Category : Printer + Display Graphics
Archive   : POV2DOC.ZIP
Filename : TEXTURE1.POV

 
Output of file : TEXTURE1.POV contained in archive : POV2DOC.ZIP
// Persistence Of Vision Raytracer version 2.0 sample file.
// The TEXTUREn.POV files demonstrate all textures in TEXTURES.INC
// and STONES.INC

#include "colors.inc"
#include "shapes.inc"
#include "textures.inc"

#declare T01 = texture {Jade}
#declare T02 = texture {Red_Marble}
#declare T03 = texture {White_Marble}

#declare T04 = texture {Blood_Marble}
#declare T05 = texture {Blue_Agate}
#declare T06 = texture {Sapphire_Agate}

#declare T07 = texture {Brown_Agate}
#declare T08 = texture {Pink_Granite}
#declare T09 = texture {PinkAlabaster}

#declare T10 = texture {Blue_Sky}
#declare T11 = texture {Bright_Blue_Sky}
#declare T12 = texture {Blue_Sky2}

#declare T13 = texture {Blue_Sky3}
#declare T14 = texture {Blood_Sky}
#declare T15 = texture {Apocalypse}

#declare T16 = texture {Clouds}
#declare T17 = texture {Cherry_Wood}
#declare T18 = texture {Pine_Wood}

#declare T19 = texture {Dark_Wood}
#declare T20 = texture {Tan_Wood}
#declare T21 = texture {White_Wood}

#declare T22 = texture {Tom_Wood}
#declare T23 = texture {DMFWood1}
#declare T24 = texture {DMFWood2}

#declare T25 = texture {DMFWood3}
#declare T26 = texture {DMFWood4}
#declare T27 = texture {DMFWood5}

#include "shotxtr.inc"


  3 Responses to “Category : Printer + Display Graphics
Archive   : POV2DOC.ZIP
Filename : TEXTURE1.POV

  1. Very nice! Thank you for this wonderful archive. I wonder why I found it only now. Long live the BBS file archives!

  2. This is so awesome! 😀 I’d be cool if you could download an entire archive of this at once, though.

  3. But one thing that puzzles me is the “mtswslnkmcjklsdlsbdmMICROSOFT” string. There is an article about it here. It is definitely worth a read: http://www.os2museum.com/wp/mtswslnk/