Category : Printer + Display Graphics
Archive   : PLYDAT16.ZIP
Filename : ROOM2.INC

 
Output of file : ROOM2.INC contained in archive : PLYDAT16.ZIP
// This is a scene used in room1.pi.

// Make the test scene - cylinders arranged in a hexagon on a checkered plane.
// Inside the cylinders will be a reflective sphere.
define bot_vec <6, -2, 0>
define top_vec <6, 8, 0>
define cyl_obj
object {
object { cylinder bot_vec, top_vec, 1 }
+ object { disc top_vec, top_vec - bot_vec, 1 uv_steps 3, 3, 2, 2 }
}
cyl_obj { rotate <0, 0, 0> shiny_red }
cyl_obj { rotate <0, 60, 0> shiny_yellow }
cyl_obj { rotate <0, 120, 0> shiny_green }
cyl_obj { rotate <0, 180, 0> shiny_cyan }
cyl_obj { rotate <0, 240, 0> shiny_blue }
cyl_obj { rotate <0, 300, 0> shiny_magenta }

object {
disc <0, -2.001, 0>, <0, 1, 0>, 50
texture { checker matte_white, matte_black }
}


  3 Responses to “Category : Printer + Display Graphics
Archive   : PLYDAT16.ZIP
Filename : ROOM2.INC

  1. Very nice! Thank you for this wonderful archive. I wonder why I found it only now. Long live the BBS file archives!

  2. This is so awesome! 😀 I’d be cool if you could download an entire archive of this at once, though.

  3. But one thing that puzzles me is the “mtswslnkmcjklsdlsbdmMICROSOFT” string. There is an article about it here. It is definitely worth a read: http://www.os2museum.com/wp/mtswslnk/