Category : Science and Education
Archive   : CC4.ZIP
Filename : DEMO.CC
Output of file : DEMO.CC contained in archive : CC4.ZIP
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// This file will help you learn to use CC.
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// Lines following // are called COMMENTS and
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// are ignored by CC. Comments can be used to
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// annotate your calculations.
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// As you read this file, place the cursor on
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// each line and push
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// the line to be executed, so you will be able
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// to see what it does.
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// CC runs best off a hard disk. If you are
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using a floppy disk, then remove the program
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disk and put a blank, formatted disk in the
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disk drive. This disk may be necessary for
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storing graphics images for recall.
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2+3 // execute this line
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// If you executed 2+3, you saw 5 as the ANSwer
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// and the Last Result. Enter your own formula
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// on the blank line below and execute it.
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// Anytime you want to interrupt this lesson to
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// try a function of your own, just push
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// function key F3 a few times to open up empty
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// lines in the window. Try pushing F3 now.
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// To erase a line, put the cursor on it and
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// press Shift-F4. Altering the screen will
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// not change the file DEMO.CC on your disk.
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// You can use transcendental functions with CC
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// Try the following lines:
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3.6^2.1 // ^ means exponentiation
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Sin(2.4)
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Exp(-30) // very large and small numbers are
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represented in exponential notation
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ln(1.3) // natural logarithm
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sin(3.4)-4*ln(2.7) //* means multiply
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sqrt(18.27) // sqrt means square root
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// CC includes an on-line help facility. To
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// read about CC's functions, press function
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// key F1 and choose topic H.
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// Push
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// CC can calculate with complex numbers. If
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// you are interested in complex math, try the
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// following lines.
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(1+)/(3-4) // enter =sqrt(-1) with alt-i
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exp(3+4)
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Asin(3) // real argument, complex result
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Ln(-1)
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// You can assign the result of a calculation
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// to a variable. Watch the Output window as
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// you execute these lines:
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a = 4
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b = (3.2 - 5.4)/2.1
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c = a-3 //variables can be used in calculations
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// Test yourself -- answers at end of file
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// 1. Find the hypotenuse of a right triangle
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with legs of length 3.8 and 7.2.
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// 2. What is the final balance if $5000 is
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invested at 7% for 8 years
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// You can also define functions with CC, which
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// can be evaluated, graphed, integrated,
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// differentiated, and solved for roots.
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f(x) = x^2 + sin(x) // execute this line to
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define f(x)
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y = f(2)
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z = 3+f(sin(y))
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// There are now more variables defined than
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// can be shown. Use function keys F5 and F6
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// to scroll the output window.
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// Now we will graph f(x). Push
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you wish to stop viewing the graph and
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return to this screen.
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graph(f(x),x)
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// To see more or less of the curve, you can
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// alter the viewing window with the WINDOW
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// command. The syntax is
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// WINDOW(xmin, xmax, ymin, ymax)
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Window(-3,3,-.5,10)
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Graph(f(x),x)
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// Compare to curve y = x^2
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Graph(x^2,x)
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// You can graph any expression like f(x) or
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// x^2 or even x^2*f(x).
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// You can display as many curves as you want
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// on one graph. To erase the graph and start
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// over, enter the command ERASE or resize the
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// window with WINDOW.
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// Read more about graphing in the help file.
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// To differentiate the function f(x) at x=3,
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i.e. to calculate f'(3), enter the command
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d1 = dif(f(x),x=3)
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// You can also differentiate an expression
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d2 = dif(x^2+sin(x),x=3) // will equal d1
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// You can define one function to be the
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derivative of another
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g(x) = dif(f(x),x)
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window(-1,1,-1,3)
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graph(f(x),x)
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graph(g(x),x)
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Write@(0.6,0.85,'F(x)') // graphs can be
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Write@(0.5,1.75,'dF/dx') // labeled
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// To see the symbolic derivative of f(x),
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differentiate f(x) with respect to an
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undefined variable name.
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df = dif(f(w),w)
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// To find where the graph of x^2+sin(x)
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crosses the x-axis, we solve the equation
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f(p) = 0
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Solve(f(p)=0, p=-1) // p=-1 is first guess
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// Recall what the graph of f(x) looks like by
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pressing function key F9 to review the last
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graph. To find the area between the graph
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of f(x) and the x-axis, we integrate f(x)
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between p (where the graph crosses the x-
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axis) and 0.
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// This would not be possible without first
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solving for p.
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Area := -IN(f(x),x=p to 0)
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// CC includes a version of the integration
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operator, INTEG, that shows a graph of the
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area being integrated. It returns the same
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answer as the ordinary integration operator
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IN.
