Dec 242017
 
Word Gallery - Children's Educational Shareware - Spelling, etc.
File WORDGALL.ZIP from The Programmer’s Corner in
Category Science and Education
Word Gallery – Children’s Educational Shareware – Spelling, etc.
File Name File Size Zip Size Zip Type
WG.DOC 41410 12464 deflated
WG.EXE 196620 103364 deflated
WGFONTS.GXL 20108 8206 deflated
WGIMAGEA.GXL 58668 15740 deflated
WGINPUT.GXL 27447 5302 deflated
WGMUSIC.CVX 6355 2301 deflated
WGORDER.FRM 3782 1283 deflated
WGQUICK.REF 1887 814 deflated
WGSETUP.EXE 50730 32621 deflated
WGWORDSA.000 189343 135024 deflated

Download File WORDGALL.ZIP Here

Contents of the WG.DOC file













W O R D G A L L E R Y (tm)


REFERENCE MANUAL


Shareware version 3.0







K I N D E R W A R E (tm)
Educational Software








Kinderware, Inc.
P.O. Box 1068
North Bend, OH 45052-1068
(513) 941-7295












This manual and the WORD GALLERY program and data are
Copyright (C) 1989 - 1991 by Kinderware, Inc.
All rights reserved.

WORD GALLERY and KINDERWARE are trademarks of Kinderware, Inc.


COPYRIGHT

The WORD GALLERY program and manual are (C) Copyright 1989-1990 by Kinderware,
Inc. Portions (C) 1982-1990 Microsoft Corporation. ALL RIGHTS RESERVED.
Portions (C) 1988-1991 Genus Microprogramming. ALL RIGHTS RESERVED. Portions
(C) 1990 Covox, Inc. ALL RIGHTS RESERVED.


LIMITATION OF LIABILITY

THE WORD GALLERY SOFTWARE IS SUPPLIED AS IS. KINDERWARE, INC. MAKES NO WARRANTY
OR REPRESENTATION, EITHER EXPRESS OR IMPLIED, WITH RESPECT TO THIS PROGRAM,
REFERENCE MANUAL OR DOCUMENTATION INCLUDING THEIR QUALITY, PERFORMANCE,
MERCHANTABILITY, OR FITNESS FOR A PARTICULAR PURPOSE.

IN NO EVENT WILL KINDERWARE, INC. BE LIABLE FOR DIRECT, INDIRECT, SPECIAL,
INCIDENTAL, OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE USE OR INABILITY TO USE
THE PROGRAM, REFERENCE MANUAL OR DOCUMENTATION, EVEN IF KINDERWARE, INC. IS
ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. IN PARTICULAR, KINDERWARE, INC. IS
NOT RESPONSIBLE FOR ANY COSTS INCLUDING BUT NOT LIMITED TO THOSE INCURRED AS A
RESULT OF LOST PROFITS OR REVENUE, LOSS OF USE OF COMPUTER PROGRAMS, LOSS OF
DATA, THE COST OF A SUBSTITUTE PROGRAM, CLAIMS BY THIRD PARTIES OR FOR OTHER
SIMILAR COSTS. IN NO EVENT SHALL KINDERWARE, INC.'S LIABILITY FOR ANY DAMAGES
EVER EXCEED THE PRICE PAID FOR THE LICENSE TO USE THE SOFTWARE, REGARDLESS OF
THE FORM OF CLAIM. THE PERSON USING THE SOFTWARE BEARS ALL RISK AS TO THE
QUALITY AND PERFORMANCE OF THE SOFTWARE. Some states do not allow the exclusion
of the limit of liability for consequential or incidental damages, so the above
limitation may not apply to you.

This agreement shall be governed by the laws of the State of Ohio and shall
inure to the benefit of Kinderware, Inc. and any successors, administrators,
heirs and assigns. Any action or proceeding brought by either party against the
other arising out of or related to this agreement shall be brought only in a
STATE or FEDERAL COURT of competent jurisdiction located in HAMILTON county,
OHIO. The parties hereby consent to in personam jurisdiction of said courts.

KinderWare, Inc. reserves the right to update the contents of the WORD GALLERY
program and its associated documentation at its discretion and without the
consent of or any obligation to any licensed users.


