Dec 222017
Enhanced scenery/mods for DC area of Flight Simulator v4.00.
File WASHDC23.ZIP from The Programmer’s Corner in
Category Games and Entertainment
Enhanced scenery/mods for DC area of Flight Simulator v4.00.
File Name File Size Zip Size Zip Type
BALTIMOR.MOD 526 316 deflated
BAYBRIDG.MOD 526 292 deflated
CARROLCO.MOD 526 316 deflated
CESSNASK.SIM 363 319 deflated
DCADCAJB.TXT 5393 2356 deflated
DCARVIS.MOD 526 329 deflated
DCARWY18.MOD 526 297 deflated
DCAVIS18.DEM 6786 4639 deflated
DCSDCRP.DY1 28937 16071 deflated
DCSDCRP.SC1 46817 20451 deflated
DCSEAREF.MOD 526 332 deflated
DCTOUR.DEM 29095 19342 deflated
DHC-2FLO.SIM 363 314 deflated
DULLES1R.MOD 526 322 deflated
DULLES30.MOD 526 322 deflated
DULLESPA.MOD 526 322 deflated
DUSKFLIG.MOD 526 318 deflated
FREDERIC.MOD 526 311 deflated
LEARJETD.MOD 526 331 deflated
MANASSAS.MOD 526 309 deflated
MARTINST.MOD 526 316 deflated
MONTGOME.MOD 526 324 deflated
VAAW09JB.MOD 526 304 deflated
VAW1016L.MOD 526 350 deflated
WASHDC.DOC 20293 7349 deflated
WASHINGT.MOD 526 291 deflated

Download File WASHDC23.ZIP Here

Contents of the DCADCAJB.TXT file

November 7, 1990

This is the most recent version of the file, DCADCAJB.SC1 file, with several
additions from the first one that was uploaded in October. I have also
included a dynamic scenery file, DCADCAJB.DY1, which adds a little traffic
during the first few minutes of running the scenery.

I have also included two mode files which will place you in my "personalized"
Cessna (If you use the N2722JB.SIM file, which is also included). One,
DCARWY18.MOD (listed as "DCA Runway 18 Startup"), will place you at the take
off threshold for runway 18. Before taking off right away, I'd suggest
checking runway 15, off to your right, for traffic. There is a Lear that's
just been cleared for takeoff, and a Cessna on about a four mile final for the
same runway. There are also a couple of passenger jets on the River Visual
Approach; They should both come in before the taxiing 767 gets too close to
you. Check your 8 o'clock view to see them coming in. After the second one
clears the numbers, you'd better assume you've been "cleared into position",
and nudge out onto the runway...that 767 coming up the taxiway looks like he's
in a hurry! As you take off, give the airport a look over your right shoulder;
it's quite a sight!

The other mode, DCARVIS.MOD, will place you at the entry point for the River
Visual Approach to runway one eight. You'll be about 11 miles out, inbound at
148 degrees on the 328 radial of the DCA VOR. If you have the instrument
approach plate for the River Visual Approach, you're all set up to fly it on
in to DCA. If you don't have the approach plate, you can still fly the
approach, with the following procedure:

The River Visual Approach to runway one eight is a fairly straightforward
approach. Assume you've already been given clearance and vectors for the
approach from Washington Center, which have brought you to this point, which
is where the approach plate description begins. You should be at 3000 MSL over
the Potomac river at about 10DME on the DCA VOR (111.0) 328 radial (148
degrees inbound). You have the option of following the river on down, or
following the radial to a point abeam the Georgetown Reservoir (at 4nm) and at
that point start following the river to the airport. Recommended altitudes are
as follows: 3000 MSL at entry; 1800 MSL at 6nm (or abeam the Dalecarlia
Reservoir, or just before Chain Bridge); and 900 MSL abeam Georgetown
Reservoir, at 4nm. Then it's just follow the river and establish your own
descent rate on down to the runway (elevation, 13 feet).

Most of the "action" in the dynamic scenery takes place in the first 6 or 8
minutes of activating the file, so you won't see much of it if you start up
with the DCARVIS.MOD mode. Of course, I used that mode when I recorded one of
the approach patterns followed by a 767, and you may see him suspended in the
air in front of you if you start up in that mode, or restart the dynamic
scenery at that point. Don't worry about passing him by...he'll catch up! Then
when you land, you and he can figure out who reports whom for the separation
violation! Also, be advised that he is being followed by another 767 just
a couple of minutes behind him, so you may be doing some bobbing and weaving
to get out of their way if you start up in this mode.

I'd recommend starting up in the DCARWY18.MOD configuration, taking off after
the traffic has cleared, and once airborne, make a long wide right turn out
towards the north west. When you get out about 10 miles, switch modes to the
DCARVIS.MOD (Listed as "DCA RWY 18-River Visual").

The DCADCAJB.SC1 file includes just about all the navaids that are used in
making various instrument approaches to DCA. They are a part of the .SC1 file,
so can be used even if you don't have SD-7. Even if you do, some of the
navaids included in the .SC1 file are not included in the SD-7 data. The
navaids included are:

DCA () VOR (111.0)
Andrews (ADW) VOR (113.1)
Nottingham (OTT) VOR (113.7)
Baltimore (BAL) VOR (115.1)
Armel (AML) VOR (113.5)
Oxonn (DC) NDB (332)
Georgetown (GTN) NDB (323)
ILS-Runway 36 (I-DCA) (109.9)
Outer Marker (also Oxonn NDB)
Middle Marker

These are each referenced in one or more of the various approach plates used
for instrument approaches to DCA, and are pretty much in the right positions,
relative to each other, with the DCA VOR being used as the principle reference
point in the scenery design.

I touched up a few of the taxiways, but there are still a few small gaps,
which you may notice while taxiing. This was my first effort at doing an
airport in this detail, and I learned after having completed it that if you
overlap a polygon being used to form a taxiway slightly over the runway, at
its intersection with the runway, after you "Add" it, the polygon will slip
under the runway, and make for a nice snug fit. I had tried to place them by
lining the polygon points up along the runway edge, and it doesn't seem to
work quite as well. The suggestion to overlap the polygons came from Rick Lee,
Section Leader for the Flight simulator/Aviation section in GAMERS, on

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