DOOM MAP VIEWER v1.2
By Bart McEndree [Bad Bart] [email protected]
, zoom in (mouse left button)
. zoom out (mouse right button)
+ next wall
- prev wall
n vertecies number toggle
c color toggle (sector coded / redprint)
t things number toggle (Troop, Srg, Demon, Imp, Ghost, Coca, Bos)
[ next map
] previous map
mv.doc this file
mv.exe viewing program
mv.c source code written in Borland C++ 3.0 (don't even try to
compile this mess). It just give you an idea how its done.
out output file. verticies coma delimted, map resources address
Tested on doom.wad from v1.1 and v1.2 on a 386/33 under DOS 6.2, with 380K free.
1.0 Used resources extracted from doom.wad using wadtools to display map.
1.1 Deleted by younger brother on acident. Needed room for Barney util.
1.2 No longer requires wadtools. Reads resources directly from doom.wad.
Displays all 27 maps using [ ] keys. Displays things information.
Uses assembly screen clear routine from FOF to improve performance.
Faster line select code. Added redprint color scheme.