LICENSE for Shareware version

WORD GALLERY is NOT public domain or free software. This version of WORD
GALLERY is distributed as "SHAREWARE". WORD GALLERY is Copyright (C) 1989-1991
by Kinderware, Inc. All rights reserved. Kinderware, Inc. permits the copying
and transfer of the SHAREWARE VERSION of WORD GALLERY to others, under the
following conditions:

1. No fee shall be charged for copies of any portion of the WORD GALLERY
program, its documentation or other information contained on the WORD GALLERY
diskette. A charge for the copying service and media is allowed as long as
this charge does not exceed $10.00.

2. The recipient receives an unmodified copy of all the WORD GALLERY files,
including this document.


2
3. Any copy of WORD GALLERY transferred to another may contain only the
eleven files listed here: WG.EXE, WG.DOC, WGQUICK.REF, WGIMAGEA.GXL,
WGSETUP.EXE, WGFONTS.GXL, WGINPUT.GXL, WGOPTION.DAT, WGMUSIC.CVX,
WGWORDSA.000, and WGORDER.FRM.

4. You may not disassemble or decompile the WORD GALLERY files or in any fashion
attempt to reverse engineer the program.

5. WORD GALLERY may not be copied in the following European countries: Germany,
Austria and Switzerland. Any requests for copies of this program in these
countries should be referred to:

Play and Learn, GmbH. Contact: Monica Zentner
Am Kornberg 65 Phone: +49 4183 3882
D-2112 Jesteburg, Germany Fax: +49 4183 5886

Any copy of WORD GALLERY sold or copied in such a manner as to violate the above
conditions shall be subject to a royalty fee of $100.00 for each violation.

Kinderware, Inc. encourages the copying and transfer of the SHAREWARE version of
WORD GALLERY to others so that it may be evaluated by as many interested users
as possible. After a reasonable evaluation period, it is expected that the
users either register their copy of the program or discontinue using it.


REGISTRATION INFORMATION

The cost of user registration is shown on the order form. This registration fee
provides you with the following benefits:

1. You will receive the commercial version of WORD GALLERY and you will be
licensed to operate the WORD GALLERY program on one computer and by one user
at a time. You will also receive a printed manual.

2. It provides you with over 250 additional words/pictures for use with the WORD
GALLERY program. The commercial version contains over 300 words/pictures.

3. It will put you on the mailing list to receive information about additional
word/picture sets and WORD GALLERY updates when they become available.
Mailings will also inform you when other programs from Kinderware, Inc. are
released.

4. It will provide you with the ability to report problems and receive
assistance from Kinderware, Inc.

Site licenses are available. Please contact Kinderware, Inc. for information
and prices.

We encourage you to support the "Shareware" method of software distribution by
becoming a registered user. Registration is inexpensive and provides the many
benefits described above. An order form is provided in the file WGORDER.FRM.
VISA and MASTERCARD payments are accepted. You can phone or FAX your order for
faster service. Our telephone number is: 1-513-941-7295.





3
If you live in the UK or Ireland then EGA COLORING BOOK may only be
purchased from our distributor: The Thompson Partnership
10, Church Croft Voice & Fax
Bramshall, UTTOXETER, 0889 564601
Staffordshire, ST14 5DE. England
Please contact them for pricing and ordering information.

NOTE: If you reside in the Netherlands please contact the following company.
They publish Dutch language versions of Kinderware programs.

Visiria Uitgeversmaatschappij te Lopik
H. de Manpark 4
3411 ZP Lopik
Telephone: 03485-2982 Telefax: 03485-3775


TRADEMARK ACKNOWLEDGEMENT

Kinderware, Word Gallery and EGA Coloring Book are trademarks of Kinderware,
Inc. Microsoft and MS-DOS are registered trademarks of Microsoft Corporation.
IBM, XT, AT and PC-DOS are registered trademarks of IBM Corporation. COVOX and
SPEECH THING are registered trademarks of Covox, Inc. ADLIB is a registered
trademark of Adlib, Inc. SOUND BLASTER is a trademark of Creative Labs, Inc.


