Dec 222017
 
F15 III version .03 Update for F15 III game from Micro Prose.
File F15303.ZIP from The Programmer’s Corner in
Category Games and Entertainment
F15 III version .03 Update for F15 III game from Micro Prose.
File Name File Size Zip Size Zip Type
ADS.EXE 35462 34282 deflated
BOOTDISK.EXE 24091 23411 deflated
DIGITAL.153 12608 2748 deflated
DS.DAT 4967 2433 deflated
DS.REL 140 85 deflated
DS.SAV 157440 24058 deflated
DSMOB.3DX 62205 37638 deflated
F15.COM 1053 794 deflated
F15.EXE 129458 121281 deflated
GENMISS.EXE 18139 17637 deflated
INSTALL.EXE 47290 45852 deflated
IRAQ93.TXT 12374 5366 deflated
ISOUND.15G 3253 1768 deflated
MPSCOPY.EXE 55083 24237 deflated
PLAY.EXE 16293 15738 deflated
RAP.EXE 74729 71819 deflated
README.1ST 986 444 deflated
README.TXT 5706 2465 deflated
SETUP.EXE 12557 12095 deflated

Download File F15303.ZIP Here

Contents of the README.TXT file


F15 Strike Eagle III

*** Version 4108.03 ***


** NOTES **

o Modem play users that are having problems connecting may find it
useful to change the modem initialization string. This is
accomplished by editing the file MODEM.INI


** CHANGES **:

o Special mission support has been added to allow players to recreate
the recent coalition strike activity in Iraq. To access these
missions, pick the Desert Storm area from the Theaters screen.
From there, select the "IRAQ '93" button and you will be given
one of the new missions. See also the file "IRAQ93.TXT" for some
in-depth historical background.

o Rudder Pedals are now supported in the Authentic Flight model.

o The Gold Sound Standard is now supported for sound & digital speech.

o Conventional memory usage has been reduced significantly at the
expense of slightly higher EMS usage. Minimum conventional memory
required is now 581488 bytes (for "no sound"). Minimum EMS required
is now 786432. These optimizations have also resulted in a slightly
higher frame rate.

o Much work has been done to improve the calibration of the joystick
for the in-flight portions of the game. This has been done by
replacing the convenient automatic calibration routines with a more
accurate manual calibration procedure. To do this, the player will
now be directed to go through a process of moving the joystick
(and throttles or rudders) to the extremes. This will happen when
the in-flight portion of the game is first accessed after installing.
It will also happen when new joystick options are chosen from the
in-game menu bar. Finally, the recalibration routine may also be
called up from within the game with the hot key "ALT-J". The
calibration values will be saved between successive game sessions,
thus minimizing the requirement for recalibration.

The new calibration routines include a "dead zone" for handling
joysticks that do not return to center well. Users that find it
difficult to maintain level flight should increase the size of the
dead zone. Note that this does come at the expense of decreased
joystick sensitivity and range. The default setting is for no
dead zone and maximum sensitivity.

Due to these improvements, the joystick will no longer be available
for moving the cursor around in the wrapper screens. Use the mouse
or keyboard for this purpose.

** FIXES **:

o Previously, the program would hang or generate unusual hard disk
error messages when run on certain Gateway local bus computers
that made use of non-standard memory areas. F15 III has been
changed to work around this non-standard hardware.

o The Congressional Medal of Honor animation will no longer crash.

o When flying near to the carrier group or the battleship group, the
game will no longer hang.

o Code has been fixed that produced a program hang in the "hangar"
screen.

o Early versions of AHead video cards had a bug in their video bios
that caused a hang when running F15 III. This version of the
program includes a work-around for their bug.

o After the running the program with EMM386 EMS support, the MEM
command would no longer show drivers and TSR's loaded into upper
memory areas. This is fixed.

o With IBM Speaker sound, using Alt-P to pause the game would cause
the engine sound to stop. Also, the gear up/down sound would not
stop correctly. These have been fixed.

o Enemy planes that have been hit and are in the process of crashing
to the ground will no longer be considered for AWACS pictures.

o The Padlock view (F8) will now only "lock" onto planes within
visual range (about 20-22 nm).

o When playing at overall difficulty levels higher than "EASY", the
standard flight model autopilot will now actually land the plane
when the next sequence point is the home base. This is as
described in the manual.

o When using the Authentic Flight Model, higher altitude will now
have a positive effect on fuel consumption. This is reflected in
the Fuel Flow section of the Engine Management Display.

o Page 4 of the Technical Supplement makes reference to "EMM386.SYS".
This should be "EMM386.EXE".

o Co-op modem play scoring has been corrected as has the Medal of
Honor.

o Previously, the HUD FLIR display would continue working when the
Nav Pod was destroyed in the Pilot View and the Padlock View.
This has been fixed to correspond to the regular HUD.

o In the Briefing screen, the coordinates of the friendly bases are
now correct.

o The Purple Heart will no longer be awarded when in Training.

o The boot disk maker will now work properly when selecting "no
mouse".

o The boot disk maker will now work properly when run from the
installation disks.



*** Version 4108.02 ***

o Previously, if the Install program was run without an EMS manager
running, it would hang after the modem configuration screen. The
new Install program corrects this.

*** Version 4108.01 ***

Last Minute Additions & Corrections:

o The DECLINE MISSION option is not available in modem play.

o Joysticks with analog throttle wheels are not supported when in
Front Seat-Back Seat modem play.

o Users of Back Seat-Front Seat modem mode should make sure that they
have selected the same level of ROLL RATE (standard or authentic),
if using the authentic flight model. They should also be certain
to have the same level of detail set for MTN DETAIL.





