Category : A Collection of Games for DOS and Windows
Archive   : BACS140.ZIP
Filename : COMMENTS.TXT

 
Output of file : COMMENTS.TXT contained in archive : BACS140.ZIP

----------< Comments!!! >----------


Here in this file is where you should write comments
you would like to pass on to future readers...





--> Remember that when you change data at a certain location, by sending
it an immediate, or a value from a register, it's the second operand
that gets changed. The rest of the command there stays the same!!!!!



--> Also note that when you read something from a memory location into a
register, or compare it with a register or an immediate, again, only
the second operand is used from the memory location.



--> Remember to make your programs as space efficient as possible! The
larger your program is, the larger of a target it presents!



--> BACS sometimes will place programs so that they overlap, thus
effectively ruining one or more of them. It rarely happens, but
if you see it, you may want to re-run the match.



--> If you can program for Binary Armageddon, you can probably program
for real assembly (if you don't already). If you have learned from
this game, then apply it to real assembly and you'll go far!!



--> There are several alternate spellings for some of the commands. Here
is a list:

Command: Alt spelling:
DATA DAT
MOV SET
JEQ JE
JGR JA
JLS JB

They are there mostly for the idea that those who program PC assembly
can use some of the command names they are already familiar with.




--> Remember always that anytime you use a MOV statement to change
something somewhere, that something will be turned into a DATA
statement. You can't change only the second operand on commands
without destroying the command!

All other commands that modify memory locations only modify operands,
instead of the entire command.




--> Note that some programs will run faster without loops, such as ScanMan.
The firing routine runs without loops, and thus simply repeats the same
commands over and over. This is a little faster, but it makes ScanMan
larger, and he presents a larger target. There are always trade-offs
that must be made, so choose carefully.





  3 Responses to “Category : A Collection of Games for DOS and Windows
Archive   : BACS140.ZIP
Filename : COMMENTS.TXT

  1. Very nice! Thank you for this wonderful archive. I wonder why I found it only now. Long live the BBS file archives!

  2. This is so awesome! 😀 I’d be cool if you could download an entire archive of this at once, though.

  3. But one thing that puzzles me is the “mtswslnkmcjklsdlsbdmMICROSOFT” string. There is an article about it here. It is definitely worth a read: http://www.os2museum.com/wp/mtswslnk/