Category : C++ Source Code
Archive   : HIERLIST.ZIP
Filename : CTL3D.H

 
Output of file : CTL3D.H contained in archive : HIERLIST.ZIP
/*-----------------------------------------------------------------------
| CTL3D.DLL
|
| Adds 3d effects to Windows controls
|
| See ctl3d.doc for info
|
-----------------------------------------------------------------------*/
#ifdef __cplusplus
extern "C" {
#endif


BOOL WINAPI Ctl3dSubclassDlg(HWND, WORD);
WORD WINAPI Ctl3dGetVer(void);
BOOL WINAPI Ctl3dEnabled(void);
HBRUSH WINAPI Ctl3dCtlColor(HDC, LONG); // ARCHAIC, use Ctl3dCtlColorEx
HBRUSH WINAPI Ctl3dCtlColorEx(UINT wm, WPARAM wParam, LPARAM lParam);
BOOL WINAPI Ctl3dColorChange(void);
BOOL WINAPI Ctl3dSubclassCtl(HWND);
LONG WINAPI Ctl3dDlgFramePaint(HWND, UINT, WPARAM, LPARAM);

BOOL WINAPI Ctl3dAutoSubclass(HANDLE);

BOOL WINAPI Ctl3dRegister(HANDLE);
BOOL WINAPI Ctl3dUnregister(HANDLE);

/* Ctl3dSubclassDlg3d flags */
#define CTL3D_BUTTONS 0x0001
#define CTL3D_LISTBOXES 0x0002
#define CTL3D_EDITS 0x0004
#define CTL3D_COMBOS 0x0008
#define CTL3D_STATICTEXTS 0x0010
#define CTL3D_STATICFRAMES 0x0020

#define CTL3D_ALL 0xffff

#define WM_DLGBORDER (WM_USER+3567)
/* WM_DLGBORDER *(int FAR *)lParam return codes */
#define CTL3D_NOBORDER 0
#define CTL3D_BORDER 1

#define WM_DLGSUBCLASS (WM_USER+3568)
/* WM_DLGSUBCLASS *(int FAR *)lParam return codes */
#define CTL3D_NOSUBCLASS 0
#define CTL3D_SUBCLASS 1


#ifdef __cplusplus
}
#endif


  3 Responses to “Category : C++ Source Code
Archive   : HIERLIST.ZIP
Filename : CTL3D.H

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