Category : Printer + Display Graphics
Archive   : PLYDAT16.ZIP
Filename : ILIGHT.PI

 
Output of file : ILIGHT.PI contained in archive : PLYDAT16.ZIP
// Generic Polyray input File
// Polyray input file: Alexander Enzmann

start_frame 0
end_frame 119

// Set up the camera
viewpoint {
from <-9, 2.5, -9>
at <0,2.5,0>
up <0,1,0>
angle 90
hither 0.1
resolution 200, 200
}

background Midnight_Blue

include "..\..\colors.inc"

light <0.3, 0.3, 0.3>, <0, 4.9, 0>
define block_environ
environment("one.tga", "two.tga", "three.tga",
"four.tga", "five.tga", "six.tga")
textured_light {
color environment_map(P, block_environ)
rotate
translate <0, 2, 0>
}

object {
sphere <0, 2, 0>, 1
shading_flags 32 + 8 + 4 + 2 + 1
}

// This is the room we are in
object { box <-10, 0, -10>, <10, 5, 10> matte_brown }

// These are boxes in the room
object { box <-6, 0, -6>, <-4, 1, -4> shiny_green rotate <0, 45, 0> }
object { box <-6, 0, 4>, <-4, 1, 6> shiny_green rotate <0, 45, 0> }
object { box < 4, 0, -6>, < 6, 1, -4> shiny_green rotate <0, 45, 0> }
object { box < 4, 0, 4>, < 6, 1, 6> shiny_green rotate <0, 45, 0> }


  3 Responses to “Category : Printer + Display Graphics
Archive   : PLYDAT16.ZIP
Filename : ILIGHT.PI

  1. Very nice! Thank you for this wonderful archive. I wonder why I found it only now. Long live the BBS file archives!

  2. This is so awesome! 😀 I’d be cool if you could download an entire archive of this at once, though.

  3. But one thing that puzzles me is the “mtswslnkmcjklsdlsbdmMICROSOFT” string. There is an article about it here. It is definitely worth a read: http://www.os2museum.com/wp/mtswslnk/