Dec 082017
 
Stick Fighter II - Sequel to SFI with SB support. A martial arts type game featuring various kicks/punches, jumping, blocking, crouching, throwing and special moves such as fireballs, blade kicks, etc.
File SFII.ZIP from The Programmer’s Corner in
Category Games and Entertainment
Stick Fighter II – Sequel to SFI with SB support. A martial arts type game featuring various kicks/punches, jumping, blocking, crouching, throwing and special moves such as fireballs, blade kicks, etc.
File Name File Size Zip Size Zip Type
CLGRAB.VOC 6178 4503 deflated
CT-VOICE.DRV 2493 1799 deflated
EGAVGA.BGI 5554 4021 deflated
FBALL.VOC 8802 6793 deflated
FLY.VOC 6242 4550 deflated
GRAB.VOC 1821 1214 deflated
HOLD.VOC 4066 3050 deflated
LKICK.VOC 2530 1678 deflated
RKICK.VOC 14434 10969 deflated
SBOOM.VOC 11426 8669 deflated
SFII.DOC 2039 957 deflated
SFII.EXE 74560 33713 deflated
UCUT.VOC 13666 10252 deflated
WHOOSH.VOC 3273 2054 deflated

Download File SFII.ZIP Here

Contents of the SFII.DOC file



STICK FIGHTER II programmed by Gary Shaw Copyright (C) 1992

This program is in the PUBLIC DOMAIN. Feel free to distribute it for
NO PROFIT in its complete unaltered form.

You should have the following files:

sfii.exe - the actual program
sfii.doc - what you're reading
egavga.bgi - the graphics driver
ct-voice.drv*- sound blaster driver file
RKick.voc - voice data
UCut.voc
FBall.voc thanx to Calvin, Henry, Matt, Frank, Alex
Grab.voc for these sounds + beta testing!
SBoom.voc
CLGrab.voc
Whoosh.voc
Fly.voc
Hold.voc
LKick.voc

* This file and all following files are for Sound Blaster support. If you have
a Sound Blaster Pro you may have to substitute your own ct-voice.drv file for
the one here. Naturally this program will still work without Sound Blaster.

*****************************************************************************
STICK FIGHTER II Second Release May 1992

Copyright (C) 1992 by Gary Shaw
****************************************************************************

- a martial arts type game featuring various kicks/punches, jumping, blocking,
crouching, throwing and special moves such as fireballs, blade kicks, etc.
- SOUND BLASTER SUPPORT NOW HERE!
- MULTIPLE CHARACTERS AND THE ABILITY TO CONSTRUCT NEW CHARACTERS NOW HERE!
- make sure NUMLOCK is ON
- press ESC during combat to get back to main menu
- Just type
SFII
to run the game. If you have a fast computer ( > 16 MHZ ) you may wish to
use the Command line option to reduce game speed for faster computers:

sfii [speed] where [speed] is optional and should range from about 1 to 30.

The higher the number, the slower. You shouldn't have to go above
20 unless you have an incredibly fast computer, and should not need this
option for computers running at 16MHz or less.



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