Category : C++ Source Code
Archive   : PRIVDLG.ZIP
Filename : PRIVDLG.MAK
Output of file : PRIVDLG.MAK contained in archive : PRIVDLG.ZIP
ORIGIN_VER = 2.0
PROJ = PRIVDLG
PROJFILE = PRIVDLG.MAK
DEBUG = 1
BRFLAGS = /o $(PROJ).bsc /Es
BROWSE = 0
PACK_SBRS = 0
CC = cl
CFLAGS_G = /W2 /GA /GEf /Zp /BATCH /DWINVER=0x0300
CFLAGS_D = /f /Zi /Od /Gs
CFLAGS_R = /f- /Oe /Og /Os /Gs
CXX = cl
CXXFLAGS_G = /W3 /G2 /GA /DWINVER=0x0300 /Yuprecomp.h /GEs /Zp /BATCH
CXXFLAGS_D = /f /Od /Zi /D_DEBUG
CXXFLAGS_R = /f- /Os /Ol /Og /Oe /Gs
BSCMAKE = bscmake
SBRPACK = sbrpack
NMAKEBSC1 = set
NMAKEBSC2 = nmake
MAPFILE_D = NUL
MAPFILE_R = NUL
LFLAGS_G = /NOD /BATCH /ONERROR:NOEXE
LFLAGS_D = /CO /NOF
LFLAGS_R = /NOF
LLIBS_G = LIBW.LIB
LINKER = link
ILINK = ilink
LRF = echo > NUL
ILFLAGS = /a /e
RC = rc
RCFLAGS2 = /k /t /30
LLIBS_R = SAFXCW /NOD:SLIBCE SLIBCEW
LLIBS_D = SAFXCWD /NOD:SLIBCE SLIBCEW
PCHSRC_CXX = precomp.cpp
CVFLAGS = /43 /2 /8
FILES = precomp.cpp PRIVDLG.CPP PRIVDLG.DEF PRIVDLG.RC
DEF_FILE = PRIVDLG.DEF
OBJS = precomp.obj PRIVDLG.obj
RESS = PRIVDLG.res
SBRS = precomp.sbr PRIVDLG.sbr
all: $(PROJ).exe
.SUFFIXES:
.SUFFIXES: .sbr .obj .res .cpp .rc
.SUFFIXES: .sbr .obj .res .cpp .rc
precomp.obj : precomp.cpp precomp.h
!IF $(DEBUG)
@$(CXX) @<<$(PROJ).rsp
/Ycprecomp.h /c $(CXXFLAGS_G)
$(CXXFLAGS_D) /Foprecomp.obj precomp.cpp
<<
!ELSE
@$(CXX) @<<$(PROJ).rsp
/Ycprecomp.h /c $(CXXFLAGS_G)
$(CXXFLAGS_R) /Foprecomp.obj precomp.cpp
<<
!ENDIF
precomp.sbr : precomp.cpp precomp.h
!IF $(DEBUG)
@$(CXX) @<<$(PROJ).rsp
/Zs $(CXXFLAGS_G)
$(CXXFLAGS_D) /FRprecomp.sbr precomp.cpp
<<
!ELSE
@$(CXX) @<<$(PROJ).rsp
/Zs $(CXXFLAGS_G)
$(CXXFLAGS_R) /FRprecomp.sbr precomp.cpp
<<
!ENDIF
PRIVDLG.obj : PRIVDLG.CPP precomp.h resource.h privdlg.h
!IF $(DEBUG)
@$(CXX) @<<$(PROJ).rsp
/c $(CXXFLAGS_G)
$(CXXFLAGS_D) /FoPRIVDLG.obj PRIVDLG.CPP
<<
!ELSE
@$(CXX) @<<$(PROJ).rsp
/c $(CXXFLAGS_G)
$(CXXFLAGS_R) /FoPRIVDLG.obj PRIVDLG.CPP
<<
!ENDIF
PRIVDLG.sbr : PRIVDLG.CPP precomp.h resource.h privdlg.h
!IF $(DEBUG)
@$(CXX) @<<$(PROJ).rsp
/Zs $(CXXFLAGS_G)
$(CXXFLAGS_D) /FRPRIVDLG.sbr PRIVDLG.CPP
<<
!ELSE
@$(CXX) @<<$(PROJ).rsp
/Zs $(CXXFLAGS_G)
$(CXXFLAGS_R) /FRPRIVDLG.sbr PRIVDLG.CPP
<<
!ENDIF
PRIVDLG.res : PRIVDLG.RC resource.h privdlg.ico dialogs.dlg
$(RC) $(RCFLAGS1) /r /fo PRIVDLG.res PRIVDLG.RC
$(PROJ).bsc : $(SBRS)
$(BSCMAKE) @<<
$(BRFLAGS) $(SBRS)
<<
$(PROJ).exe : $(DEF_FILE) $(OBJS) $(RESS)
!IF $(DEBUG)
$(LRF) @<<$(PROJ).lrf
$(RT_OBJS: = +^
) $(OBJS: = +^
)
$@
$(MAPFILE_D)
$(LIBS: = +^
) +
$(LLIBS_G: = +^
) +
$(LLIBS_D: = +^
)
$(DEF_FILE) $(LFLAGS_G) $(LFLAGS_D);
<<
!ELSE
$(LRF) @<<$(PROJ).lrf
$(RT_OBJS: = +^
) $(OBJS: = +^
)
$@
$(MAPFILE_R)
$(LIBS: = +^
) +
$(LLIBS_G: = +^
) +
$(LLIBS_R: = +^
)
$(DEF_FILE) $(LFLAGS_G) $(LFLAGS_R);
<<
!ENDIF
$(LINKER) @$(PROJ).lrf
$(RC) $(RCFLAGS2) $(RESS) $@
.cpp.sbr :
!IF $(DEBUG)
@$(CXX) @<<$(PROJ).rsp
/Zs $(CXXFLAGS_G)
$(CXXFLAGS_D) /FR$@ $<
<<
!ELSE
@$(CXX) @<<$(PROJ).rsp
/Zs $(CXXFLAGS_G)
$(CXXFLAGS_R) /FR$@ $<
<<
!ENDIF
.cpp.obj :
!IF $(DEBUG)
@$(CXX) @<<$(PROJ).rsp
/c $(CXXFLAGS_G)
$(CXXFLAGS_D) /Fo$@ $<
<<
!ELSE
@$(CXX) @<<$(PROJ).rsp
/c $(CXXFLAGS_G)
$(CXXFLAGS_R) /Fo$@ $<
<<
!ENDIF
.rc.res :
$(RC) $(RCFLAGS1) /r /fo $@ $<
run: $(PROJ).exe
WX $(WXFLAGS) $(PROJ).exe $(RUNFLAGS)
debug: $(PROJ).exe
WX /p $(WXFLAGS) CVW $(CVFLAGS) $(PROJ).exe $(RUNFLAGS)
Very nice! Thank you for this wonderful archive. I wonder why I found it only now. Long live the BBS file archives!
This is so awesome! 😀 I’d be cool if you could download an entire archive of this at once, though.
But one thing that puzzles me is the “mtswslnkmcjklsdlsbdmMICROSOFT” string. There is an article about it here. It is definitely worth a read: http://www.os2museum.com/wp/mtswslnk/