REQUIRED EQUIPMENT

WORD GALLERY will run on most IBM or compatible computers with color graphics
capability, at least 400 KB of free RAM after DOS and any TSR programs are
installed, PC-DOS or MS-DOS 2.1 or greater and one disk drive. A hard disk and
mouse are optional. WORD GALLERY supports the COVOX SPEECH THING and the SOUND
BLASTER sound output devices, however, these devices are not required.


INTRODUCTION

Welcome to WORD GALLERY, an educational program for children of age 3 and up.
Even adults who are studying a second language could make use of WORD GALLERY as
a learning tool. Very young children can use this program for object
recognition games with their parents' help.

Many hours were spent in the development of WORD GALLERY and your support would
be greatly appreciated. Supporting the Shareware concept helps to keep the cost
of software down and also allows the developers to continue enhancing the
product. Remember that Kinderware, Inc. will gladly accept any comments you may
have regarding the WORD GALLERY program. We are very interested in making the
program even more valuable as a teaching aid. We hope this program helps your
child have fun and learn to read and spell at the same time.

WORD GALLERY is an educational program designed to help children associate the
printed word with the object it describes. It provides a set of colorful
word/object flashcards. These flashcards are used to play a variety of games.
Children will enjoy watching the screen fill with color as they use WORD
GALLERY.

WORD GALLERY looks best on VGA or EGA equipped systems. It will also run on
systems with MCGA, TGA and CGA displays. Use of a mouse input device is
optional.
4
Version 3.0 consists of five separate "GAMES". Individual games are
"color-coded" so children can easily select the one they want. The options can
be changed directly from each game. An included utility program allows you to
set the options to initial values and also to select which words you want WORD
GALLERY to use. The VGA/EGA version of the pictures are colored from a very
large set of dithered screen colors. The commercial version 3.0 now includes
over 300 words/pictures!


GETTING STARTED

Before attempting to use the WORD GALLERY program, please make a backup copy of
the WORD GALLERY diskette(s). Consult your DOS manual for instructions on
performing this procedure. The disk(s) that WORD GALLERY is being run from must
not be write protected because the program will write configuration data to the
disk.

If your system includes a mouse input device, then the mouse driver must be
installed before the WORD GALLERY program is run. Consult your mouse user's
guide for instructions on loading the mouse driver.

Before running WORD GALLERY itself, you should run the setup program (WGSETUP)
to be sure that the proper sound device is selected. If your selection of sound
device is the PC's internal speaker then the digitized sound will only be
available if you have a turbo XT or faster. A 4.77 MHz 8088 processor is not
fast enough to play the sound through the PC speaker, it is fast enough however
to play the sound through the Covox Speech Thing or the Sound Blaster. If your
system is not fast enough WORD GALLERY will not allow the voice option to be
enabled. You can enable it in WGSETUP but WORD GALLERY will turn it back off.
If WORD GALLERY disables the voice option but you think that your system is fast
enough, or you just want to hear what it sounds like if the computer is too
slow, then put the following switch on the command line: /V+. If you don't like
the digitized voice and want to keep the kids from turning it on, then put the
following switch on the command line: /V-.

If you have selected the Covox Speech Thing as the sound device, then WORD
GALLERY can play four note polyphonic music. To enable WORD GALLERY to play
polyphonic music, you must load the POLYNOTE software that was supplied with the
Covox Speech Thing. The POLYNOTE software is a small terminate and stay
resident (TSR) program. It must be loaded before WORD GALLERY is started.
Refer to your Covox Speech Thing documentation for details on loading POLYNOTE.

At this time WORD GALLERY only contains digitized speech for the English
language. Plans are for future versions to contain digitized speech for the
other languages. No guarantee is made as to the availability of the foreign
language digitized speech at this time.

WORD GALLERY will operate in one of four graphics modes depending upon your
system's display adapter:

1. 640 X 350 16 colors VGA or EGA adapter.
2. 320 X 200 256 colors MCGA adapter.
3. 320 X 200 16 colors TGA adapter.
4. 320 X 200 4 colors CGA adapter.

