Category : Printer + Display Graphics
Archive   : PV050DAT.ZIP
Filename : TETRA.DAT

 
Output of file : TETRA.DAT contained in archive : PV050DAT.ZIP
// Persistence of Vision Raytracer
// Sample file
// By ???

#include "shapes.dat"
#include "colors.dat"
#include "textures.dat"

view_point
location <0.0 30.0 -200.0>
direction <0.0 -0.15 1.0>
up <0.0 1.0 0.0>
right <1.333 0.0 0.0>
end_view_point

#declare Tetra = object
intersection Tetrahedron end_intersection

texture
0.01
colour Gold
ambient 0.1
diffuse 0.7
reflection 0.4
brilliance 6.0
end_texture
colour Gold
end_object

object Tetra
scale <10.0 10.0 10.0>
rotate <0.0 -45.0 0.0>
translate <-10.0 0.0 -105.0>
end_object

object Tetra
scale <10.0 10.0 10.0>
rotate <0.0 -40.0 0.0>
translate <75.0 0.0 50.0>
end_object

object Tetra
scale <10.0 10.0 10.0>
rotate <0.0 30.0 0.0>
translate <-60.0 0.0 -50.0>
end_object

object Tetra
scale <10.0 10.0 10.0>
rotate <0.0 -75.0 0.0>
translate <60.0 0.0 -65.0>
end_object

object
sphere <-50.0 50.0 100.0> 100.0 end_sphere
texture
0.01
colour White
ambient 0.05
diffuse 0.1
reflection 0.97
brilliance 4.0
end_texture
colour White
end_object

object
plane <0.0 1.0 0.0> -50.0 end_plane
texture
0.01
checker colour CBlue colour Gray
scale <40.0 40.0 40.0>
ambient 0.3
diffuse 0.7
reflection 0.1
brilliance 3.0
end_texture
colour CBlue
end_object

object
plane <0.0 1.0 0.0> 500.0 end_plane
texture
0.05
Bright_Blue_Sky
scale <2000.0 500.0 1000.0>
ambient 0.7
diffuse 0.0
end_texture
colour red 0.5 green 0.5 blue 0.8
end_object

object
sphere <0.0 0.0 0.0> 20.0 end_sphere
translate <60.0 60.0 -200.0>
texture
colour White
ambient 1.0
diffuse 0.0
end_texture
light_source
colour White
end_object

object
sphere <0.0 0.0 0.0> 20.0 end_sphere
translate <-60.0 60.0 -200.0>
texture
colour White
ambient 1.0
diffuse 0.0
end_texture
light_source
colour White
end_object


  3 Responses to “Category : Printer + Display Graphics
Archive   : PV050DAT.ZIP
Filename : TETRA.DAT

  1. Very nice! Thank you for this wonderful archive. I wonder why I found it only now. Long live the BBS file archives!

  2. This is so awesome! 😀 I’d be cool if you could download an entire archive of this at once, though.

  3. But one thing that puzzles me is the “mtswslnkmcjklsdlsbdmMICROSOFT” string. There is an article about it here. It is definitely worth a read: http://www.os2museum.com/wp/mtswslnk/