Category : Files from Magazines
Archive   : DDJ9405F.ZIP
Filename : FRAME.H

 
Output of file : FRAME.H contained in archive : DDJ9405F.ZIP
// -------- frame.h

#ifndef FRAME_H
#define FRAME_H

#include "dfwindow.h"

class Frame : public DFWindow {
DFWindow *Host; // window being moved or sized
int diff; // difference between mouse x and window corner
int minx, maxx; // x limits
int miny, maxy; // y limits
Bool moving; // True = moving, False = sizing
void Paint() {}
void LeftButton(int mx, int my);
void ButtonReleased(int mx, int my);
void MouseMoved(int mx, int my);
void Show();
void Hide();
virtual void Keyboard(int key);
void CloseFrame(Bool doOp);
public:
Frame();
void OpenFrame(DFWindow *Wnd, Bool Moving, int mx);
};

#endif






  3 Responses to “Category : Files from Magazines
Archive   : DDJ9405F.ZIP
Filename : FRAME.H

  1. Very nice! Thank you for this wonderful archive. I wonder why I found it only now. Long live the BBS file archives!

  2. This is so awesome! 😀 I’d be cool if you could download an entire archive of this at once, though.

  3. But one thing that puzzles me is the “mtswslnkmcjklsdlsbdmMICROSOFT” string. There is an article about it here. It is definitely worth a read: http://www.os2museum.com/wp/mtswslnk/