The proper mode is automatically selected. The program attempts to enter the
modes in the order given above. If a mode cannot be entered then the next mode
in the list is tried. If the program does not detect your particular display
5
adapter properly, you can use the following parameters on the command line:
/WGM will eliminate the attempt to enter mode 1; /WGT will eliminate the attempt
to enter both mode 1 and mode 2; /WGC will force the program into mode 4 (CGA).
EXAMPLE - To force the use of mode 3 (CGA), enter the following at the DOS
prompt: "WG /WGC" (do not type the quote characters).

If your system contains an EGA adapter with only 64K of video memory, then mode
1 may not be used. In this case mode 3 should be used. You may need to use the
/WGT parameter to force this mode selection.

The default WORD GALLERY mouse cursor is an animated bee. The bee appears to
flap its wings, even when sitting still. If you have your mouse driver
installed when WORD GALLERY is started, then you will get the bee mouse cursor.
If you do not like the animation of the mouse cursor, you can turn it off by
using the command line switch /A-. If you would rather use the normal arrow
style cursor, then use the command line switch /B-.

WORD GALLERY uses a random clearing effect when picture areas on the screen must
be erased. This effect will be automatically turned on if your computer is
faster than a 4.77 MHz PC. If you do not like the effect or the slight delay it
causes, then you can turn it off with the command line switch /E-. If you have
a slow computer but would like to use the effect anyway, then you can turn it on
with the command line switch /E+.

In order to run the WORD GALLERY program the picture and support files must be
in the current directory so they can be used by the program. The necessary files
are described below. If 5.25" 360K diskettes are being used, then two will be
necessary. Arrange the files on the two diskettes as shown below. All other
types of diskettes will hold the entire set of files. If the program is being
installed on a hard disk, then simply copy all files to a single directory.

WORD GALLERY PROGRAM DISKETTE

WG.EXE The WORD GALLERY program.
*.GXL Font and image libraries.
WGMUSIC.* Music definition files.
WGOPTION.DAT The options data.
WG.DOC This document.
WGQUICK.REF Quick reference guide.
WGORDER.FRM An order form.

WORD GALLERY WORD SET DISKETTE

WGSETUP.EXE The Setup Utility program.
WGWORDSA.000 Word set file.

The SHAREWARE version of the program has a word set file that contains 50
words/pictures. If you register, you will receive the commercial version which
has over 300 words/pictures. Use the WGSETUP program if you want to see the
list of available words.


WGSETUP

The file WGSETUP.EXE is the WORD GALLERY setup utility. This program allows you
to set all the WORD GALLERY options and also to select which words/pictures you
want WORD GALLERY to use.

6
NOTE: You should run this program first to be sure that the sound device is
properly selected.

Most of the options may be changed from the WORD GALLERY program directly. The
options that may be changed only by WGSETUP are indicated as such in their
descriptions. The selected options are saved in the file WGOPTION.DAT. This
file is updated whenever the options are changed by WGSETUP or by WORD GALLERY
itself.

Selecting which words/pictures you want WORD GALLERY to use may only be done
with the WGSETUP program.

Run the WGSETUP program by typing: [path specification\]WGSETUP. The brackets
([]) indicate that the path specification is optional and should be used if
WGSETUP.EXE does not reside in the current default directory. Do not type the
bracket characters when entering the command to run WGSETUP. The path
specification may select a different disk drive if necessary.

When the WGSETUP program is run, the main menu will appear.

MODIFYING THE OPTIONS

To modify the options press the "A" key on the keyboard when the main menu is
displayed. The option modifications screen will then appear.

Pressing the key which corresponds to the letter shown to the left of the option
description will change the state of that option. For example, to change the
state of the "LETTERCASE" option, press the "A" key on the keyboard. The
effects of changing each option are described below.

Lettercase
----------
This option affects all games. It has two possible settings:
UPPER - All words will be displayed in upper case letters.
LOWER - All words will be displayed in lower case letters.

Words/page (flashcard game)
---------------------------
This option affects only the flashcard game. It allows you to select the number
of words/pictures that will be displayed on each page during the flashcard game.
The choices range from one to six.

Words/page (matching game)
--------------------------
This option affects only the matching game. It allows you to select the number
of words/pictures that will be displayed as possible matches during the matching
game. The choices range from two to five.

