Category : A Collection of Games for DOS and Windows
Archive   : SQUARZ10.ZIP
Filename : MANUAL.DOC

 
Output of file : MANUAL.DOC contained in archive : SQUARZ10.ZIP





***** ***** ** ** ***** ***** ****** ******
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**** ** ** ** ** ******* ***** ***** **
** ** *** ** ** ** ** ** ** ** **
***** ***** ***** ** ** ** ** ****** ******
** DELUXE!


(C) 1993 Adam Pedersen
Published by Software Creations



The next generation of puzzle games is here with the addition of
hazardous chemicals, devastator bombs, and missiles! Maneuver your
pieces to form 'squarez' and stay ahead of your opponent, or race
the clock to practice your skills. There are three levels of play
to suit your taste: the plain basic tiles, the normal amount of
special tiles, and the chaotic extreme mode with tons of exploding
tiles and surprises.



*************************
* HOW TO MASTER SQUAREZ *
*************************


The best way to master Squarez is with practice. Once you
start playing it's hard to stop, so keep an eye on the time! The
basic object is to create 3 by 3 squarez out of the pieces you are
given. In Basic mode, the game is in its simplest form, and it may
be good for practice with figuring out how the pieces go together.
The faster you place your piece, the more points you get, so speed
does pay off, especially in two player games. The more pieces you
go through, the better your chances of getting pieces to damage
your opponent. Another way to get higher scores is to use the
score multiplier. Every time you complete a square that is 4 by 4
or bigger, your score multiplier will increase. You can also
increase the score multiplier by activating a tile containing a
plus. It will go down to zero if you get a minus tile, so be
careful. The score multiplier gradually resets to 1X with time so
keep working to keep it high!

The exciting part about Squarez is the pieces you'll find in
the Normal and Extreme modes of play. Sporadically, bombs, spikes,
acid, missiles, sticky splooge and other bizarre items will appear
in one of your tiles. Form a square containing one of these
special tiles to activate it. Some tiles like bombs and missiles
will activate certain other special tiles. You'll have to
experiment to find out what affects certain tiles. See page 3 for
descriptions of the special magic tiles.

Squarez has some beautiful background patterns during
gameplay, but some people don't agree. If you don't like the
backgrounds, you can start Squarez with the command-line "Squarez
/B".


---------------------------- Page 2 ----------------------------

****************
* GAME OPTIONS *
****************

At any point in the game, you can press [J] to adjust the
joysticks.

*************
* MAIN MENU *
*************
Use the cursor keys, joystick, or mouse to select from the
main menu. You can also use these keys to select options faster.

[S] Start the game!
[M] Mode of play. Basic, Normal, or Extreme.
[P] Players. Play head to head or try for an all time high!
[1] Select control for player 1
[2] Select control for player 2
[H] High Scores
[D] Demo. Watch a demo in the extreme mode of play, or watch
a replay of your last game.
[I] Instructions, including tile descriptions and scoring
[B] Info on the Software Creations BBS
[Q] Quit the game

[R] Registration Info. How to order Squarez!

************
* CONTROLS *
************
[Escape] Give up
[F1] Pause (and screensaver)
[F10] Abort the game and quit to the Main Menu

JOYSTICKS
[button A] Rotate the piece
[button B] Place the piece

KEYBOARD
RIGHT PLAYER

[Arrows] Move the piece
[5/./Del] Rotate the piece
[0/Ins] Place the piece

LEFT PLAYER

[F/T/H/B] Move the piece
[G/Z] Rotate the piece
[Space/A] Place the piece

ONE PLAYER MODE

[CTRL] Rotate the piece
[ALT] Place the piece

---------------------------- Page 3 ----------------------------

*******************
* THE MAGIC TILES *
*******************

Select "Instructions" in the game to see the graphics for
these tiles.

