Dec 072017
Pacman game for Windows. | |||
---|---|---|---|
File Name | File Size | Zip Size | Zip Type |
PATUMAN.TXT | 4676 | 2104 | deflated |
PATUMAN2.EXE | 130304 | 39421 | deflated |
Download File PATUMAN2.ZIP Here
Contents of the PATUMAN.TXT file
18.05.1993
Patuman version 2.4
PREFACE
Patuman is a brilliant graphical action game for Windows. You need AT 286
(or better) and a display with resolution 640 x 480 (VGA or better). Some
applications running in background mode may slow down the Patuman. You should
also avoid moving the mouse since this affects the performance of all Windows
programs.
Ehum!! The previous versions of Patuman contained some unfortunate bugs, but
thanks to you, most of them has been found and eliminated in this version.
Much work has been done to make the patuman version 2.4 a 'well behaving'
window-application.Also lots of new features has been introduced. Graphics
has been improved as well as the intelligence of Monsters. IN FACT, these
monsters are now smarter than in any known pacman-like games! Animation
speed has been improved beyond the limits of Windows! You can still use the
same registration number as in those earlier versions.
The score-table is normally in the same directory as the program, but you
can change it's location by changing the working directory via you program
manager's File Properties..
REGISTERING
We are still (very very) poor students and we have spent a lot of time
programming and lost all our (very very) little savings buying our software
developement kit, so we made this version of Patuman a shareware program. This
version is for evaluation purpose only, and if you find it amusing (or useful),
you can register it by sending us following register form including $10 cash
(or 40 FIM). If you send $20 (or more), you will also receive our next version
of the great Patuman.
It is (very) important to fill the register form carefully. Please include
an envelope with your address on it to speed up delivery.
REGISTER FORM FOR PATUMAN 2.0 (Pro)
NAME: FIRST LAST
_________________________________________________
STREET ADDRESS
_________________________________________________
TOWN ZIP
_________________________________________________
COUNTRY
_________________________________________________
Please send the register form to:
Mr. Patuman
Ristolantie 1 A 2
00300 Helsinki
Finland
You may freely copy and distribute it, but NO fee beyond normal media,
duplication, and shipping costs may be charged.
We make NO warranty of any kind, either expressed or implied, including but
not limited to implied warranties of merchantability and fitnes for
a pacticular purpose. In NO event shall we be liable for any errors
contained herein or for incidental or consequential damages in connection
with the furnishing, performance, or use of this documentation.
RULES
You are Patuman (the yellow guy) and duty is to collect all the pills in the
labyrint. When you have eaten all the pills, you will enter another level and
slightly different labyrint.
Patuman adjusts the speed automatically. You can change the default speed
and the sound setting from the control dialog ( which you can access by
clicking the 'eye' or by pressing the c-key).
You use the arrow keys to move Patuman around in the labyrint. The Monsters,
bad guys, will try to eat you. In every screen there are also four bigger
pills. When you eat one of the bigger pills the Monsters will turn to pale
(white) and you are able to eat them. Eating one monster gives you 200
points. The second monster during same pill session will give 400 points.
The third will give 800 and the fourth 1600 points. So its very profitable
to eat as many monsters as possible. After a few moments Monsters will change
the color again and they will begin to hunt you again. Time to time different
objects will appear in the labyrint. Eating them will give you some extra
points.
You can pause the game by pressing left mouse button anywhere within window
area. Press then SPACE to continue the game. By pressing the Ctrl-key, the game
will immediately minimize to an icon.
CONTROLS
Control window is accessed by pressing the "eye" just below the area where
the points are or by pressing the c-key. In some machines it is not possible
to count the starting speed accurately, so you can change it manually with
the scroll bar in the control window. There is also Default button, which
returns the speed back to initial setting. You can also restart the game
whenever you want by pressing Restart button. Scores button allows you to
view the high score table during the game.
Patuman version 2.4
PREFACE
Patuman is a brilliant graphical action game for Windows. You need AT 286
(or better) and a display with resolution 640 x 480 (VGA or better). Some
applications running in background mode may slow down the Patuman. You should
also avoid moving the mouse since this affects the performance of all Windows
programs.
Ehum!! The previous versions of Patuman contained some unfortunate bugs, but
thanks to you, most of them has been found and eliminated in this version.
Much work has been done to make the patuman version 2.4 a 'well behaving'
window-application.Also lots of new features has been introduced. Graphics
has been improved as well as the intelligence of Monsters. IN FACT, these
monsters are now smarter than in any known pacman-like games! Animation
speed has been improved beyond the limits of Windows! You can still use the
same registration number as in those earlier versions.
The score-table is normally in the same directory as the program, but you
can change it's location by changing the working directory via you program
manager's File Properties..
REGISTERING
We are still (very very) poor students and we have spent a lot of time
programming and lost all our (very very) little savings buying our software
developement kit, so we made this version of Patuman a shareware program. This
version is for evaluation purpose only, and if you find it amusing (or useful),
you can register it by sending us following register form including $10 cash
(or 40 FIM). If you send $20 (or more), you will also receive our next version
of the great Patuman.
It is (very) important to fill the register form carefully. Please include
an envelope with your address on it to speed up delivery.
REGISTER FORM FOR PATUMAN 2.0 (Pro)
NAME: FIRST LAST
_________________________________________________
STREET ADDRESS
_________________________________________________
TOWN ZIP
_________________________________________________
COUNTRY
_________________________________________________
Please send the register form to:
Mr. Patuman
Ristolantie 1 A 2
00300 Helsinki
Finland
You may freely copy and distribute it, but NO fee beyond normal media,
duplication, and shipping costs may be charged.
We make NO warranty of any kind, either expressed or implied, including but
not limited to implied warranties of merchantability and fitnes for
a pacticular purpose. In NO event shall we be liable for any errors
contained herein or for incidental or consequential damages in connection
with the furnishing, performance, or use of this documentation.
RULES
You are Patuman (the yellow guy) and duty is to collect all the pills in the
labyrint. When you have eaten all the pills, you will enter another level and
slightly different labyrint.
Patuman adjusts the speed automatically. You can change the default speed
and the sound setting from the control dialog ( which you can access by
clicking the 'eye' or by pressing the c-key).
You use the arrow keys to move Patuman around in the labyrint. The Monsters,
bad guys, will try to eat you. In every screen there are also four bigger
pills. When you eat one of the bigger pills the Monsters will turn to pale
(white) and you are able to eat them. Eating one monster gives you 200
points. The second monster during same pill session will give 400 points.
The third will give 800 and the fourth 1600 points. So its very profitable
to eat as many monsters as possible. After a few moments Monsters will change
the color again and they will begin to hunt you again. Time to time different
objects will appear in the labyrint. Eating them will give you some extra
points.
You can pause the game by pressing left mouse button anywhere within window
area. Press then SPACE to continue the game. By pressing the Ctrl-key, the game
will immediately minimize to an icon.
CONTROLS
Control window is accessed by pressing the "eye" just below the area where
the points are or by pressing the c-key. In some machines it is not possible
to count the starting speed accurately, so you can change it manually with
the scroll bar in the control window. There is also Default button, which
returns the speed back to initial setting. You can also restart the game
whenever you want by pressing Restart button. Scores button allows you to
view the high score table during the game.
December 7, 2017
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