Flashcard Mode
--------------
This option affects only the flashcard game. It has two possible settings:
PICTURE FIRST - This setting will cause the picture "side" of the flashcard to
be shown first.
WORD FIRST - This setting will cause the word "side" of the flashcard to be
shown first.



7
Matching Mode
-------------
This option affects only the matching game. It has two possible settings:
PICTURE TO WORD - This setting will cause the program to display a picture and
ask the child to select the word that "matches".
WORD TO PICTURE - This setting will cause the program to display a word and ask
the child to select the picture that "matches".

Scoring
-------
This option affects all games except the flashcard game. This option has two
possible settings:
BEGINNER - The program will give the user a "STAR" for each answer regardless of
whether or not a hint was given. In addition, two wrong answers are
allowed before a hint is supplied.
EXPERT - The program will give the user a "STAR" only for correct answers. A
hint is given after the first incorrect response.

Hints
-----
This option is only valid for the guessing game. This option has two possible
settings:
ON - As each new word is presented to the child, the program will display the
word's picture. Also, the child will be able to obtain voice hints.
OFF - As each new word is presented to the child, the program will not display
the word's picture. Voice hints will also be disabled.

Language
--------
This option allows you to select the language in which you would like the word's
text to be displayed. The current choices are:
ENGLISH - GERMAN - SPANISH - FRENCH - DUTCH - ITALIAN
Remember that the digitized sound is only in English.

Use definite article
--------------------
This option allows you to select whether or not the definite article is
displayed with the word for all languages except ENGLISH. This option may only
be changed by WGSETUP. This option has two possible settings:
ON - Use the definite article when displaying the word's text. Note that the
Missing Letter, Spelling and Word Guess games do not require the article
to be entered, but display it along with the word when the correct answer
has been entered.
OFF - Do not display the definite article.

Use the German character or ss
--------------------------------
This option allows you to select whether the program should use the special
German character or to substitute ss for it. This option may only be
changed by WGSETUP. This option has two possible settings:
- Use the special character.
ss - Substitute ss for the special character.

Color picture when loaded
-------------------------
This option allows you to select whether or not the pictures should be
colored as soon as they are loaded. Previous versions of WORD GALLERY only
colored the picture after the correct answer was entered. This was used as
8
a reward. Now you can choose not to use the "coloring of the picture" as a
reward and have the program color the pictures when loaded. This option
may only be changed by WGSETUP. This option has two possible settings:
YES - Color the pictures as soon as they are loaded.
NO - Use the coloring of the pictures as a reward when the correct answer
is entered.

Tones
-----
This option has two possible settings:
ON - The tones that signify that an erroneous key has been pressed, or those
indicating a correct or incorrect response will be enabled.
OFF - All tones will be disabled.

Music
-----
This option has two possible settings:
ON - The music that plays after ten responses have been entered will be
enabled. NOTE: The music will play in the flashcard game when all the
words/pictures have been selected on the page.
OFF - All music will be disabled.

Voice
-----
This option has two possible settings:
ON - Playback of digitized speech will be enabled.
OFF - Playback of digitized speech will be disabled.

Sound device
------------
This option allows you to specify your sound output device. This option
may only be changed by WGSETUP. There are
three possible choices:
INTERNAL PC SPEAKER - Use the PC's speaker for sound output. All tones,
music and digitized voice will play through the PC
speaker.
COVOX SPEECH THING - Use the Covox Speech Thing for sound output.
Digitized voice will play through the Speech Thing.
Tones will play through the PC speaker. If you run
the Covox POLYNOTE driver before starting up WORD
GALLERY, then four note polyphonic music will play
through the Speech Thing. This software driver comes
with the Speech Thing and is a small terminate and
stay resident program. Refer to your Speech Thing
manual for information on running the driver. If you
do not run POLYNOTE before starting up WORD GALLERY, then
the music will play through the PC speaker.
SOUND BLASTER - Use the Sound Blaster for sound output. All tones
and music will play through the PC speaker.
Digitized voice will play through the Sound Blaster.

