Category : A Collection of Games for DOS and Windows
Archive   : RGDMED.ZIP
Filename : README.1ST

 
Output of file : README.1ST contained in archive : RGDMED.ZIP
Renegade Graphics Doom Editor
Version 1.1

The complete installation of the editor requires approx 5.4MB disk space.
The manual is an additional 2mb but once you print it you should delete it
or compress it.

To install from this ZIP file:

1)Delete any previously installed version
2)Create a directory called DOOMED
3)Extract this zip file into it
4)Run DOOMED.EXE

Copy the TEST.BAT file into the DOOM directory and modify TEST.PIF
with the Windows PIF editor. This only needs to be done if your DOOM
directory is not C:\DOOM and you intent to run Doom test sessions from
within the editor (8MB or more of ram required, 12MB recommended).

Note that the TEST.BAT startup line specifies -nomonsters. If you want to
perform testing with the monsters present remove this option. You must put
TEST.BAT in your DOOM directory for the test level feature to work.

The first time you run the editor, go into the Bitmap Fiddler and extract
all of the textures in the Wall Patches groups. This will enable the
wall texture preview feature in the palette editor.

Make sure you read the manual, DOOMED.WRI is a windows write file. Print
it to a laser printer if you have one, or access to one.

Enjoy!



  3 Responses to “Category : A Collection of Games for DOS and Windows
Archive   : RGDMED.ZIP
Filename : README.1ST

  1. Very nice! Thank you for this wonderful archive. I wonder why I found it only now. Long live the BBS file archives!

  2. This is so awesome! 😀 I’d be cool if you could download an entire archive of this at once, though.

  3. But one thing that puzzles me is the “mtswslnkmcjklsdlsbdmMICROSOFT” string. There is an article about it here. It is definitely worth a read: http://www.os2museum.com/wp/mtswslnk/