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Area = -INTEG(f(x),x=p to 0)
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// CC will graph parametric and polar equations
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It will also graph surfaces in three dimen-
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sions. You can read about all these opera-
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tions in the help file. Here's an example
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of 3D graphing.
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Graph3d(2x^2-y^2, x=-1,1, y=-1,1)
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// You can change the shading of 3d graphs by
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pressing the keys 1 (opaque--what you see
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first), 2 (striped), 3 (striped the other
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way), 4 (transparent). Press F9 to recall
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the last graph, then press the number keys
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to change its shading.
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// You can also rotate the 3d graph on the
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screen by pressing the keys x, X, y, Y, z, Z
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// Test yourself
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// 3. Graph the curve cos(x)-x. Find the
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intersections of this curve with the x-
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axis, the area between the curve and the
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x-axis, and the slope of the curve where
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it crosses the x-axis.
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// 4. Find the first three points to the right
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of the y-axis where the line y = x meets
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the graph of y = tan(x).
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// If you aren't interested in vectors, skip
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the next section. CC3 will do vector arith-
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metic and other operations with arrays and
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lists. Note that if you define
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v = (3, 5, 6) // execute this line
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// v is displayed in the output window as three
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parts: v[1], v[1], v[3].
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// Let's do some vector arithmetic.
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w = (4, 6, 3)
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u = v+w
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u = 5*v
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u = v^2
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u = v*w
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// CC is not just a calculator. It is also a
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programming environment. Push function key
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F10 to view the "Scratchpad", where CC's
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programs are written, then push F10 again to
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return to this screen.
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// Now that you have viewed the Scratchpad,
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execute the function PC(x,n)
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a1=PC(1,10) // approximate solution
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a2 = sin(1) // exact solution
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a3 = PC(1,20) // better approximation
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a4 = PC(1,100) // excellent approximation
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// The algorithm fails for x > 1.5 because CC
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// always computes positive square roots.
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// The manual has many more examples of using
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programming with CC.
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// These notes have not mentioned the
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constructors SUM, PRODUCT, and LIST; CC's
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statistical features; symbolic calculations;
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saving work with disk and printer; or
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advanced programming techniques.
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// All these points are explained in the manual
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// *** Answers to Test Yourself ***
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Ans1 = sqrt(3.8^2 + 7.2^2)
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Ans2 = 5000*(1.07)^8
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// Ans3
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f(x) = cos(x)-x
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window(0,1,-1,1)
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graph(f(x),x)
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solve(f(p)=0,p=1) // curve crosses x-axis
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Ans3_1 = in(f(x),x=0,p) // area
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Ans3_2 = dif(f(x),x=p) // slope
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// Ans4
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window(0,12,0,12)
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graph(tan(x),x)
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graph(x,x)
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// using the crosshairs, we see that the x-
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coordinates of the intersections are approx-
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imately 4.504, 7.735, 10.893
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solve(Tan(x)=x, x=4.505)
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Ans4_1 = x
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solve(tan(x)=x, x=7.735)
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Ans4_2 = x
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solve(tan(x)=x, x=10.893)
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Ans4_3 = x
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È
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// This is CC's Scratchpad, where you can write programs using CC's features.
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// One warning. If you push
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// the line you are on at the cursor and push the lines below the cursor down
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// one line. To avoid rearranging the lines in the Scratchpad, use the up-
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// and down-arrow keys to move the cursor around the Scratchpad.
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// Below is a sample program that uses the predictor-corrector method to
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// compute the solution to the differential equation:
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// y'(t) = sqrt(1-y(t)^2)
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// y(0) = 0
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// Of course, the exact solution is y(t) = sin(t). To execute this program,
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// push function key F10 to return to the calculator window and follow the
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// instructions there.
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Function PC(x,n)
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// use n-step predictor corrector method to solve the initial value problem
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above and return the estimated value for y(x).
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dt = x/n // use n steps between 0 and x
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t = 0 // starting value for t
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y = 0 // initial value for y
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f(y) = sqrt(1-y^2) // f(y) is slope of y(t)
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for j = 1 to n do
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slope1 = f(y)
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y1 = y + slope1*dt // first estimate for next value of y
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slope2 = f(y1)
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avgslope = (slope1+slope2)/2
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y = y+avgslope*dt // corrected estimate for next value of y
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end
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return(y)
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end
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È
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This is so awesome! 😀 I’d be cool if you could download an entire archive of this at once, though.
But one thing that puzzles me is the “mtswslnkmcjklsdlsbdmMICROSOFT” string. There is an article about it here. It is definitely worth a read: http://www.os2museum.com/wp/mtswslnk/