Allow option modification
-------------------------
The setting of this option determines whether or not the other options may be
modified from the WORD GALLERY program. This allows you to keep the child from
changing the options you have selected. This option has two possible settings:
YES - The WORD GALLERY program will allow the user to change the options.
NO - The WORD GALLERY program will not allow the user to change the options.
9
Exit to main menu
-----------------
This selection will save the options you have selected in the file WGOPTION.DAT
and then return to the WGSETUP main menu.


SELECTING THE ACTIVE WORDS

To select which words/pictures you would like WORD GALLERY to use press the "B"
key on the keyboard when the main menu is displayed. The word selection screen
will then appear.

The list of words will appear on the left portion of the screen, and special
selection key descriptions will be shown on the right. Only twenty words will
be shown at a time. Each word will be displayed in one of two colors. If the
word is highlighted (bright green), then it will be used by WORD GALLERY. If
the word is not highlighted (white), then it will not be used by WORD GALLERY.
You may change the state of a word by pressing the key which corresponds to the
letter shown to the left of the word. If the word is highlighted, then pressing
the key will change its state to inactive and remove the highlighting (change it
to white). If the word is not highlighted, then pressing the key will change
its state to active and highlight it (change it to bright green).

You may change the portion of the word list that you are viewing by pressing the
PgDn and PgUp keys. An error beep will be heard if you attempt to move beyond
either end of the list.

The [Insert] key may be used to make all words in the list active. NOTE: This
will make all words active, not just the ones that are currently on the screen.

The [Delete] key may be used to make all words in the list inactive. NOTE: This
will make all words inactive, not just the ones that are currently on the
screen.

If you do not want to save the changes you have made to the word list, then you
may press the [Esc] key. This key will return the program to the main menu
without saving any changes.

When you have completed your changes, then press the [Enter] key. This key will
save the changes and then return the program to the main menu.

NOTE: There must be at least ten active words for WORD GALLERY to
operate. So be sure to leave at least ten words highlighted.

The active word information is stored directly in the WGWORDS*.* files.

EXITING WGSETUP

To exit the WGSETUP program press the "C" key on the keyboard when the main menu
is displayed. This will cause the WGSETUP program to terminate and return you
to the DOS prompt.







10
THE WORD GALLERY PROGRAM

To run the program, set the current directory to the directory in which the
files are located. Type "WG" (do not type the quote characters), and press the
ENTER key. After the program is loaded, a title page will appear. When you are
ready to begin the program, press any key.


MAIN MENU

The main menu will be displayed when the title page is cleared or when the user
selects the MENU command target while playing any of the games. This menu
allows the user to select the desired game and also to end the program.
Selections may be made with the keyboard or with a mouse. Each game has a
command target on which is printed the name of the game and the key which must
be pressed to select it. If a mouse is used, then simply point to the command
target and press any mouse button.

The details of each GAME will be described later. The meaning of the command
targets are described below:

KEY DESCRIPTION
--- -------------------------------------
F1 Selects the flashcard game.
F2 Selects the matching game.
F3 Selects the missing letters game.
F4 Selects the spelling game.
F5 Selects the word guess game.
ESC Exits the program and returns to DOS.


THE WORD GALLERY GAMES

General Information

This section will describe WORD GALLERY features that are common to most or all
of the games. A detailed description of each game will follow this section.

In the rest of this manual, the phrase "click the ... command target with the
mouse" will be used. This phrase means: Point to the command target with the
mouse cursor and press and release any of the mouse buttons.

In all games, the top portion of the display is divided into two areas. The
left side contains from one to three command targets. The right side contains
the score display.

The descriptions of the games below assume that the picture is not colored when
first loaded. If you set the color when loaded option to YES, then keep that in
mind when reading about the games.


THE STOP COMMAND TARGET

This command target has the text "ESC" and a STOP sign on it. Pressing the ESC
key or clicking the STOP command target with the mouse will return the program
to the main menu where a new game may be selected or the program may be exited.
See the description of the main menu above.

