Category : Printer + Display Graphics
Archive   : PLYDAT16.ZIP
Filename : TEXANIM.PI
// Polyray input file: Alexander Enzmann
start_frame 0
end_frame 179
total_frames 180
// Set up the camera
viewpoint {
from <0,5,-15>
at <0,0,0>
up <0,1,0>
angle 45
hither 1
resolution 128, 128
}
background midnight_blue
light <-10, 20, -10>
light < 10, 20, -10>
define bozo1
texture {
noise surface {
color white
octaves 2
position_fn 1
lookup_fn 1
turbulence 4
ambient 0.3
diffuse 0.8
specular 0.6
microfacet Reitz 10
color_map(
[0, 0.1, red, orange]
[0.1, 0.3, orange, blue]
[0.3, 0.5, blue, skyblue]
[0.5, 0.7, skyblue, orange]
[0.7, 0.9, orange, magenta]
[0.9, 1.0, magenta, red])
}
}
define ftheta radians(frame * 360 / total_frames)
object {
lathe 2, <0, 1, 0>, 5,
<3, -5>, <0.5, -3>, <4, -2>, <3, 2>, <0, 4>
bozo1 { scale <4, 4, 4> translate 8 *
}
Very nice! Thank you for this wonderful archive. I wonder why I found it only now. Long live the BBS file archives!
This is so awesome! 😀 I’d be cool if you could download an entire archive of this at once, though.
But one thing that puzzles me is the “mtswslnkmcjklsdlsbdmMICROSOFT” string. There is an article about it here. It is definitely worth a read: http://www.os2museum.com/wp/mtswslnk/