Contents of the README.DOC file
* * * * * C O L L I D E * * * * *
Mike Widener, 1989
Collide is a deep space survival game that takes full advantage of your
system's EGA graphics capabilities to place you in a realistic interplanetary
world where you must evade and shoot to survive.
System Requirements: IBM PC/XT/AT or Compatible.
640 X 350 EGA Graphics Capability w/256k video memory.
DOS 2.1 or higher.
You are the commander of a third generation space probe. Your mission
is to explore this yet uncharted quadrant of space. You have a total of
five missions to complete. Each mission will last exactly one minute
(if you can survive that long). This sector of space is patrolled by
fiery enemy spacemines that will track you down. A collision with a
spacemine will decrease your shield strength by 2. A collision with
any planet, star or the viewport will cut your shield by 1. Be very
careful to stay clear of the planets as their gravitational pull can
suck you in and trap you.
Use the NUMERIC KEYPAD keys to control the direction of your spaceprobe
You can maneuver UP, DOWN, LEFT, RIGHT and DIAGONALLY. Make sure that
NumLock is OFF.
Press the SPACEBAR to FIRE your laser. Your sensors will detect and
automatically lock onto the nearest enemy vessel. Be careful though,
the number of shots is limited. Watch your Laser Status indicator.
Whatever you do, stay alert, move swiftly and shoot with precision
or you will surely COLLIDE!
I would be glad to hear your comments and suggestions on this new game.
Leave a message for Mike Widener at:
Software Plus BBS, FLW, MO DATA (314)-774-6053
If you enjoy this game please send a $5.00 contribution to:
189 Turner ST
Ft Leonard Wood, MO 65473