Category : The game DOOM - Wad files were custom maps
Archive   : DMGRAPH.ZIP
Filename : DMGRAPH.DOC

 
Output of file : DMGRAPH.DOC contained in archive : DMGRAPH.ZIP
DOOM Graphic Editor - version 1.0 March 1994

SUMMARY:

DMGRAPH graphic_name [-s graphic_file] [-e graphic_file] [-i insert_point]
[-v] [-d] [-b] [-t type]

graphic_name: Graphic name from DOOM directory
-s : Store graphic_file into DOOM WAD
Input file resolution must be 320x200 or less
-e : Extract graphic from DOOM WAD. Will not
overwrite existing file
-i : Insertion point (x,y). Default is middle of bottom line
(x/2,y)
-v : Verbose list of graphic size, insertion point, allocation
-d : Display graphic on screen
-b : Use black for background color
-t : Graphic format type: GIF or PPM


DESCRIPTION:

DMGRAPH will store graphics into or extract graphics from DOOM WAD
files, in GIF or PPM formats. Graphic format type is controlled
by the filename suffix, or by using the '-T' option on the
command line.

Input graphics should have a resolution of 320x200 or less.
To indicate transparent areas in the graphic, draw with
Cyan (red:0, green:255, blue:255).

Placement of the graphic can be adjusted with the '-i' option.
When a graphic is extracted, it's current insertion point
is stored in the GIF or PPM file. Negative insertion points,
used on some graphics, indicate an absolute coordinate from the
top-left of the screen.

Some graphics are sensitive to size or placement. For example,
TITLEPIC will generate a 'Bad V_DrawPatch' error if the
insertion point isn't 0,0; STFGOD0 must be no larger
than 31x31; etc.

Please be sure to make a backup copy of the original DOOM WAD file.


Some examples:

Extract SKY1 graphic in GIF format:

DMGRPAH SKY1 -e sky1.gif


Replace SKY1 graphic:

DMGRAPH SKY1 -s sky1.gif




COMMENTS/SUGGESTIONS:

Bill Neisius
[email protected]


  3 Responses to “Category : The game DOOM - Wad files were custom maps
Archive   : DMGRAPH.ZIP
Filename : DMGRAPH.DOC

  1. Very nice! Thank you for this wonderful archive. I wonder why I found it only now. Long live the BBS file archives!

  2. This is so awesome! 😀 I’d be cool if you could download an entire archive of this at once, though.

  3. But one thing that puzzles me is the “mtswslnkmcjklsdlsbdmMICROSOFT” string. There is an article about it here. It is definitely worth a read: http://www.os2museum.com/wp/mtswslnk/