11
THE OPTIONS COMMAND TARGET

This command target may or may not be present. If you have used the WGSETUP
program and have set the Allow option modification option to "NO", then you will
not be allowed to modify the options from the WORD GALLERY program. If option
modification is not allowed, then this command target will not appear on the
screen. Otherwise the command target will appear and have the text character
"?" and a small picture similar to the option selection page on it. If this
command target is valid then pressing the "?" key or clicking the OPTIONS
command target with the mouse will cause the option selection page to appear.
The option selection page will fill the entire screen. The option selection
page will allow you to change all options that are applicable to the current
game. Refer to the section about the WGSETUP program to find out the details of
the various options and which games they affect. The selections may be made
with the mouse by pointing at the desired setting for a particular option and
clicking any mouse button. The selections may be made with the keyboard by
pressing the key that corresponds to the desired setting. When you are finished
selecting the desired options, press the "ESC" (Done) key or click the mouse on
the "Done" command target.


THE SAY COMMAND TARGET

This command target may or may not be present. If you have enabled voice
output, then the command target will appear and have the text character "=" and
a picture of a girl speaking on it. If this command target is valid then
pressing the "=" key or clicking the SAY command target with the mouse will
cause the current word to be "said" by the computer.


THE SCORE DISPLAY

The top right portion of the display is used for the score display in all games
except the flashcard game. This area will simply contain the word "FLASHCARD"
when playing the flashcard game. In all other games, the top center portion of
the display will be divided into ten rectangular areas. When a correct response
is entered an animated star will appear in one of the empty rectangular areas.
If an incorrect response is given and the scoring level is set to EXPERT, then a
star will not be put in the corresponding area. Instead it will be left blank.
If the scoring level is BEGINNER, then a star will always be put in the
corresponding area. When ten answers have been given then a song will play (if
the music option has been turned on). After the song finishes, the stars will
be erased and ten more responses must be given before another song will play.
NOTE: When playing the flashcard game, a song will play when all words/pictures
on a page have been selected and colored.













12
GAME #1 - FLASHCARD

This game can be played in two ways depending on the setting of the Flashcard
mode option.

1. If the Flashcard mode option is set to WORD FIRST, then the computer will
display the words. When the child selects the word, its picture will be
shown and colored.

2. If the Flashcard mode option is set to PICTURE FIRST then the computer will
display the pictures. When the child selects the picture, it will be colored
and its word will be displayed.

The number of words/pictures that are displayed on each page is determined by
the Words/page option. Once the words/pictures have been displayed, the program
will then wait for a word/picture to be selected or for the STOP or OPTIONS
command targets to be selected. To select a word/picture, the user must press
any mouse button while pointing to the word/picture or press the number key
which is printed on the bottom of the word/picture. When the word/picture is
selected, the program will first display the picture if the word was selected
(if the picture was selected then this step is not necessary). The picture will
then be colored and its word placed at the bottom of the picture. If the voice
option is enabled then the computer will speak the word. When all
words/pictures have been selected and colored, the program will play a song (if
the music option is turned on). When the song finishes, the next page of
words/pictures will be displayed and the sequence continues.


GAME #2 - MATCHING

This game can be played in two ways depending upon the setting of the matching
mode option.

1. If the matching mode option is set to "WORD TO PICTURE", then the computer
will display a word inside a box just below the score display. A group of
pictures will also be displayed. The number of pictures that are displayed
is determined by the words/page option. Once the pictures have been
displayed, the program will then wait for a picture to be selected or for the
STOP, OPTIONS or SAY command targets to be selected. If the picture that
matches the word is selected, the picture will be colored and its word placed
beneath it. If the voice option is enabled then the computer will speak the
word. To select a picture, the user must press any mouse button while
pointing to the picture or press the number key which is printed on the
bottom of the picture.

2. If the matching mode option is set to "PICTURE TO WORD", then the computer
will display a picture just below the score display. A group of words will
also be displayed. The number of words that are displayed is determined by
the words/page option. Once the words have been displayed, the program will
then wait for a word to be selected or for the STOP, OPTIONS or SAY command
targets to be selected. If the word that matches the picture is selected,
the picture will be moved to the location of the selected word, colored and
its word placed beneath it. If the voice option is enabled then the computer
will speak the word. To select a word, the user must press any mouse button
while pointing to the word or press the number key which is printed at the
bottom of the box containing the word.


13
Refer to the description of the SCORING option in the section about the
WGSETUP program and the description of the SCORE DISPLAY in the General
Information section for details about the way the program keeps score and gives
hints.

