Category : Printer + Display Graphics
Archive   : PLYDAT.ZIP
Filename : GSPHERE.PI

 
Output of file : GSPHERE.PI contained in archive : PLYDAT.ZIP
viewpoint {
from <0,0,-12>
at <0,0,0>
up <0,1,0>
angle 45
resolution 160, 160
}

background black
light <-10, 20, -2>
light < 10, 20, -2>

# Create a red sphere with green highlights
object {
sphere <0, 0, 0>, 2
texture {
surface {
ambient red, 0.2
diffuse red, 0.6
specular yellow, 0.6
transmission blue, 0.6, 1.0
microfacet Phong 15
}
}
}

# Put a green sphere behind the red one. This sphere should
# not show through.
object {
sphere <-2, 0, 3>, 2
texture {
surface {
ambient green, 0.2
diffuse green, 0.8
specular white, 0.4
microfacet Phong 15
}
}
}

# Put a blue sphere behind the red one - This one should
# show through due to the transmission characteristics of
# the red sphere.
object {
sphere < 2, 0, 3>, 2
texture {
surface {
ambient blue, 0.2
diffuse blue, 0.8
specular white, 0.4
microfacet Phong 15
}
}
}


  3 Responses to “Category : Printer + Display Graphics
Archive   : PLYDAT.ZIP
Filename : GSPHERE.PI

  1. Very nice! Thank you for this wonderful archive. I wonder why I found it only now. Long live the BBS file archives!

  2. This is so awesome! 😀 I’d be cool if you could download an entire archive of this at once, though.

  3. But one thing that puzzles me is the “mtswslnkmcjklsdlsbdmMICROSOFT” string. There is an article about it here. It is definitely worth a read: http://www.os2museum.com/wp/mtswslnk/