Contents of the README.1ST file


F15 Strike Eagle III

*** Version 4108.03 ***


** NOTES **

o Modem play users that are having problems connecting may find it
useful to change the modem initialization string. This is
accomplished by editing the file MODEM.INI


** CHANGES **:

o Special mission support has been added to allow players to recreate
the recent coalition strike activity in Iraq. To access these
missions, pick the Desert Storm area from the Theaters screen.
From there, select the "IRAQ '93" button and you will be given
one of the new missions. See also the file "IRAQ93.TXT" for some
in-depth historical background.

o Rudder Pedals are now supported in the Authentic Flight model.

o The Gold Sound Standard is now supported for sound & digital speech.

o Conventional memory usage has been reduced significantly at the
expense of slightly higher EMS usage. Minimum conventional memory
required is now 581488 bytes (for "no sound"). Minimum EMS required
is now 786432. These optimizations have also resulted in a slightly
higher frame rate.

o Much work has been done to improve the calibration of the joystick
for the in-flight portions of the game. This has been done by
replacing the convenient automatic calibration routines with a more
accurate manual calibration procedure. To do this, the player will
now be directed to go through a process of moving the joystick
(and throttles or rudders) to the extremes. This will happen when
the in-flight portion of the game is first accessed after installing.
It will also happen when new joystick options are chosen from the
in-game menu bar. Finally, the recalibration routine may also be
called up from within the game with the hot key "ALT-J". The
calibration values will be saved between successive game sessions,
thus minimizing the requirement for recalibration.

The new calibration routines include a "dead zone" for handling
joysticks that do not return to center well. Users that find it
difficult to maintain level flight should increase the size of the
dead zone. Note that this does come at the expense of decreased
joystick sensitivity and range. The default setting is for no
dead zone and maximum sensitivity.

Due to these improvements, the joystick will no longer be available
for moving the cursor around in the wrapper screens. Use the mouse
or keyboard for this purpose.

** FIXES **:

o Previously, the program would hang or generate unusual hard disk
error messages when run on certain Gateway local bus computers
that made use of non-standard memory areas. F15 III has been
changed to work around this non-standard hardware.

o The Congressional Medal of Honor animation will no longer crash.

o When flying near to the carrier group or the battleship group, the
game will no longer hang.

o Code has been fixed that produced a program hang in the "hangar"
screen.

o Early versions of AHead video cards had a bug in their video bios
that caused a hang when running F15 III. This version of the
program includes a work-around for their bug.

o After the running the program with EMM386 EMS support, the MEM
command would no longer show drivers and TSR's loaded into upper
memory areas. This is fixed.

o With IBM Speaker sound, using Alt-P to pause the game would cause
the engine sound to stop. Also, the gear up/down sound would not
stop correctly. These have been fixed.

o Enemy planes that have been hit and are in the process of crashing
to the ground will no longer be considered for AWACS pictures.

o The Padlock view (F8) will now only "lock" onto planes within
visual range (about 20-22 nm).

o When playing at overall difficulty levels higher than "EASY", the
standard flight model autopilot will now actually land the plane
when the next sequence point is the home base. This is as
described in the manual.

o When using the Authentic Flight Model, higher altitude will now
have a positive effect on fuel consumption. This is reflected in
the Fuel Flow section of the Engine Management Display.

o Page 4 of the Technical Supplement makes reference to "EMM386.SYS".
This should be "EMM386.EXE".

o Co-op modem play scoring has been corrected as has the Medal of
Honor.

o Previously, the HUD FLIR display would continue working when the
Nav Pod was destroyed in the Pilot View and the Padlock View.
This has been fixed to correspond to the regular HUD.

o In the Briefing screen, the coordinates of the friendly bases are
now correct.

o The Purple Heart will no longer be awarded when in Training.

o The boot disk maker will now work properly when selecting "no
mouse".

o The boot disk maker will now work properly when run from the
installation disks.



*** Version 4108.02 ***

o Previously, if the Install program was run without an EMS manager
running, it would hang after the modem configuration screen. The
new Install program corrects this.

*** Version 4108.01 ***

Last Minute Additions & Corrections:

o The DECLINE MISSION option is not available in modem play.

o Joysticks with analog throttle wheels are not supported when in
Front Seat-Back Seat modem play.

o Users of Back Seat-Front Seat modem mode should make sure that they
have selected the same level of ROLL RATE (standard or authentic),
if using the authentic flight model. They should also be certain
to have the same level of detail set for MTN DETAIL.




F-15 III Version 4108.03 Update

This patch updates all previous versions of F-15 III to version 3.
To update your version of F-15 III to version 3, just copy
all the files included to your F-15 directory. For a list of issues
this update addresses, please read the file README.TXT.

FILE LIST

ads.exe play.exe
bootdisk.exe rap.exe
digital.153 readme.txt
ds.dat setup.exe
ds.rel
ds.sav
dsmob.3dx
f15.com
f15.exe
genmiss.exe
install.exe
iraq93.txt
isound.15g
mpscopy.exe


This Update may be distributed to all BBS's and Owners
of F-15-III. This update requires the original game to run.

MicroProse BBS
(410) 785-1841
8 Lines * Up to 14000
N*8*1 * 24 Hours A Day


 December 22, 2017  Add comments

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