Category : A Collection of Games for DOS and Windows
Archive   : ANACREO2.ZIP
Filename : ANACREON.HLP

 
Output of file : ANACREON.HLP contained in archive : ANACREO2.ZIP
 Index , Moves the cursor. Selects an entry. Exits the index. Help!F The on-line screens have charts and tables that you might need while L playing. Use the and keys to move through the screens. Press the key to see the index.M If you have NOT read the manual, here are some quick hints to play the game:K þ You can refer to planets by their coordinates. The coordinate system is H cartessian (positive x to the right, positive y towards the top) and  centered on your capital.N þ You must deploy fleets to attack worlds or move ships about. Fleets do not move until you end your turn.K þ To get back to the main menu, end your turn with . When 4 the computer asks for your password, press .G Status Windows Page 2 Help Window.> Display Window. Closes all other windows.L World Status. Class, type, tech level, and materials.8 Military Status. Ships and defenses.F Fleet Position. Status, position and destination.? Fleet Status. The composition of fleets. News.D Empire Status. Industrial and military totals.= Names. Currently defined names.7 Map. Map of the galaxy. Exit a window.J Windows are very useful because they provide the emperor or empress with 5 instant information from any point in the program.  G World Types Page 3# a agricultural supH A ambrosia amb 1 and A class worlds onlyC b base planet ships produce LAMs as wellC C capital ships center of the empire# c chemical cheA i independent ships non-aligned worlds+ j jumpship base hkr,jmp,jtn# m metal mining met< N ninja base amb,nnj need ambrosiaC o outpost - starbase designation+ r raw material mine che,met,tri' s starship base str,pen' t transport base fgt,trnI U research university - helps empire increase tech# z trillum mine triG World Classes Page 4D 0 artificial (starbase) j class j (standard)D 1 paradise (good for all) k class k (standard)D 2 ruins (ancient tech) l class l (standard)D A ambrosia (ambrosia) m class m (standard)K a arid (dry, need sup) O ocean (poor for mining)H B barren (air-less) P poisonous (good for che)K D desert (good for tri) U underground (good for mining)K E earth-like (standard) V volcanic (good for mining)" F forest (good for sup)" G gas giant (good for che) h hostile life (alien life)" I ice world (poor for all)" J jungle (good for sup)N The class of a world is an indication of its natural environment. Different L environments affect industries differently. E.g. ocean worlds are good for7 the production of supplies, but poor for metal mining.G Technology Page 5 pt pre-technological sup% p primitive men, met pa pre-atomic che% a atomic GDM, tri pw pre-warp fgt w warp trn* j jump jmp, jtn, ion8 b bio-technology hkr, pen, def, amb, OUTPOSTA s starship str, nnj, SRM, COMPLEX, COMMAND, LAM& pg pre-gate frt, LINK! g gate GATEI Attaining a given tech level is a pre-requisite to attaining any of its K technologies. All technologies for a given level must be acquired before N the next tech level can be reached. For example, a capital must be bio-tech N level before it can acquire hunter-killers, but ALL the technologies must be 6 acquired before the capital can reach starship level.G Ships and Defenses Page 65 Ships Drv Arms/Armor Tech Notes- fgt fighters Wrp light/none pw@ hkr hunter-killers Jmp medium/light b stealth/cloaking- jmp jumpships Jmp light/light j- jtn jumptransports Jmp none/light jF pen penetrators Wrp2 medium/medium b stealth/warp 2 sectors- str starships Wrp heavy/heavy s- trn transports Wrp none/none w5 Defenses Arms/Armor Tech Notes0 def defense satellites heavy/heavy b - GDM ground defense medium/none a- ion ion cannons medium/medium jM LAM attack missiles heavy/none s only base planets build these- men GAT, troops ---/--- pI nnj ninja ---/--- s very powerful against menG Materials Page 7$ Materials Units Tech NotesI amb ambrosia KTons b a drug that increases worker productivity.E che chemicals MTons pa used to build ships and make ambrosia.