Category : A Collection of Games for DOS and Windows
Archive   : EG9403E.ZIP
Filename : VERSION.LOG

 
Output of file : VERSION.LOG contained in archive : EG9403E.ZIP
Filename Version Date Notes
------------ ------- --------- ------------------------------------------------
aint.pas 0.00.00 19-Apr-89 created [erc]

aint.pas 0.10.00 20-Apr-89 added code to detect row clearing [erc]

aint.pas 0.20.00 21-Apr-89 added scoring and levels (alpha-test) [erc]

aint.pas 0.80.00 21-Apr-89 rewritten: added more reliable machine-
indepedent timing, show next, show
statistics, initial height, tournament
games, and game options screen; fixed
high score list (beta-test) [erc]

aint.pas 0.90.00 26-Apr-89 fixed fatal bug which sometimes caused
system crashes and tournament games; added
smart bomb, polymorph, nuke, and "cheater"
flag (pre-release) [erc]

egaint.pas 0.90.00 02-May-89 created [erc]

egaint.pas 0.91.00 02-Jun-89 added true color support [erc]

egaint.pas 0.91.99 18-Jun-89 implemented video paging in title screen;
added extended shapes and ability to use
escape as an editing key while entering
high score names; removed show statistics
and wilder block styles [erc]

egaint.pas 0.92.01 18-Jun-89 added (and removed) show shadow, escape
as pause, and during-game toggles; changed
initial height blocks from random to muted
gray color-style [erc]

egaint.pas 0.92.02 18-Jun-89 added show shadow [erc]

egaint.pas 0.93.01 24-Jun-89 major portions rewritten: added consistent
video paging, shape set message, "new"
block style for title screen, and serial
number system; rearranged playing field
[erc]

egaint.pas 0.93.02 25-Jun-89 added block style option; changed to update
score window with each toggle; removed
endgame [erc]

egaint.pas 0.93.03 25-Jun-89 added two more block styles, new endgame,
rotation in both directions, "value"
message, and version field to high score
file; re-implemented extended shapes
(pre-release) [erc]

egaint.pas 0.93.04 30-Jul-89 fine-tuned down scoring; changed name
of "old" block style to "classic" [erc]

egaint.pas 0.93.05 13-Jul-89 added configuration file; removed
serial number system; changed
copyright name to real identity
(first general release) [erc]

aint.pas 0.90.01 13-Jul-89 minor cosmetic improvements; reset the
initial values of some variables for
consistency with egaint (first general
release) [erc]

egaint.pas 0.93.06 27-Jul-89 removed memory allocation/release calls
from scrolldown() [erc]

egaint.pas 0.93.07 30-Jul-89 added another block style and increased
colors with ega palette support [erc]

egaint.pas 0.93.KC 10-Sep-89 special UNIX vi-style keys version [erc]

egaint.pas 0.94.00 12-Nov-89 added extra level of play and modified
level advancement; fixed ega palette support
for gas plasma and monochrome displays;
added two block styles and changed "filler"
block style; added sound and title screen
bypass; fixed minor score window bug;
implemented UNIX vi-style keys option at
compile time (second general release) [erc]

egaint.pas 0.94.01 13-Nov-89 minor cosmetic improvements; fixed minor
score window bug [erc]

egaint.pas 0.94.02 15-Nov-89 fixed high score record bug [erc]

egaint.pas 0.94.03 17-Nov-89 clean-up of certain code to take advantage
of Turbo Pascal 5.5; fixed plasma color
table [erc]


  3 Responses to “Category : A Collection of Games for DOS and Windows
Archive   : EG9403E.ZIP
Filename : VERSION.LOG

  1. Very nice! Thank you for this wonderful archive. I wonder why I found it only now. Long live the BBS file archives!

  2. This is so awesome! 😀 I’d be cool if you could download an entire archive of this at once, though.

  3. But one thing that puzzles me is the “mtswslnkmcjklsdlsbdmMICROSOFT” string. There is an article about it here. It is definitely worth a read: http://www.os2museum.com/wp/mtswslnk/