Category : C++ Source Code
Archive   : VCCRT1.ZIP
Filename : C51STUBS.MAK

 
Output of file : C51STUBS.MAK contained in archive : VCCRT1.ZIP
################################################################################
#
# makefile for c51stubs.lib.
#
################################################################################


SRCDIR = .
OBJDIR = ..\hobjs


ASM = masm -t -Mx -W2
LIBEXE = lib

OBJS = \
$(OBJDIR)\c51chkst.obj \
$(OBJDIR)\c51ftol.obj \
$(OBJDIR)\c51fcom.obj \
$(OBJDIR)\c51ccll.obj \
$(OBJDIR)\c51ccllf.obj \
$(OBJDIR)\c51cclls.obj \
$(OBJDIR)\c51fcll.obj \
$(OBJDIR)\c51ceil.obj \
$(OBJDIR)\c51sqrt.obj \
$(OBJDIR)\c51tran.obj \
$(OBJDIR)\c51trig.obj \
$(OBJDIR)\c51triga.obj \
$(OBJDIR)\c51trigh.obj \
$(OBJDIR)\c51floor.obj \
$(OBJDIR)\c51fmod.obj \
$(OBJDIR)\c51fabs.obj \
$(OBJDIR)\c51ceill.obj \
$(OBJDIR)\c51sqrtl.obj \
$(OBJDIR)\c51tranl.obj \
$(OBJDIR)\c51trgl.obj \
$(OBJDIR)\c51trgal.obj \
$(OBJDIR)\c51trghl.obj \
$(OBJDIR)\c51florl.obj \
$(OBJDIR)\c51fmodl.obj \
$(OBJDIR)\c51mnmx.obj \
$(OBJDIR)\c51fld1.obj


$(OBJDIR)\c51stubs.lib: $(OBJS)
if exist $@ erase $@
$(LIBEXE) @<<
$(OBJDIR)\c51stubs.lib
y
+$(OBJS);
<<



$(OBJDIR)\c51chkst.obj: $(SRCDIR)\c51stubs.asm
$(ASM) -D_CHKSTK_ $(SRCDIR)\c51stubs.asm,$@;

$(OBJDIR)\c51ftol.obj: $(SRCDIR)\c51stubs.asm
$(ASM) -D_FTOL_ $(SRCDIR)\c51stubs.asm,$@;

$(OBJDIR)\c51fcom.obj: $(SRCDIR)\c51stubs.asm
$(ASM) -D_FCOM_ $(SRCDIR)\c51stubs.asm,$@;

$(OBJDIR)\c51ccll.obj: $(SRCDIR)\c51stubs.asm
$(ASM) -D_CCALL_ $(SRCDIR)\c51stubs.asm,$@;

$(OBJDIR)\c51ccllf.obj: $(SRCDIR)\c51stubs.asm
$(ASM) -D_CCALLF_ $(SRCDIR)\c51stubs.asm,$@;

$(OBJDIR)\c51cclls.obj: $(SRCDIR)\c51stubs.asm
$(ASM) -D_CCALLS_ $(SRCDIR)\c51stubs.asm,$@;

$(OBJDIR)\c51fcll.obj: $(SRCDIR)\c51stubs.asm
$(ASM) -D_FCALL_ $(SRCDIR)\c51stubs.asm,$@;

$(OBJDIR)\c51ceil.obj: $(SRCDIR)\c51stubs.asm
$(ASM) -D_CEIL_ $(SRCDIR)\c51stubs.asm,$@;

$(OBJDIR)\c51sqrt.obj: $(SRCDIR)\c51stubs.asm
$(ASM) -D_SQRT_ $(SRCDIR)\c51stubs.asm,$@;

$(OBJDIR)\c51tran.obj: $(SRCDIR)\c51stubs.asm
$(ASM) -D_TRAN_ $(SRCDIR)\c51stubs.asm,$@;

$(OBJDIR)\c51trig.obj: $(SRCDIR)\c51stubs.asm
$(ASM) -D_TRIG_ $(SRCDIR)\c51stubs.asm,$@;

$(OBJDIR)\c51triga.obj: $(SRCDIR)\c51stubs.asm
$(ASM) -D_TRIGA_ $(SRCDIR)\c51stubs.asm,$@;

$(OBJDIR)\c51trigh.obj: $(SRCDIR)\c51stubs.asm
$(ASM) -D_TRIGH_ $(SRCDIR)\c51stubs.asm,$@;

$(OBJDIR)\c51floor.obj: $(SRCDIR)\c51stubs.asm
$(ASM) -D_FLOOR_ $(SRCDIR)\c51stubs.asm,$@;

$(OBJDIR)\c51fmod.obj: $(SRCDIR)\c51stubs.asm
$(ASM) -D_FMOD_ $(SRCDIR)\c51stubs.asm,$@;

$(OBJDIR)\c51fabs.obj: $(SRCDIR)\c51stubs.asm
$(ASM) -D_FABS_ $(SRCDIR)\c51stubs.asm,$@;

$(OBJDIR)\c51ceill.obj: $(SRCDIR)\c51stubs.asm
$(ASM) -D_CEILL_ $(SRCDIR)\c51stubs.asm,$@;

$(OBJDIR)\c51sqrtl.obj: $(SRCDIR)\c51stubs.asm
$(ASM) -D_SQRTL_ $(SRCDIR)\c51stubs.asm,$@;

$(OBJDIR)\c51tranl.obj: $(SRCDIR)\c51stubs.asm
$(ASM) -D_TRANL_ $(SRCDIR)\c51stubs.asm,$@;

$(OBJDIR)\c51trgl.obj: $(SRCDIR)\c51stubs.asm
$(ASM) -D_TRIGL_ $(SRCDIR)\c51stubs.asm,$@;

$(OBJDIR)\c51trgal.obj: $(SRCDIR)\c51stubs.asm
$(ASM) -D_TRIGAL_ $(SRCDIR)\c51stubs.asm,$@;

$(OBJDIR)\c51trghl.obj: $(SRCDIR)\c51stubs.asm
$(ASM) -D_TRIGHL_ $(SRCDIR)\c51stubs.asm,$@;

$(OBJDIR)\c51florl.obj: $(SRCDIR)\c51stubs.asm
$(ASM) -D_FLOORL_ $(SRCDIR)\c51stubs.asm,$@;

$(OBJDIR)\c51fmodl.obj: $(SRCDIR)\c51stubs.asm
$(ASM) -D_FMODL_ $(SRCDIR)\c51stubs.asm,$@;

$(OBJDIR)\c51mnmx.obj: $(SRCDIR)\c51stubs.asm
$(ASM) -D_MINMAX_ $(SRCDIR)\c51stubs.asm,$@;

$(OBJDIR)\c51fld1.obj: $(SRCDIR)\c51stubs.asm
$(ASM) -D_FLD1_ $(SRCDIR)\c51stubs.asm,$@;


  3 Responses to “Category : C++ Source Code
Archive   : VCCRT1.ZIP
Filename : C51STUBS.MAK

  1. Very nice! Thank you for this wonderful archive. I wonder why I found it only now. Long live the BBS file archives!

  2. This is so awesome! 😀 I’d be cool if you could download an entire archive of this at once, though.

  3. But one thing that puzzles me is the “mtswslnkmcjklsdlsbdmMICROSOFT” string. There is an article about it here. It is definitely worth a read: http://www.os2museum.com/wp/mtswslnk/