GAMES #3 - #5 General information
----------------------------------
When any of these games are started, a group of command targets will be
displayed at the bottom of the screen. Each command target will have a letter
written on it. Letters may be entered with the keyboard or by clicking on the
letter's command target with the mouse. Command targets that contain special
foreign characters will have the keyboard entry for them in the upper left
corner of their command target. If an incorrect letter is entered then
that letter's command target will change to have a red background.

Missing letters in the words will be replaced with the underscore character.
The letter which must be entered in games #4 and #5 will have its corresponding
underscore flashing.


GAME #3 - MISSING LETTERS

A picture will be displayed and its word will be placed beneath it. The word
will have one letter missing. The program will then wait for a letter to be
entered or for the STOP, OPTIONS or SAY command targets to be selected. When
the correct letter is entered, the picture will be colored and the complete word
placed beneath it. If the voice option is enabled then the computer will speak
the word.


GAME #4 - SPELLING

A picture will be displayed and its word will be placed beneath it. The word
will have all of its letters replaced with underscore characters. The program
will then wait for a letter to be entered or for the STOP, OPTIONS or SAY
command targets to be selected. The letters must be entered in the proper order
to spell the complete word. As each correct letter is entered, its underscore
will be replaced with the letter. When the complete word has been entered, the
picture will be colored and the complete word placed beneath it. If the voice
option is enabled then the computer will speak the word.


GAME #5 - WORD GUESS

If the Hints option is set to ON then a picture will be displayed. If the Hints
option is set to OFF then a blank white box will be located in the place of the
picture. The word will be placed beneath the picture and will have all of its
letters replaced with underscore characters. Seven small boxes will be
displayed to the right of the picture. These boxes will be used to display the
wrong guesses. The program will then wait for a letter to be entered or for the
STOP, OPTIONS or SAY command targets to be selected. The letters may be entered
in any order. If the word contains two or more of the same letter, that letter
must only be entered once. If an incorrect guess is made, then that letter's
command target will be removed and the letter will be placed into one of the
wrong guess boxes. After seven wrong guesses have been entered, a hint will be
given. The hint will show all remaining letters.


14
EGA COLORING BOOK

We would like to make you aware of another children's educational program
developed here at Kinderware. This program is also distributed as Shareware.
EGA Coloring Book (ECB) is a computer coloring book. It allows children to use
over 500 colors and patterns to color full screen pictures. Children, age 3 and
up, will enjoy bringing the pictures to life with color. ECB teaches eye-hand
coordination and encourages artistic expression. ECB is very easy to use. We
have been told by registered users that ECB is one of the few programs that
their 3 year old children can actually use alone. Registered users also report
that the only problem their kids have is getting the parents and grandparents to
stop using ECB. Version 2.0 is very easy for children to use since most of the
common commands have picture icons which can be easily identified. Even the
desired picture is selected from small versions of the full screen pictures.
ECB is a great program to use to introduce the computer to children. They will
have so much fun, they won't even realize that they are learning basic computer
skills.

ECB runs in the EGA high resolution (640x350 16 color, so an EGA or VGA display
is required) mode to provide beautifully detailed pictures and hundreds of vivid
colors (produced by mixing the 16 screen colors). Pictures can be printed on
most popular black and white and COLOR printers. You can use your own PCX files
for pictures. Up to five different "kids" will have their colored pictures
saved automatically for later viewing or continued coloring. You can even save
your colored picture as a PCX file for use with other programs. The registered
version comes with 20 full screen pictures. Four additional picture packages
(coloring books) may be ordered which contain 50 more pictures: The Kids At
Play coloring book (10 pictures), the Alphabet coloring book (20 pictures), the
Vehicles On The Move coloring book (10 pictures) and the Christmas Scenes
coloring book (10 pictures).

We are confident that EGA Coloring Book will provide many happy hours of
entertainment for the entire family.

See the order form for pricing information. Note that you will receive a
discount on EGA Coloring Book if you buy both programs at the same time. Also,
you can purchase a Shareware version of EGA Coloring Book for a nominal fee with
your Word Gallery order. If your order form file is missing, contact
Kinderware, Inc. for pricing information.



















15



 December 24, 2017  Add comments

Leave a Reply