Dec 152017
Two games – Catacomb (man in maze) & Dangerous Dave (Mario type). | |||
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File Name | File Size | Zip Size | Zip Type |
CATACOMB.EXE | 67835 | 63633 | deflated |
CATACOMB.TXT | 5378 | 2572 | deflated |
CGA.ANM | 22984 | 3724 | deflated |
CNFG.TXT | 1177 | 607 | deflated |
COVER.LBM | 8938 | 5385 | deflated |
DAVE.EXE | 76586 | 73623 | deflated |
DAVE.TXT | 2263 | 1210 | deflated |
DEMO.CAT | 3001 | 878 | deflated |
DSCORES.DAV | 45 | 19 | deflated |
EDITOR.TXT | 4636 | 2045 | deflated |
EGADAVE.DAV | 86332 | 21961 | deflated |
GO.BAT | 2073 | 904 | deflated |
HELP.TXT | 706 | 367 | deflated |
INFO.TXT | 5585 | 2414 | deflated |
LEVEL1.CAT | 867 | 404 | deflated |
LEVEL10.CAT | 1604 | 477 | deflated |
LEVEL2.CAT | 1364 | 561 | deflated |
LEVEL3.CAT | 1349 | 486 | deflated |
LEVEL4.CAT | 1705 | 627 | deflated |
LEVEL5.CAT | 1138 | 491 | deflated |
LEVEL6.CAT | 2246 | 607 | deflated |
LEVEL7.CAT | 2323 | 641 | deflated |
LEVEL8.CAT | 2174 | 790 | deflated |
LEVEL9.CAT | 2116 | 322 | deflated |
MAIN.LBM | 10304 | 4590 | deflated |
PIRACY.EXE | 1599 | 1503 | deflated |
REPORT.TXT | 922 | 387 | deflated |
SHELL.EXE | 3474 | 2534 | deflated |
SOUNDS.CAT | 3796 | 2010 | deflated |
STATUS.IFD | 2 | 2 | stored |
STATUS.ME | 2326 | 840 | deflated |
SV.EXE | 7115 | 6869 | deflated |
Download File CATACOMB.ZIP Here
Contents of the CATACOMB.TXT file
CATACOMB
by John Carmack
Your hand gestures, palm upward, in a delicate, practiced position. Suddenly, a
small ball of light appears from nothingness, sparkling with energy. You turn
your hand forward, extending your fingers rigidly. A bolt of brilliant light
leaps out with supernatural fierceness, making the hairs on your arm stand on
end. The bolt courses through the air, illuminating the room with harsh light,
and striking a metal container. Its contents begin to bubble,then boil with
incredible heat. Grimacing, you withdraw your hand and the light is gone.
"I'm the most powerful magician in the world," you think to yourself, "and here
I am making tea."
You walk over to the kettle, pour a cup, and sit down at the kitchen table.
"There must be more to life," you think, sipping your Orange Pekoe.
There is a rap on the door.
"Come in," you say listlessly. The door opens, revealing an impressive cloaked
figure.
"Petton Everhail," its voice booms out.
"Yes?" you say, trying to stop the teacup from shaking against the saucer.
"You must journey to the ruins of the Kieralon Empire," the raspy voice says.
"There you must find the Kieralon Palace. Great powers of evil have entered it,
seeking to rob its treasures and reap its magic. You must see that the evil
ones are vanquished and the Great Palace is open to the powers of good. Only
your great magic will triumph.
"And besides," the voice said in a confidential tone, "you seem kind of
bored."
You cringe at the last comment, though you know the creature is right.
"Who are you? Why are you telling me this?" you demand.
The creature floats forward, its raspy breath growing louder. Slowing and
stopping silently, it lifts its cowl. It is a man, his weathered face betraying
wisdom and pain. He stares at you for a moment.
"Aw, why can't you just go there, blast stuff, and get my--er--the treasure
back? We'll split it fifty-fifty," he says.
"YOUR treasure?" you ask, uncomprehendingly. "The Kieralon Empire fell apart
over two hundred years ago."
"And I am Terexin, High Wizard of the Kieralon. I left all my scrolls back
there, which you are welcome to. But in the deepest catacombs I stored all
of my great wealth. More than you can imagine. I left when the castle was
taken, but the gold is still there. Retrieve it and we will live as kings.
"Take this Bag of Holding. Just whip all the chests into it. It
is a magic bag and will hold anything you put into it."
You take the bag and look at Terexin. You look at all the dusty mementos on the
wall from adventures long ago. You look at the teacup.
You look into Terexin's eyes. You believe him. A smile grows on your face.
"Let's do it," you say. You collect your things and march off for the Catacombs
under the Kieralon Palace.
HOW TO PLAY CATACOMB
There are ten levels to the Catacombs. To exit the level, you must enter a
magic teleportation mirror. There are many things that will prevent you from
doing this:
DoorsYou must have a key to get through a door. Just walk into
the door while holding a key to open it.
WallsMost block your path, but some may fall under the strain of
your magic.
Goblins These nasty folks will kill you if you are not careful.
Skeletons They inhabit the area, and you are really hoping you don't
Ogres meet up with any dragons.
Gargoyles
Dragons
There are also many neat things to collect:
KeysGet you through doors
PotionsHeal all your wounds
ChestsGive you money (points)
ScrollsMay contain a bolt (powerful strike in one direction)
or a nuke (powerful strike in all four directions).
These are good for very desperate situations.
You have a certain number of body points. When that goes to zero, you die.
When you die, the game is over. Drink a potion to heal up.
When you cast a bolt of energy, holding the button down until the Power gauge is
full will release a superbolt, destroying most everything in its wake.
CONTROLS
You may use the joystick, keyboard, or mouse.
JOYSTICKKEYBOARDMOUSE
MoveMove stick Arrows (8462) Move mouse
FireButton 1CtrlButton 1
Keep facing in Button 2 Alt Button 2
same direction
(This allows you strafe a whole hallway by just moving back and forth
and firing. Try it--you'll like it.)
Take PotionSPACE or PSPACE or PSPACE or P
BoltBBB
NukeEnter or NEnter or NEnter or N
OTHER CONTROLS
Pressing F1 brings up the Help screen.
Pressing F2 will turn the sound on and off.
Pressing F3 allows you to choose what controls you wish to use (joystick,
keyboard, or mouse).
F4 will reset the game.
F9 will pause the game.
F10 will quit Catacomb.
PLAYING HINTS
Keep an eye on your body points. They disappear quickly.
There are TEN levels. Really.
Many things are hidden behind explodable walls. There may be no other way to
get into a room besides shooting through a wall.
Save up nukes for really dangerous situations. Nuking two goblins may look
impressive, but it is wasteful.
These levels were made by a twisted, devious intellect, so watch out for dirty
tricks!
CONCLUSION
Good luck, Petton. You're going to need it!
December 15, 2017
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