Category : Printer + Display Graphics
Archive   : VIVID2.ZIP
Filename : BALL.V
// Cluster of spheres intended to reproduce one of the test
// images included with RayShade.
#include color.vc
studio {
from 2.31 1.43 1.65
at 0 0 -0.1
up 0 0 1
angle 45
res 320 200
antialias adaptive
threshold 8
aspect 1.3333
background sky_blue
}
light {
type point
falloff 0
position 4 3 2
color .3 .3 .3
}
light {
type point
falloff 0
position 1 -4 4
color .3 .3 .3
}
light {
type point
falloff 0
position -3 1 5
color .3 .3 .3
}
surface {
amb 0.15 0.1 0.045
diffuse 1.0 0.75 0.33
}
ring {
center 0 0 -.5
normal 0 0 1
radius 20
}
surface {
bump {
turbulence {
scale .025 .025 .025
amp .5
terms 5
}
}
amb 0.035 0.0325 0.025
diffuse 0.5 0.45 0.35
spec 0.4 0.4 0.4
shine 3
}
sphere { radius .5 center 0 0 0 }
surface {
amb 0.035 0.0325 0.025
diffuse 0.5 0.45 0.35
spec 0.4 0.4 0.4
shine 3
}
sphere { radius 0.166667 center 0.272166 0.272166 0.544331 }
sphere { radius 0.166667 center 0.643951 0.172546 0 }
sphere { radius 0.166667 center 0.172546 0.643951 0 }
sphere { radius 0.166667 center -0.371785 0.0996195 0.544331 }
sphere { radius 0.166667 center -0.471405 0.471405 0 }
sphere { radius 0.166667 center -0.643951 -0.172546 0 }
sphere { radius 0.166667 center 0.0996195 -0.371785 0.544331 }
sphere { radius 0.166667 center -0.172546 -0.643951 0 }
sphere { radius 0.166667 center 0.471405 -0.471405 0 }
Very nice! Thank you for this wonderful archive. I wonder why I found it only now. Long live the BBS file archives!
This is so awesome! 😀 I’d be cool if you could download an entire archive of this at once, though.
But one thing that puzzles me is the “mtswslnkmcjklsdlsbdmMICROSOFT” string. There is an article about it here. It is definitely worth a read: http://www.os2museum.com/wp/mtswslnk/