Category : C++ Source Code
Archive   : LCKOWL.ZIP
Filename : GENMDIX.CPP

 
Output of file : GENMDIX.CPP contained in archive : LCKOWL.ZIP
#include "genmdix.h"

char szAppName[] = "MDI Application With Tools";

static STATUSBARPROGRESS ProgressItem[] = {
0, 100, TRUE,
};

static STATUSBARITEM StatusBarItems[] = {
100, 8, SBR_AUTOSIZE, "", SBRS_TEXTLEFT,
101, 8, SBR_AUTOSIZE, (LPSTR) &ProgressItem[0], SBRS_PROGRESS,
};

#define NUM_STATUSBARITEMS ((sizeof(StatusBarItems)) / sizeof(STATUSBARITEM))

static TOOLBOXITEM ToolBarItems[] =
{
IDM_NEW, "New", SUPERBTN_PICT_BITMAP, NULL, 0, NULL, 0,
NULL, 1, 1, 0L,
IDM_ENTER1, "BM1", SUPERBTN_PICT_BITMAP, NULL, 0, NULL, 0,
NULL, 1, 1, 0L,
IDM_ENTER2, "BM2", SUPERBTN_PICT_BITMAP, NULL, 0, NULL, 0,
NULL, 1, 1, 0L,
};

#define NUM_TOOLBARITEMS ((sizeof(ToolBarItems)) / sizeof(TOOLBOXITEM))

// I have used four rows of three buttons that repeat

static TOOLBOXITEM ToolBoxItems[] =
{
IDM_NEW, "New", SUPERBTN_PICT_BITMAP, NULL, 0, NULL, 0,
NULL, 1, 1, 0L,
IDM_ENTER1, "BM1", SUPERBTN_PICT_BITMAP, NULL, 0, NULL, 0,
NULL, 1, 1, 0L,
IDM_ENTER2, "BM2", SUPERBTN_PICT_BITMAP, NULL, 0, NULL, 0,
NULL, 1, 1, 0L,
IDM_NEW, "New", SUPERBTN_PICT_BITMAP, NULL, 0, NULL, 0,
NULL, 1, 1, 0L,
IDM_ENTER1, "BM1", SUPERBTN_PICT_BITMAP, NULL, 0, NULL, 0,
NULL, 1, 1, 0L,
IDM_ENTER2, "BM2", SUPERBTN_PICT_BITMAP, NULL, 0, NULL, 0,
NULL, 1, 1, 0L,
IDM_NEW, "New", SUPERBTN_PICT_BITMAP, NULL, 0, NULL, 0,
NULL, 1, 1, 0L,
IDM_ENTER1, "BM1", SUPERBTN_PICT_BITMAP, NULL, 0, NULL, 0,
NULL, 1, 1, 0L,
IDM_ENTER2, "BM2", SUPERBTN_PICT_BITMAP, NULL, 0, NULL, 0,
NULL, 1, 1, 0L,
IDM_NEW, "New", SUPERBTN_PICT_BITMAP, NULL, 0, NULL, 0,
NULL, 1, 1, 0L,
IDM_ENTER1, "BM1", SUPERBTN_PICT_BITMAP, NULL, 0, NULL, 0,
NULL, 1, 1, 0L,
IDM_ENTER2, "BM2", SUPERBTN_PICT_BITMAP, NULL, 0, NULL, 0,
NULL, 1, 1, 0L,
};

#define NUM_TOOLBOXITEMS ((sizeof(ToolBoxItems)) / sizeof(TOOLBOXITEM))

void TGENApp::InitMainWindow()
{
MainWindow = new TGENMDIFrame(szAppName, "MainMenu");
}

TGENMDIFrame::TGENMDIFrame(LPSTR ATitle, LPSTR MenuName)
: TMDIFrameTools(ATitle, MenuName)
{
ChildMenuPos = 2;
InitStatusBar(StatusBarItems, NUM_STATUSBARITEMS);
InitToolBar(ToolBarItems, NUM_TOOLBARITEMS);
InitToolBox(ToolBoxItems, NUM_TOOLBOXITEMS, "ToolBox", NUM_TOOLBOXITEMS/4, NUM_TOOLBOXITEMS/3);
}

void TGENMDIFrame::CMEnter1(RTMessage)
{
char szText[30];

szText[0] = NULL;
if( GetApplication()->ExecDialog(new TInputDialog(this, "First Status Bar Window", "Enter Text:",
szText, sizeof(szText))) == IDOK ) {
StatusBar->SetItemText(100, szText);
}
}

void TGENMDIFrame::CMEnter2(RTMessage)
{
char szText[30];

szText[0] = NULL;
if( GetApplication()->ExecDialog(new TInputDialog(this, "First Status Bar Window", "Enter Text:",
szText, sizeof(szText))) == IDOK ) {
StatusBar->SetProgressPos(101, atoi(szText));
}
}

void TGENMDIFrame::CMNew(RTMessage)
{
GetApplication()->MakeWindow(new TWindow(this, "Test"));
}

void TGENMDIFrame::SetupWindow()
{
TMDIFrameTools::SetupWindow();
// StatusBar->Create(HWindow);
}

int PASCAL WinMain(HANDLE hInstance, HANDLE hPrevInstance, LPSTR lpCmd, int nCmdShow)
{
TGENApp GENApp (szAppName, hInstance, hPrevInstance, lpCmd, nCmdShow);
GENApp.Run();
return (GENApp.Status);
}




  3 Responses to “Category : C++ Source Code
Archive   : LCKOWL.ZIP
Filename : GENMDIX.CPP

  1. Very nice! Thank you for this wonderful archive. I wonder why I found it only now. Long live the BBS file archives!

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