Dec 252017
SLOGRO fractal generation routines from Scientific America. Pascal src. | |||
---|---|---|---|
File Name | File Size | Zip Size | Zip Type |
FRAC.ASM | 7187 | 1551 | deflated |
FRAC.OBJ | 1708 | 1171 | deflated |
SLOGRO.DOC | 1037 | 565 | deflated |
SLOGRO.EXE | 38166 | 21932 | deflated |
SLOGRO.PAS | 4322 | 1462 | deflated |
SLOGRO2.EXE | 38609 | 22297 | deflated |
SLOGRO2.PAS | 4294 | 1559 | deflated |
Download File SLOGRO.ZIP Here
Contents of the SLOGRO.DOC file
Slogro & Slogro2
By Devin Cook
These two programs are implementations of the SLOGRO fractal process
described in Scientific American - Dec 1988.
Slogro.EXE is the standerd implementation of SLOGRO.
Slogro2.EXE has is roughly the same process except that the main particle
movement routine has been redone in assembly ( FRAC.ASM ), and an alteration
has been done to the premise, whereby instead of the circle being a fixed
radius, it is now a changing radius, starting at 10 pixels and working its
way to 100. This speeds things up but a factor of 20! As the resting
particles approach the radius, the circle is backed off, as to allow for
a truly random process to still take place.
The plotter routines were written for a Comscriber plotter, but could easily
be altered to make a box on the paper at the relative location of the particle
on any plotter.
Finally the graphics are set up to run with a herc graphic card, but it should
be fairly easy to alter it to work with any graphics system.
December 25, 2017
Add comments