DOOM Graphic Editor - version 1.0 March 1994
DMGRAPH graphic_name [-s graphic_file] [-e graphic_file] [-i insert_point]
[-v] [-d] [-b] [-t type]
graphic_name: Graphic name from DOOM directory
-s : Store graphic_file into DOOM WAD
Input file resolution must be 320x200 or less
-e : Extract graphic from DOOM WAD. Will not
overwrite existing file
-i : Insertion point (x,y). Default is middle of bottom line
-v : Verbose list of graphic size, insertion point, allocation
-d : Display graphic on screen
-b : Use black for background color
-t : Graphic format type: GIF or PPM
DMGRAPH will store graphics into or extract graphics from DOOM WAD
files, in GIF or PPM formats. Graphic format type is controlled
by the filename suffix, or by using the '-T' option on the
Input graphics should have a resolution of 320x200 or less.
To indicate transparent areas in the graphic, draw with
Cyan (red:0, green:255, blue:255).
Placement of the graphic can be adjusted with the '-i' option.
When a graphic is extracted, it's current insertion point
is stored in the GIF or PPM file. Negative insertion points,
used on some graphics, indicate an absolute coordinate from the
top-left of the screen.
Some graphics are sensitive to size or placement. For example,
TITLEPIC will generate a 'Bad V_DrawPatch' error if the
insertion point isn't 0,0; STFGOD0 must be no larger
than 31x31; etc.
Please be sure to make a backup copy of the original DOOM WAD file.
Extract SKY1 graphic in GIF format:
DMGRPAH SKY1 -e sky1.gif
Replace SKY1 graphic:
DMGRAPH SKY1 -s sky1.gif
Bill Neisius[email protected]