Category : Printer + Display Graphics
Archive   : PV050DOC.ZIP
Filename : DOCFORMT.TXT

 
Output of file : DOCFORMT.TXT contained in archive : PV050DOC.ZIP
Persistence of Vision
Reference Format
----------------------

Please document any new features in the following format.


KEYWORD: KEYWORD

BRIEFLY:
One or two lines briefly describing feature.
SYNTAX:
Describe the syntax of the feature.

DESCRIPTION:
Full description of feature and how it is used.

EXAMPLE:
Short example of how to use the feature.


---Example---


KEYWORD: MARBLE

BRIEFLY:
This texture applies a marble coloring to an object's surface.
SYNTAX:
MARBLE (TURBULENCE 0.0) (COLOR_MAP map)

DESCRIPTION:
MARBLE creates veins of color on an object's surface that give it the
appearance of marble stone. TURBULENCE values from 0.0 - 1.0 can be used
to make the veins swirl together more. Higher values give more turbulence.
The default MARBLE color map is red and white, but a COLOR_MAP can be
specified to simulate different types of marble.
MARBLE is used inside a TEXTURE/END_TEXTURE block.

EXAMPLE:
TEXTURE
MARBLE
TURBULENCE 0.3
COLOR_MAP
[0.0 0.5 COLOR White
COLOR Blue]
[0.5 1.0 COLOR Blue
COLOR White]
END_TEXTURE




  3 Responses to “Category : Printer + Display Graphics
Archive   : PV050DOC.ZIP
Filename : DOCFORMT.TXT

  1. Very nice! Thank you for this wonderful archive. I wonder why I found it only now. Long live the BBS file archives!

  2. This is so awesome! 😀 I’d be cool if you could download an entire archive of this at once, though.

  3. But one thing that puzzles me is the “mtswslnkmcjklsdlsbdmMICROSOFT” string. There is an article about it here. It is definitely worth a read: http://www.os2museum.com/wp/mtswslnk/