Dec 122017
 
"Iago" an Othello type game - good graphics.
File IAGO.ZIP from The Programmer’s Corner in
Category Games and Entertainment
“Iago” an Othello type game – good graphics.
File Name File Size Zip Size Zip Type
IAGO.COL 777 325 deflated
IAGO.DOC 2697 1084 deflated
IAGO.EXE 86064 47806 deflated
IAGO.SCR 64007 1588 deflated

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Contents of the IAGO.DOC file




IAGO (OTHELLO) GAME RULES


The object of the game is to have the majority of your
color squares on the board at the end of the game. The rules
are quite simple, it takes a minute to learn and with
practice you'll see yourself improving steadily.

There are two colors; you are Yellow and the computer
opponent is Red. At the beginning of each game there are two
squares of each color placed in the middle of the 8 x 8 game
board. When you first begin, you will be asked to call Heads
or Tails. This will decide who goes first.

On your move, use the arrow keys or mouse to place your
square onto the game board. A move consists of outflanking
your opponents squares by putting it so that your color is on
either side; or diagonally , of your opponents squares (Red).

Example: yRRRY you would capture all the Red squares
between your two Yellow ones. Therefore it would flip them
to look like this: YYYYY. A square may outflank any number
of squares in one or more row in any number of directions at
the same time, horizontally, vertically or diagonally. (A row
is defined as on or more squares in a continuous straight line)


Example:
RRRRR Flips to. RRRRR
Your Move-> yRRRY YYYYY
RRRRR RYRRR
RRYRR RRYRR

To place your piece on the board, press the
or Click lft or Rgt Button for mouse. If on your turn you
cannot flip at least one opponents color, your turn is
forfeited and your opponent moves again. The computer will
tell you if this is the case. However, if a move is
available to you, you may not forfeit your turn.

You many not skip over your own color square to outflank
an opposing square. Square(s) may only be outflanked as a
direct result of a move and must fall in the direct line of
the square placed down.

Example: yRRRYRRY flips to YYYYRRY


The game is over when either all 64 squares have been
filled or when it is no longer possible for either player to
flip any opponents squares. The computer will give you a
running score of squares in the upper right hand corner of
the screen. When the game ends, the one with the most
squares of his color will be the winner.

Enjoy......


 December 12, 2017  Add comments

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