime sound data
samples.

PERCPP.ASC
Title: PERSISTENT OBJECTS IN C++
Keywords: DEC92 PERSISTENCE OOP C++ DATABASES
Published source code examples presented by Al Stevens in his
article on adding persistent objects to C++ programs. Also see
PARODY.ZIP.

PARODY.ZIP
Title: PERSISTENT OBJECTS IN C++
Keywords: DEC92 PERSISTENCE OOP C++ DATABASES
Unpublished source code described in Al Steven's article on
persistent objects in C++ The source files accompanying Al
Steven's book "C++ Database Development" (1993, MIS:Press, New
York, NY). They build an object database manager named PARODY and
two example applications, a personel management system and the

game of LIFE. There are makefiles to build the library and the
example applications using Borland C++, Microsoft C++, and
Zortech C++.

PERSIST.ASC
PERSISTENCE IN A PROGRAMMING ENVIRONMENT
Keywords: DEC92 OOP C++ DATABASE
Source code examples accompanying Dick Gabriel's article
persistence.

SPLAY.ASC
Title: SPLAY TREES
Keywords: DEC92
Published source accompanying Dean Clark's article on splay
trees--self-adjusting data structures that rearrange themselves
in response to changing program operations.

EMBED.ASC
Title: SIMULATION AND TESTBOARD FOR EMBEDDED-SYSTEM DESIGN
Keywords: DEC92 EMBEDDED SYSTEMS DESIGN
Source code examples accompanying Michael Kutter's article on
using software simulation and hardware testboards to debug and
test code in parallel with hardware development.

HYPRCUBE.ASC
Title: SIMULATING HYPERCUBES IN UNIX
Keywords: DEC92 UNIX C
Complete source code that accompanies Hamilton and Ormsby's two-
part article (December, 1992 and January, 1993) article on
simulating the hypercube architecture under UNIX.

CDROM.ASC
Title: INSIDE THE ISO-9660 FILESYSTEM FORMAT
Keywords: DEC92 CD-ROM
Published source code accompanying William and Lynne Jolitz
article on the ISO-9660 filesystem format. Includes utilities to
decode a CD-ROM and view a file.

BLOB.ASC
Title: BLOBS AND OBJECT-ORIENTED DATABASE ENGINES
Keywords: DEC92 DATABASES C++ IMAGES BLOB
Sam Felton's source code for constructing and storing BLOBs--
binary large objects--in an object-oriented DBMS system.

DFLT15.ARC
Title: C PROGRAMMING COLUMN
Keywords: DEC92 SAA/CUA C USER INTERFACE LIBRARY
The current version of the complete system for Al Stevens' D-FLAT
interface library for C. Requires ARCE.COM to extract.

D15TX.ARC
Title: C PROGRAMMING COLUMN
Keywords: DEC92 SAA/CUA C USER INTERFACE LIBRARY
Documentation for D-Flat version 15 (See DFLT15.ARC).
Requires ARCE.COM to extract.

CPROG.ASC
Title: C PROGRAMMING COLUMN
Keywords: DEC92 C++ CUA/SAA
Al Stevens launches D-Flat++, the C++ implementation of his CUA-
compliant library. This month Al presents the source files that
contain the member functions for the desktop and its devices.

STRUPRG.ASC
Title: STRUCTURED PROGRAMMING COLUMN
Keywords: DEC92 TURBO VISION TURBO PASCAL
Source code accompanying Jeff Duntemann's column.

GRPPROG.ASC
Title: GRAPHICS PROGRAMMING COLUMN
Keywords: DEC92 GRAPHICS LINE-DRAWING RUN-SLICE
Michael Abrash implements a fast assembler version of his run-
length slice line-drawing routine before returning to the subject
of page flipping.

XSHRP21.ZIP
Title: GRAPHICS PROGRAMMING COLUMN
Keywords: DEC92 3D ANIMATION GRAPHICS
The current version of the complete system for Michael Abrash's
X-Sharp library for 3D graphics animation. Requires PKUNZIP.EXE
to extract.