@ met metals MTons p used to build ships and industry.3 sup supplies MTons pt food, medicine, etc.= tri trillum KTons a used to build and power ships.L Any world that has ambrosia will run the risk of addicting its population. L Once the population is addicted, workers will be more efficient, but there-E after any interruption in their supply will cause widespread riots. K Trillum is needed on all worlds that deploy fleets. The amount will vary K depending on the size and composition of the fleet, but you should try to - keep at least 200 Ktons on all your worlds. G Map Window Page 8 @ ÄÅÄ ú ú ú ú ÄÅÄ°°°°°°°°°°°°ÄÅÄ # Construction Site3 ú p Unknown ú °°°°°°°°°°°° + SRMsA ú World ú °°°°°°°°°°°°°°° ã Industrial Complex; ú ú °°Dark Nebula°° þ Command Base7 ú Fleet ú °°°°°°°°°°°° ð Fortress" ÄÅÄ ú ú ú ú ÄCÄ ú ú °°°°°°°°°8 ú Enemy Fleet ±±±±±  Warp Link3 ú ú ±±±±±±±±±±±±  Gate" ú ú ±±±±±±±±±±±±±±±" ú ±±±±±±±±±±±±Nebula±±±" ÄÅÄ ú ú ú ú ÄÅÄ ú ±±±±±± ú ÄÅÄ N The scan window displays the positions of all the planets in the galaxy. If K the world has been scouted by the empire, then the letter designating its E type will appear on the map, otherwise the letter 'p' will show its / position. Other symbols are identified above. G World Status Window Page 9# Name or coordinates Ambrosia% of the world addiction3 ³ ³ RevolutionE ³ Empire to which ³ index Raw materialsE ³ it belongs ³ ³ on the world= ³ ³ ³ ³ ³A PlntName Sta C T Tl Pop Eff A Impt Expt Rev jtn trn amb..tri6 ³ ³ ³ ³ ³ ÀÄÂÄÙ ³ ³6 ³ ³ ³ ³ ³ ISSP setting ³ ³6 ³ ³ ³ ³ ³ ³ ³H ³ ³ ³ ³ Efficiency (%) ³ Number of transportsH ³ ³ ³ Population (in billions) ³ on the world F ³ ³ Technology Level ³ G ³ World Type Number of jumptransports? World Class on the worldH Construction Page 10F Symbol Construction Tech che/yr met/yr tri/yr YearsD COMMAND command base s 460 2300 180 6D COMPLEX industrial complex s 590 2600 150 10D FORTRESS fortress pg 840 2870 250 12D GATE stargate g 2530 3920 1450 15D OUTPOST outpost b 350 1120 150 3D SRM mines s 110 500 80 2D LINK warp link pg 1560 2550 290 5I Every year you must supply the construction site with the necessary raw M materials. For example, if you're building a stargate, every year you must I have a fleet at the site with at least 2530 megatons of chemicals, 3920 3 megatons of metals, and 1450 kilotons of trillum. H Combat Page 11M The best way to learn how to attack is to read the manual, but if your must ) try right away, follow these guidelines:M þ First, target all your groups with the arget command. Pressing <-> for . a target means that the group is defending.J þ If there are enemy ships in the same orbit with you, press ngage to M carry out the attack. If there are no ships opposing you, press ove to advance to the next orbit.L þ In the ove command, the options for each group are: tay, etreat, or dvance.H þ Once your transports have landed on the ground, press ngage until 4 the enemy surrenders, or all your men are killed.

  3 Responses to “Category : A Collection of Games for DOS and Windows
Archive   : ANACREO2.ZIP
Filename : ANACREON.HLP

  1. Very nice! Thank you for this wonderful archive. I wonder why I found it only now. Long live the BBS file archives!

  2. This is so awesome! 😀 I’d be cool if you could download an entire archive of this at once, though.

  3. But one thing that puzzles me is the “mtswslnkmcjklsdlsbdmMICROSOFT” string. There is an article about it here. It is definitely worth a read: http://www.os2museum.com/wp/mtswslnk/