Score Tile Description
----- ---- -----------
1 NORMAL The basic tile.
1 CRACKED These tiles are activated by any nearby
occurrence, like an explosion or the forming
of a square.
3 SHIELD These must be 'Squared' three times to be
destroyed, or they can be exploded.
0 STEEL PYRAMID This can't be used to create squarez, and it
can only be destroyed by an explosion.
0/25 ARROWS Arrows move the center dividing bar to the
left or right. If the bar moves away from
your side, you get the points.
5 SPLOOGE Activating this will release a puddle of
splooge.
10 ACID Activating this will release a pool of acid.
20 DUMB MISSILE When activated, this shoots across the screen
destroying everything in its path.
50 DEVASTATOR BOMB When this is activated, it destroys everything
in a nearby radius.
0 SPIKES These expand to form a large obstruction that
can only be destroyed by an explosion. Try to
destroy these with a bomb or missile BEFORE
they are released.
100 RELEASER Releases all enclosed tiles, making them touch
activated.
200 ACTIVATOR Activates every special tile on the screen.
0/50 NOSQUAREZ When this is activated, the dissolving of
squarez stops for many seconds. Any squarez
created in this time will remain. When time
runs out they dissolve. Points are awarded
only if this is activated on the other player.
50 PUNISHMENT BOX This gives a little present to the player
whose color it contains. A ring of shields
becomes that players next piece. Points are
awarded to the other player.
--- EMPTY TILE Move this tile over another tile already on
the playfield, and you'll pick it up.
??? QUESTION MARK When this is activated it could turn into
anything.
--- (+/-) Increases or decreases the score multiplier.

* OTHER STUFF *

SPLOOGE Sticky gooey purple stuff. Move a piece on
top of this and the tiles that are touching it
will stick to it.
ACID Highly corrosive green ick. Any tiles that
touch this stuff are consumed instantly.


---------------------------- Page 4 ----------------------------


***********
* CREDITS *
***********

Design and Programming
Graphics
Sound Adam Pedersen

Compression & Sound Code Jason Blochowiak




COPYRIGHT & PROPRIETARY RIGHTS

This program is a product of Adam Pedersen. It is protected by
United States copyright laws and international treaty provisions.
You may NOT modify or create derivative works based on this program
or any of the information that is contained within it. You may NOT
sell, lease, rent or perform any modifications that might otherwise
convert the original contents, performance or concept that was
intended by the copyright holder of this software package.


DISCLAIMER

The author and publisher of this program make no warranty of any
kind either expressed or implied. In particular we make no
warranty as to correctness or fitness for a particular purpose.

In no event shall the author or publisher be liable for any errors
contained herein or for incidental or consequential damages in
connection with the furnishing, performance, or use of this product
or documentation.

This document contains proprietary information which is protected
by copyright. No part of this document may be photocopied,
reproduced, or translated without the prior written consent of the
owner.

The information in this document is subject to change without
notice.

---------------------------- Page 5 ----------------------------

****************************
* REGISTRATION INFORMATION *
****************************


Order a registered copy of Squarez for more exciting squarez, more
graphics, new backgrounds, and new sound effects!
Squarez is only $20.00 + 2$ S&H. Checks, Money orders, Visa and
MasterCard are welcome.


Software Creations
26 Harris St.
Clinton, MA 01510


Orders: (508) 368-8654
Fax: (508) 365-7214

BBS: (508) 368-7036

You can even order Squarez ONLINE! Just type "OPEN 5" at the Main
Menu of the Software Creations BBS.


  3 Responses to “Category : A Collection of Games for DOS and Windows
Archive   : SQUARZ10.ZIP
Filename : MANUAL.DOC

  1. Very nice! Thank you for this wonderful archive. I wonder why I found it only now. Long live the BBS file archives!

  2. This is so awesome! 😀 I’d be cool if you could download an entire archive of this at once, though.

  3. But one thing that puzzles me is the “mtswslnkmcjklsdlsbdmMICROSOFT” string. There is an article about it here. It is definitely worth a read: http://www.os2museum.com/wp/mtswslnk/