Dec 092017
CDSLST: Generates statistics of your party in Crusaders of the Dark Savant by Sir-Tech. Includes party player stats, items carried, spells learned and much more. Outputs to screen, file or printer. | |||
---|---|---|---|
File Name | File Size | Zip Size | Zip Type |
CDSITEMS.LST | 16449 | 5173 | deflated |
CDSITEMS.XXX | 16449 | 905 | deflated |
CDSLIST.C | 6617 | 2571 | deflated |
CDSLIST.DOC | 2061 | 1006 | deflated |
CDSLIST.EXE | 36438 | 10231 | deflated |
ENDING1.RPT | 6195 | 1432 | deflated |
Download File CDSLST.ZIP Here
Contents of the CDSLIST.DOC file
CDSLIST is a program to generate statistics sheets for the game Crusaders of
the Dark Savant. Look at ENDING1.RPT for an example of what the report looks
like.
This is a simple program that just writes it's output to the screen. You
invoke the program by giving it the name of your savefile,
i.e. CDSLIST MYSAVE.DBS.
If you can't read as fast as Lt. Cmdr. Data, here's what you can do:
1. Redirect the output to "MORE", i.e. CDSLIST MYSAVE.DBS | MORE
This will scroll a screen a t a time
2. Redirect the output to a file, i.e. CDSLIST MYSAVE.DBS > MYSAVE.RPT
Then you can look at the report at your leisure.
3. Redirect the output to the printer, i.e. CDSLIST MYSAVE.DBS > lpt1: (or
whatever your printer is.
NOTES:
The file CDSITEMS.LST and the executable CDSLIST.EXE must be in the same
directory, and you must run from that directory. I didn't have time (or
motivation) to be more sophisticated.
I compiled using the Borland C++ 3.1 compiler. The code is pretty plain-vanilla,
so you should not have a problem porting to other compilers.
*** IMPORTANT NOTE ****
The file CDSITEMS.LST contains all the REAL names of items. If you create stat
sheets using this file, you eliminate the whole idea behind using the spell
"IDENTIFY" in the game. This is a bit of a cheat, but you're playing the game
in the privacy of your own home, so who am I to lecture (especially when I
provide the means). But if you want to play the game "Straight", here's what
you do:
1. COPY CDSITEMS.LST CDSITEMS.BAK
2. COPY CDSITEMS.XXX CDSITEMS.LST
Now you have a file where all the item names are "?????". CDSLIST will show
you the item number in the listing. As you collect and identify each item, you
can use a text editor to edit the file CDSITEMS.LST to reflect your current
knowledge.
Please only use a text editor that saves as ASCII text and be careful to
retain the column spacing.
My thanks to Steve Mayo for providing the original item list and pointing me
to the right files.
the Dark Savant. Look at ENDING1.RPT for an example of what the report looks
like.
This is a simple program that just writes it's output to the screen. You
invoke the program by giving it the name of your savefile,
i.e. CDSLIST MYSAVE.DBS
If you can't read as fast as Lt. Cmdr. Data, here's what you can do:
1. Redirect the output to "MORE", i.e. CDSLIST MYSAVE.DBS | MORE
This will scroll a screen a t a time
2. Redirect the output to a file, i.e. CDSLIST MYSAVE.DBS > MYSAVE.RPT
Then you can look at the report at your leisure.
3. Redirect the output to the printer, i.e. CDSLIST MYSAVE.DBS > lpt1: (or
whatever your printer is.
NOTES:
The file CDSITEMS.LST and the executable CDSLIST.EXE must be in the same
directory, and you must run from that directory. I didn't have time (or
motivation) to be more sophisticated.
I compiled using the Borland C++ 3.1 compiler. The code is pretty plain-vanilla,
so you should not have a problem porting to other compilers.
*** IMPORTANT NOTE ****
The file CDSITEMS.LST contains all the REAL names of items. If you create stat
sheets using this file, you eliminate the whole idea behind using the spell
"IDENTIFY" in the game. This is a bit of a cheat, but you're playing the game
in the privacy of your own home, so who am I to lecture (especially when I
provide the means). But if you want to play the game "Straight", here's what
you do:
1. COPY CDSITEMS.LST CDSITEMS.BAK
2. COPY CDSITEMS.XXX CDSITEMS.LST
Now you have a file where all the item names are "?????". CDSLIST will show
you the item number in the listing. As you collect and identify each item, you
can use a text editor to edit the file CDSITEMS.LST to reflect your current
knowledge.
Please only use a text editor that saves as ASCII text and be careful to
retain the column spacing.
My thanks to Steve Mayo for providing the original item list and pointing me
to the right files.
December 9, 2017
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